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path: root/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs (unfollow)
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2011-08-10implement osNpcStopMoveTo() to cancel any current move targetJustin Clark-Casey (justincc)1-2/+2
2011-07-15If object is an attachment, make llGetVel() return the avatar's speed rather ...Justin Clark-Casey (justincc)1-1/+0
2011-04-28Fatpack message on agent transfers: 1 message only (UpdateAgent) containing t...Diva Canto1-7/+6
2011-01-25Removed a few more spurious appearance saves. When an avatarMic Bowman1-12/+10
2010-12-14reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being u...Justin Clark-Casey (justincc)1-0/+16
2010-11-23Only perform the take object permissions check if an object is being attached...Justin Clark-Casey (justincc)1-55/+50
2010-11-16Change the way attachments are persisted. Editing a worn attachment will nowMelanie1-22/+12
2010-11-08Formatting cleanup.Jeff Ames1-1/+1
2010-11-08Detach attachments displaced by other attachmentsMelanie1-4/+8
2010-10-29Bunch of fixes that reduce the number of times appearanceMaster ScienceSim1-19/+13
2010-10-20Major refactoring of appearance handling.Master ScienceSim1-8/+8
2010-10-15A couple of more ways attachment point is sentLatif Khalifa1-0/+8
2010-10-14Don't distroy attachments when using viewer 2.1+, strip multiple attachment dataLatif Khalifa1-0/+4
2010-10-04Formatting cleanup.Jeff Ames1-1/+1
2010-09-30Prevent dropping someone else's attachmentsMelanie1-0/+3
2010-09-16Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman1-7/+3
2010-09-13Rename now protected method SetAttachmentInventoryStatus() to ShowAttachInUse...Justin Clark-Casey (justincc)1-4/+4
2010-09-13Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interfaceJustin Clark-Casey (justincc)1-5/+13
2010-09-13If attachment fails (e.g. because asset wasn't found) then don't try to set a...Justin Clark-Casey (justincc)1-4/+2
2010-09-13minor: Clean up log messages generated when an item is attachedJustin Clark-Casey (justincc)1-2/+4
2010-09-12Formatting cleanup.Jeff Ames1-12/+12
2010-09-10First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman1-1/+1
2010-09-06Fix yet another cause of "Ghost attachments"Melanie Thielker1-3/+12
2010-09-01refactor: move SOG.AttachToAgent() into AttachmentsModuleJustin Clark-Casey (justincc)1-7/+74
2010-08-31refactor: change AttachmentsModule.AttachObject to use sp.GetAttachments rath...Justin Clark-Casey (justincc)1-9/+5
2010-08-26refactor: Move Scene.Inventory.UpdateKnownItem() into Attachments module sinc...Justin Clark-Casey (justincc)1-2/+58
2010-08-26refactor: break out attachment position change code in Scene.UpdatePrimPositi...Justin Clark-Casey (justincc)1-1/+20
2010-08-26Improve consistency of locking for SOG.m_parts in order to avoid race conditi...Justin Clark-Casey (justincc)1-1/+1
2010-08-07Change the (hackish) constant to match the changed enum for attachsMelanie Thielker1-2/+2
2010-07-30move attachment subscription events into AttachmentsModule from scene.Justin Clark-Casey (justincc)1-1/+22
2010-07-30convert attachments module from old region module style to newJustin Clark-Casey (justincc)1-19/+25
2010-07-14Detach attachments displaced by other attachmentsMelanie Thielker1-5/+19
2010-07-14Major attachments cleanup. Remove unused AttachObject ClientView methodMelanie1-54/+47
2010-07-14Remove useless quaternion parameter from AttachObject sigMelanie Thielker1-4/+4
2010-06-13Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to ...Diva Canto1-1/+1
2010-06-09Bug fix on attachments: attach->drop->attach works now.Diva Canto1-21/+29
2010-06-09Reverting that last permissions check upon drop. Looks like all dropped attac...Diva Canto1-10/+5
2010-06-09Bug fix on attachments: don't delete the item from inventory when it's droppe...Diva Canto1-4/+9
2010-04-19Avoid duplicate script resumes. Move resume calls to more logical placesMelanie Thielker1-1/+1
2010-04-19All scripts are now created suspended and are only unsuspended when the objectMelanie1-1/+2
2010-04-17refactor: move DeatchObject() into the AttachmentsModuleJustin Clark-Casey (justincc)1-0/+10
2010-04-16refactor: crudely move DetachSingleAttachmentToGround() over to the Attachmen...Justin Clark-Casey (justincc)1-0/+32
2010-04-16refactor: crudely move the RezMultipleAttachments() method into the Attachmen...Justin Clark-Casey (justincc)1-0/+12
2010-03-19Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene...Dan Lake1-4/+4
2010-03-12refactor: Move another RezSingleAttachment() from Scene.Inventory to Attachme...Justin Clark-Casey (justincc)1-1/+30
2010-03-12refactor: move RezSingleAttachmentFromInventory() from SceneGraph to Attachme...Justin Clark-Casey (justincc)1-0/+46
2010-03-12refactor: move client invoked AttachObject from SceneGraph to AttachmentsModuleJustin Clark-Casey (justincc)1-1/+31
2010-03-10Formatting cleanup. Add copyright notices.Jeff Ames1-4/+4
2010-03-06refactor: Move DetachSingleAttachmentToInv to region moduleJustin Clark-Casey (justincc)1-15/+56
2010-03-05refactor: move another AttachObject methodJustin Clark-Casey (justincc)1-1/+46