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My fork of OpenSim for IG and MG, called SledjChisl.
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Attachments
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AttachmentsModule.cs
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Author
Age
Files
Lines
*
Fetch the dialog module reference in AttachmentsModule in RegionLoaded() not ...
Justin Clark-Casey (justincc)
2012-05-23
1
-1
/
+1
*
Fix bug where an avatar that had an object they owned attached through llAtta...
Justin Clark-Casey (justincc)
2012-05-23
1
-135
/
+71
*
Fire the scripting changed event with CHANGED_OWNER when an object that has c...
Justin Clark-Casey (justincc)
2012-05-05
1
-9
/
+9
*
Comment out some debug ATTACHMENTS log messages for now.
Justin Clark-Casey (justincc)
2012-04-25
1
-15
/
+14
*
Minor improvements to logging
Oren Hurvitz
2012-04-24
1
-1
/
+3
*
Store FromItemID for attachments once on SOG instead of on every SOP and only...
Justin Clark-Casey (justincc)
2012-04-07
1
-10
/
+10
*
Prevent a changed attachment that has been saved from being saved again.
Melanie
2012-02-01
1
-0
/
+1
*
Straighten out some attachment mess. Don't save attachment states for HG
Melanie
2012-02-01
1
-11
/
+8
*
Don't try to save a NPCs attachment states on NPC delete
Melanie
2012-01-07
1
-0
/
+8
*
Add commented log lines to FetchInventoryDescendents2 path for future use.
Justin Clark-Casey (justincc)
2011-12-09
1
-0
/
+2
*
Convert SendKillObject to take a list of uint rather than sending one
Melanie
2011-11-06
1
-1
/
+1
*
remove now redundant m_physical_prim flag from SOP.ApplyPhysics()
Justin Clark-Casey (justincc)
2011-10-15
1
-1
/
+1
*
factor common code out into SOP.RemoveFromPhysics()
Justin Clark-Casey (justincc)
2011-10-15
1
-4
/
+1
*
Removed all refs to IClientAPI from IAttachmentsModule. Separated client hand...
Dan Lake
2011-10-04
1
-360
/
+374
*
Removed redundant code in AttachmentsModule and simplified interfaces which c...
Dan Lake
2011-10-03
1
-90
/
+68
*
Remove usage of Linden packet types from inside Attachments Module and interface
Dan Lake
2011-10-03
1
-5
/
+4
*
Add Enabled switch in new [Attachments] section in OpenSimDefaults.ini to all...
Justin Clark-Casey (justincc)
2011-09-30
1
-3
/
+53
*
Remove code from DetachSingleAttachmentToInv() that sets group changed on all...
Justin Clark-Casey (justincc)
2011-09-13
1
-11
/
+0
*
remove redunant itemID and agentID arguments from UpdateKnownItem().
Justin Clark-Casey (justincc)
2011-09-13
1
-6
/
+4
*
Remove UpdateKnownItem() from IAttachmentsModule.
Justin Clark-Casey (justincc)
2011-09-13
1
-1
/
+1
*
minor: remove redundant grp != null check from AM.UpdateKnownItem()
Justin Clark-Casey (justincc)
2011-09-13
1
-36
/
+33
*
Stop attempts to rewear already worn items from removing and reattaching.
Justin Clark-Casey (justincc)
2011-09-13
1
-42
/
+77
*
Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID ...
Justin Clark-Casey (justincc)
2011-09-13
1
-3
/
+14
*
Start locking entire add/remove operations on an IScenePresence.AttachmentsSy...
Justin Clark-Casey (justincc)
2011-09-12
1
-175
/
+207
*
refactor: Make logic in AM.AttachObject() clearer by not reusing existing var...
Justin Clark-Casey (justincc)
2011-09-06
1
-14
/
+19
*
rename AM.AddSceneObjectAsAttachment() to AddSceneObjectAsNewAttachmentInInv
Justin Clark-Casey (justincc)
2011-09-06
1
-3
/
+3
*
Get rid of the confusing version of IAttachmentsModule.RezSingleAttachmentFro...
Justin Clark-Casey (justincc)
2011-09-06
1
-11
/
+2
*
get rid of the unused AttachmentsModule.ShowAttachInUserInventory()
Justin Clark-Casey (justincc)
2011-09-06
1
-28
/
+0
*
Stop the pointless double setting of every attachment in AvatarAppearance.
Justin Clark-Casey (justincc)
2011-09-06
1
-6
/
+2
*
Stop NPCs losing attachments when the source avatar takes them off.
Justin Clark-Casey (justincc)
2011-09-03
1
-28
/
+48
*
Eliminate pointless checks of SOG.RootPart != null
Justin Clark-Casey (justincc)
2011-09-01
1
-6
/
+0
*
move common code into AttachmentsModule.DeleteAttachmentsFromScene()
Justin Clark-Casey (justincc)
2011-08-31
1
-0
/
+10
*
Make SP.Attachments available as sp.GetAttachments() instead.
Justin Clark-Casey (justincc)
2011-08-31
1
-12
/
+7
*
remove pointless ToArray() call in AttachmentsModule.SaveChangedAttachments()
Justin Clark-Casey (justincc)
2011-08-30
1
-1
/
+1
*
minor: remove already processed avatar null check in Scene.RemoveClient()
Justin Clark-Casey (justincc)
2011-08-30
1
-1
/
+0
*
refactor: move SP.SaveChangedAttachments() fully into AttachmentsModule
Justin Clark-Casey (justincc)
2011-08-30
1
-0
/
+18
*
refactor: Move ScenePresence.RezAttachments() into AttachmentsModule
Justin Clark-Casey (justincc)
2011-08-30
1
-0
/
+38
*
refactor: migrate DropObject handling fully into AttachmentsModule from Scene
Justin Clark-Casey (justincc)
2011-08-30
1
-11
/
+10
*
Fix bug where attachments were remaining on the avatar after being dropped.
Justin Clark-Casey (justincc)
2011-08-30
1
-2
/
+10
*
Eliminate duplicate AttachmentPoint properties by always using the one stored...
Justin Clark-Casey (justincc)
2011-08-27
1
-21
/
+21
*
refactor: camel case AttachmentPoint method arg as per code standards
Justin Clark-Casey (justincc)
2011-08-27
1
-4
/
+4
*
refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...
Justin Clark-Casey (justincc)
2011-08-27
1
-7
/
+6
*
refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatar
Justin Clark-Casey (justincc)
2011-08-26
1
-10
/
+5
*
refactor: move SOG.DetachToGround() to AttachmentsModule.DetachSceneObjectToG...
Justin Clark-Casey (justincc)
2011-08-26
1
-1
/
+29
*
refactor: simplify DetachSingleAttachmentToGround() by retrieving the scene o...
Justin Clark-Casey (justincc)
2011-08-26
1
-9
/
+10
*
refactor: move sog.DetachToInventoryPrep() into AttachmentsModule.DetachSingl...
Justin Clark-Casey (justincc)
2011-08-26
1
-7
/
+18
*
Downgrade warning about not saving unchanged attachment to debug instead, and...
Justin Clark-Casey (justincc)
2011-08-26
1
-1
/
+4
*
Fix a very recent regression from llAttachToAvatar() fix where I accidentally...
Justin Clark-Casey (justincc)
2011-08-26
1
-5
/
+1
*
Remove forcing of phantom on ground attached objects - attachments can be bot...
Justin Clark-Casey (justincc)
2011-08-24
1
-2
/
+0
*
Make objects attached from the ground phantom
Justin Clark-Casey (justincc)
2011-08-24
1
-0
/
+2
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