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path: root/OpenSim/Region/CoreModules/Asset/CoreAssetCache.cs (follow)
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* add a Check method to flotsamAssetCache, so to check if a asset is inUbitUmarov2012-12-131-0/+4
* Another 21 modules' directives moved out of .addin.xmlDiva Canto2012-11-131-0/+2
* * Removing cruft left over from the conversion to the new texture sending and...John Hurliman2009-10-201-4/+3
* * minor: tweak asset cache logging levels downwardsJustin Clark-Casey (justincc)2009-10-051-1/+1
* Replace the Replaceable modules nameMelanie2009-08-101-1/+1
* Committing the interface change and the addition to the modules to getMelanie Thielker2009-07-101-0/+5
* Removing the default reading of AssetCaching on all cache modules.diva2009-06-101-1/+1
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-011-1/+1
* Bug fix and config rename.diva2009-05-181-1/+2
* Renaming [ServiceConnectors] back to [Modules].diva2009-05-171-2/+1
* Heart surgery on asset service code bits. Affects OpenSim.ini configuration -...diva2009-05-151-1/+5
* Make the accet cache module actually register the interfaceMelanie Thielker2009-05-121-0/+2
* Create an async form of the RestObjectPoster. Rename the file (but not theMelanie Thielker2009-05-101-1/+1
* Connect up the new asset cache and introduce an asynchronous call pathMelanie Thielker2009-05-101-1/+9
* Add some asset cache plumbing. Change the generic cache from UUID to stringMelanie Thielker2009-05-101-13/+19
* Fix the build breakMelanie Thielker2009-05-101-0/+1
* Small asset cache addition. Comment a debug output left in CAPSMelanie Thielker2009-05-101-0/+11
* COmmitting the asset cache skeletonMelanie Thielker2009-05-091-0/+99