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* If the user receiving an inventory folder has left the scene by the time the ↵Justin Clark-Casey (justincc)2011-09-011-5/+4
| | | | | | acceptence message arrives, then don't send them an inventory update. Doing so causes a NullReferenceException
* Thanks Neil Canham for fixing bulk inventory updates, no sending ↵Snoopy Pfeffer2011-08-221-1/+12
| | | | BulkInventoryUpdate after accepting inventory items.
* rename TestHelper => TestHelpers for consistencyJustin Clark-Casey (justincc)2011-08-062-14/+14
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* rename test SceneSetupHelpers -> SceneHelpers for consistencyJustin Clark-Casey (justincc)2011-08-063-20/+20
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* tweak messages. Make verbose inventory item save message give the item name ↵Justin Clark-Casey (justincc)2011-06-141-1/+3
| | | | as well as item id and asset id
* Fix give inventory tests to use different users rather than (accidentally) ↵Justin Clark-Casey (justincc)2011-06-041-4/+15
| | | | the same user. Extend TestGiveInventoryItem() to test giving back the same item.
* insert an InventoryArchiveUtils.FindItemsByPath() to return multiple items ↵Justin Clark-Casey (justincc)2011-06-042-11/+37
| | | | rather than just the first one
* create TestGetInventoryItem()Justin Clark-Casey (justincc)2011-06-041-13/+7
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* When saving an iar, don't chase down link asset IDs (since these points to ↵Justin Clark-Casey (justincc)2011-05-271-1/+4
| | | | | | other items rather than real assets) This bug had no practical effect other than to make "save iar" misreport the number of missing assets
* Add --noassets option for "save iar"Justin Clark-Casey (justincc)2011-05-263-18/+145
| | | | | | | | Like "save oar", this saves an iar without assets This can be useful for backup when you know the required assets will still be present (e.g. you're backing up the assets db separately). This also bumps the iar format version to 0.3 and 1.2 respectively. 0.3 is backward compatible with previous opensim versions 1.2 is used if the --profile switch is specified. It is only compatible with 0.7.1 presently.
* Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just ↵Justin Clark-Casey (justincc)2011-05-213-3/+0
| | | | OpenSim.Tests.Common instead
* rename UserInventoryTestsUtils -> UserInventoryHelpers for consistencyJustin Clark-Casey (justincc)2011-05-211-4/+4
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* rename UserProfileTestUtils to UserAccountHelpers to be consistent with ↵Justin Clark-Casey (justincc)2011-05-213-15/+15
| | | | other test helper names
* Move mesh on/off swtich from [Startup] to [Mesh] in anticipation of future ↵Justin Clark-Casey (justincc)2011-04-181-0/+6
| | | | | | | config parameters. Default remains true. OpenSimDefault.ini changed so if you haven't overriden this switch then you don't need to do anything.
* bump default IAR version to 0.2 and 1.1 for the --profile version.Justin Clark-Casey (justincc)2011-04-181-2/+2
| | | | There are no changes in this bump, they just signal a point at which the control file comes first in the archive.
* Add regression test to check that OARs start with the control file.Justin Clark-Casey (justincc)2011-04-181-0/+3
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* add test to ensure that an IAR starts with the control fileJustin Clark-Casey (justincc)2011-04-182-11/+39
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* get rid of all traces of the now used mock service infrastructureJustin Clark-Casey (justincc)2011-04-153-9/+9
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* extend TestLoadCoalesecedItem() to check loaded object ids and positionsJustin Clark-Casey (justincc)2011-04-151-1/+7
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* Make all the objects in a coalescence reappears after being loaded from an ↵Justin Clark-Casey (justincc)2011-04-153-26/+47
| | | | | | | IAR. This still doesn't work proprerly since some required textures/contained item assets might be missing. From pure code inspection, it looks like the uuid gatherer may get most asset uuids because the scene object serializer naively pulls non-root parts from all contained scene objects into one mega-object. However, root part uuids may well still be missing, and there may be other odd artifacts from this bug. It appears that storing the size of the coalescence and the offsets is redundant, since one can work out this information from the position data already in the scene object groups.
* implement stub TestLoadCoalesecedItem(). Doesn't do what it's meant to do yet.Justin Clark-Casey (justincc)2011-04-142-4/+48
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* simplify InventoryArchiveTestCase setupJustin Clark-Casey (justincc)2011-04-141-18/+2
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* simplify TestSaveItemToIarV0_1()Justin Clark-Casey (justincc)2011-04-141-18/+2
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* suspend check that IAR control file is loaded for nowJustin Clark-Casey (justincc)2011-03-311-1/+6
| | | | I was mistaken - some previous opensim versions don't save this file first. Will have to bump iar version number and only check iars after the bump
* factor inventory file loading into its own methodJustin Clark-Casey (justincc)2011-03-121-57/+80
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* factor out iar asset load code into its own methodJustin Clark-Casey (justincc)2011-03-121-29/+40
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* refactor: make boolean load indicators on load iars instance fieldsJustin Clark-Casey (justincc)2011-03-121-8/+11
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* introduce iar load checks which make sure archive.xml comes first, then ↵Justin Clark-Casey (justincc)2011-03-121-1/+32
| | | | | | inventory nodes, then assets this is necessary for correct loading. "save iar" always saves in this order so there shouldn't be any problems - these checks are to give better feedback to other systems that may construct IARs.
* Add test for simple case where creator account with appropriate uuid exists ↵Justin Clark-Casey (justincc)2011-03-101-0/+32
| | | | on the target system for an iar load
* refactor: rename test user account fieldsJustin Clark-Casey (justincc)2011-03-103-35/+35
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* factor out common scene setup code in InventoryArchiveTestCaseJustin Clark-Casey (justincc)2011-03-102-41/+33
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* extend TestLoadIarV0_1AbsentCreator() to check serialized object CreatorId ↵Justin Clark-Casey (justincc)2011-03-101-0/+6
| | | | as well
* re-enable item.CreatorId check in TestLoadIarV0_1AbsentCreator()Justin Clark-Casey (justincc)2011-03-102-5/+6
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* For objects loaded from an IAR, make sure the CreatorID points towards the ↵Justin Clark-Casey (justincc)2011-03-102-8/+42
| | | | | | | | | OSP resolved ID if newer CreationData is not present. This should resolve issues where the creator for rezzed objects was being shown as "Unknown user" where previous behaviour was to show the OSP resolved account. This is being done by parsing the serialized objects and updating the CreatorID if no CreationData exists. This operation might be expensive for sculpties where the sculpt texture is inlined with the object data. Will just have to see. This relies on the IAR streaming inventory data before asset data (as is currently the case). Will need to introduce more stringent checks for file order on loading (much like JAR zips must start with the manifest file). This is for IAR loading only. Tests updated to check this behaviour.
* When setting up default iar for testing, use iar archiving code rather than ↵Justin Clark-Casey (justincc)2011-03-103-13/+17
| | | | constructing the tar manually
* Change existing users load iar test so that it fulfills it's original ↵Justin Clark-Casey (justincc)2011-03-102-11/+15
| | | | | | intention (i.e. OSPA resolution, which is still active). Will need to write a separate test for the simplest case where creator accounts with appropriate uuids exist on iar load.
* Split the inventory path testing parts of TestLoadIarV0_1ExistingUsers() ↵Justin Clark-Casey (justincc)2011-03-102-23/+46
| | | | into a new test TestLoadIarToInventoryPaths()
* Make the item created in the default test iar an object rather than a scriptJustin Clark-Casey (justincc)2011-03-091-2/+27
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* minor: change the order of some default iar setup in test caseJustin Clark-Casey (justincc)2011-03-091-5/+7
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* Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately.Justin Clark-Casey (justincc)2011-03-093-3/+0
| | | | This version removes the NUnit.Framework.SyntaxHelpers namespace, so any modules with their own tests will need to delete this using statement.
* Split out path tests from InventoryArchiveTests. Factor common code into ↵Justin Clark-Casey (justincc)2011-03-093-531/+562
| | | | test case parent
* Simplify TestLoadIarV0_1AbsentUsers() to use common IAR test setup. Make ↵Justin Clark-Casey (justincc)2011-03-092-50/+17
| | | | static dictionaries on NullUserAccountData instance instead to stop user accounts being carried over between tests
* Make -m shortcut option for --merge on load iar specific. Correct some log ↵Justin Clark-Casey (justincc)2011-03-081-7/+7
| | | | message origins.
* Construct test load iar only once and reuse for each test, rather than ↵Justin Clark-Casey (justincc)2011-03-051-8/+18
| | | | recreating it every time
* Addresses mantis #5360: CreatorData was being written as long as it wasn't ↵Diva Canto2011-02-031-0/+2
| | | | null. This made iars backwards incompatible when some items had non-null foreign creators. This patch adds an explicit option (-c) to preserve foreign creator information.
* Added a -v|verbose option to save iar.Diva Canto2011-01-082-1/+9
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* uncomment "load iar" help lines which added the --merge optionJustin Clark-Casey (justincc)2010-12-181-5/+3
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* minor: add [-p|--profile=<url>] to usage line that pops up if save iar ↵Justin Clark-Casey (justincc)2010-12-181-3/+3
| | | | console command isn't valid
* Raise maximum iar version that master can load to 1.x, so that it can load ↵Justin Clark-Casey (justincc)2010-12-181-1/+1
| | | | its own iars (oops)
* Remove the restriction that you have to be logged in when loading/saving iarsJustin Clark-Casey (justincc)2010-12-112-72/+70
| | | | This is pointless as we're supplying the password on the command line