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path: root/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs (follow)
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* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-191-101/+196
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* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-031-111/+59
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* minor: also comment out the debug log message which reports searching for ↵Justin Clark-Casey (justincc)2012-12-041-2/+2
| | | | child agents in simulator scenes for now.
* minor: Comment out "Delivering IM to..." messages for now.Justin Clark-Casey (justincc)2012-12-041-3/+3
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* Another 21 modules' directives moved out of .addin.xmlDiva Canto2012-11-131-0/+2
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* Fix regression where llGiveInventory() had stopped asking non-owner ↵Justin Clark-Casey (justincc)2012-07-171-8/+11
| | | | | | | | | receivers to accept/decline. This appears to be a regression from back in commit db91044 (Mon Aug 22 2011) where we started to send TaskInventoryOffered msg dialog rather than InventoryOffered dialog. This is probably correct, but failed because the bucket was too large and because we wouldn't have handled the TaskInventoryDeclined option anyway. This patch handles both of these and make llGiveInventoryList() use TaskInventoryOffered as well Fixes http://opensimulator.org/mantis/view.php?id=6089
* Removed use of 'is' operator and casting to find the root ScenePresence in ↵Dan Lake2011-10-271-33/+19
| | | | MessageTransfer modules and Groups module.
* Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead ↵Justin Clark-Casey (justincc)2011-10-251-0/+1
| | | | | | | | | of the other way around. This is necessary so that code in HttpServer can use framework facilities such as the thread watchdog for monitoring purposes. Doing this shuffle meant that MainServer was moved into OpenSim/Framework/Servers Also had to make OpenSim.Framework.Console rely on OpenSim.Framework rather than the other way around since it in turn relies on HttpServer MainConsole and some new interfaces had to be moved into OpenSim/Framework to allow this. This can be reverted if parts of OpenSim.Framework stop relying on console presence (cheifly RegionInfo)
* For now, comment out logging messages about IM sending, since these cause ↵Justin Clark-Casey (justincc)2011-01-191-3/+3
| | | | high spam for large group messaging
* Fix a broken format on an error message. Also replace yet another e.MessageMelanie2010-12-221-2/+1
| | | | | with e.ToString(). e.Message is USELESS, it doesn't tell us what happened where, we should use e.ToSTring() everywhere
* * additional serveruri cleanupJonathan Freedman2010-10-031-3/+3
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* Quash the region ID on intersim messages. That prevents people from determiningMelanie2010-09-271-1/+1
| | | | another avatars location
* Revert "* Changed 11 calls for session info to the more optimized API method"root2010-09-171-1/+12
| | | | | This reverts commit 5dc9ea2f2487804d788b4b80d40d91bd792de4c2. Also makes online indicators and IM more robust
* Formatting cleanup.Jeff Ames2010-09-121-1/+1
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* * Changed 11 calls for session info to the more optimized API methodJohn Hurliman2010-09-081-3/+1
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* Remove various warnings and improve logging messages. No functional changes.Justin Clark-Casey (justincc)2010-08-231-7/+9
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* Clean up some messiness in IM sending. Having offline IM enabled now no longerMelanie Thielker2010-08-041-5/+8
| | | | suppresses "Inventory Saved" messages.
* Inventory offers and subsequent notifications of acceptance/decline now ↵Diva Canto2010-06-111-0/+2
| | | | working across the board.
* More cleaning on presence. Friends online/offline works again.Diva Canto2010-05-081-47/+31
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* Formatting cleanup. Add copyright notices.Jeff Ames2010-03-101-1/+1
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* * Finished SimulationServiceConnectorDiva Canto2010-01-071-20/+40
| | | | | * Started rerouting calls to UserService. * Compiles. May run.
* This is somewhat major-like..... Change the intialization order ofMelanie2009-12-281-3/+5
| | | | | | | Application plugins so that MainServer.Instance gets assigned before RegionModulesController loads the new style shared modules. This is needed because otherwise no new style shared module could register a HTTP method.... if it breaks, you get to keep both pieces
* Change FriendsModule, InstantMessageModule, MessageTransferModule, ↵Melanie2009-12-281-25/+30
| | | | MuteListModule, OfflineMessageModule, PresenceModule, InventoryTransferModule and LureModule to new style. Reduce FriendsModule and PresenceModule to shells.
* First pass at the heart surgery for grid services. Compiles and runs ↵Diva Canto2009-09-261-2/+6
| | | | minimally. A few bugs to catch now.
* Add some output (at DEBUG level) to the message transfer module to aidMelanie2009-08-201-0/+4
| | | | in tracking down an initialization failure.
* Remove all references to HttpServer from CommsManager (all incarnations)Melanie Thielker2009-07-101-1/+1
| | | | | | Change all uses of the HttpServer properties to use the new singleton
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* * Pipes requestors IP address through all XmlRpcRequest delegates. This is ↵Adam Frisby2009-05-231-1/+1
| | | | | | | | | | needed to be able to 'NAT-wrap' the login sequence. * If you have something using XmlRpc that isn't in core, change your method signature from: (XmlRpcRequest request) to: (XmlRpcRequest request, IPEndPoint remoteClient)
* Change the client API to use GridInstantMessage for the "last mile" of IMMelanie Thielker2009-03-291-20/+4
| | | | | | | sending. With this change, all methods that handle IM now use GridInstantMessage rather than individual parameters.
* Fix the plumbing in the offline message module.Melanie Thielker2009-03-281-6/+12
| | | | | | No functionality yet.
* Add an event to process undelivered IMsMelanie Thielker2009-03-171-0/+14
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* Revert previous commitMelanie Thielker2009-02-201-7/+0
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* Committing interface and stubs for IM interceptionMelanie Thielker2009-02-201-0/+7
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* Make the implementation of the message transfer module protected virtualMelanie Thielker2009-02-191-13/+13
| | | | | | throughout
* reverted last revision, until we decide how to handle capturing IM'sMW2009-02-191-14/+0
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* Added a event to IMessageTransferModule (and MessageTransferModule) so that ↵MW2009-02-191-0/+14
| | | | other modules can capture IM messages and do custom handling of them. As just attaching to Client IM events doesn't really support this, as they would still get routed through the normal process and could give back errors.
* * Quieten down log messages from the Friends moduleJustin Clarke Casey2009-02-131-2/+0
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* large scale fix for svn props after "the great refactor"Sean Dague2009-02-121-13/+13
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* * optimized usings.lbsa712009-02-121-15/+13
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* this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield2009-02-101-0/+655
NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator