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path: root/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs (follow)
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* Formatting cleanup.Jeff Ames2008-08-181-5/+5
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* Mantis#1965. Thank you kindly, HomerHorwitz for a patch that:Charles Krinke2008-08-161-0/+101
| | | | | | | | | | | | | | | | | | | | | | | Places touched: - Added two events for in-packets to LLCLientView: RegionHandleRequest and ParcelInfoRequest - Added sending of two out-packets to LLCLientView: RegionIDAndHandleReply and ParcelInfoReply. - Scene handles the RegionHandleRequest, LandManagementModule the ParcelInfoRequest - Added inter-region request for LandData by RegionHandle and local position. This was implemented as XML-RPC request. The returned LandData isn't complete, it only contains the data necessary for answering the ParcelInfoRequest - Added new CAPS (0009) for RemoteParcelRequest and some methods for LandData handling to LandManagementModule - Added methods for fake parcelID creation and parsing to Util - Fixed missing implementation of interface methods. - Added new file: OpenSim/Framework/Communications/Capabilities/LLSDRemoteParcelResponse.cs NOTE: This is part of the patch, too. Due to the many places touched, I would consider this patch as experimental.
* Update svn properties, minor formatting cleanup.Jeff Ames2008-08-161-1/+1
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* Fix up master avatar handling for estate owners. Introduces a newMelanie Thielker2008-08-151-9/+4
| | | | | | | | | hierarchical rights structure. MasterAvatar: Owner of the region server (may be null), net gods (users with GodLevel 200), Estate owner (from database). Look at Opensim.ini.example to enable net gods. Estate owner will default to master avatar.
* Minor formatting cleanup.Jeff Ames2008-08-151-6/+6
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* Fixes a case where neighboring region info cannot be obtainedMelanie Thielker2008-08-151-3/+6
| | | | | | | | and the region server tries to output the region information using the unobtainable RegionInfo. Caused a crash in GS1GridServices.cs, line 928
* Patch #9024Melanie Thielker2008-08-101-1/+1
| | | | | | | | Bringing in an old private patch, increasing region registration timeout to 90 seconds. That allows regions witj > 10000 prims to register successfully. Running them.... well, YMMV
* Update svn properties, minor formatting cleanup.Jeff Ames2008-08-101-2/+0
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* * Removed unused m_bAvailablelbsa712008-08-081-1/+1
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* * All CheckRegion within an instance would use the same, global, bool for ↵lbsa712008-08-081-20/+44
| | | | | | | 'Available', which would lead to intermittent failures on parallell teleport requests. * Solidified CheckRegion somewhat, adding a second try if the first failed.
* Mantis#1797. Thank you kindly, StrawberryFride for a patch that solves:Charles Krinke2008-07-201-1/+1
| | | | | | Shutdown command on region server was presenting an error, failing to send detach region for all regions, and failing to shut down
* Patch #9151Melanie Thielker2008-07-181-2/+2
| | | | | | Makes the estate dialog fully functional. Implements all client facing functionality. Moves estate data from estate_settings.xml, which is used to provide defaults, to the region data store. Creates one estate for each region, and places the region in it. Converts all region bans to estate bans.
* Patch #9150Melanie Thielker2008-07-141-1/+1
| | | | | | Patch 7 of the region patches. Finish off the region parts of the estate dialog. Full user functionality. Terrain textures, heights, water, avatar counts, prim bonus, debug settings and region toggles can now be set from the dialog on a per-region basis. Estate stuff defaults to sane values where there are no defaults, to estate_settings.xml otherwise. Sun still b0rked :(
* dr scofield's continuing warnings safari:Dr Scofield2008-06-271-16/+17
| | | | | | | * code caught lingering around with no real purpose other than causing warnings will be taken down.
* * Adds Region ban capability to Regions. You access this by going to ↵Teravus Ovares2008-06-211-4/+66
| | | | | | | | World->Region/Estate. Then on the Estate tab, at the lower right hand corner, clicking the 'Add' button and picking an avatar. * It only persists across reboots for the mySQL datastore currently. * Currently have stubs in the other datastores.
* * minor: A few miscellaneous doc comments before I break and start on ↵Justin Clarke Casey2008-06-141-2/+2
| | | | something else
* * Double timeout on region registration XMLRPC call to the grid serviceJustin Clarke Casey2008-06-131-1/+4
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* Formatting cleanup, minor refactoring, svn properties.Jeff Ames2008-06-041-4/+4
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* * This update enables grid wide presence updates.Teravus Ovares2008-06-021-1/+7
| | | | | | | * You'll need to start-up the MessageingServer and set it up. It sets up like any of the other grid servers. * All user presence data is kept in memory for speed, while the agent is online. That means if you shutdown the messaging server or the messaging server crashes, it forgets who's online/offline. * Occasionally the region-cache will get stale if regions move around a lot. if it gets stale, run clear-cache on the messaging server console to clear the region cache.
* * Implements UserServer logoff in a few situationsTeravus Ovares2008-05-311-0/+26
| | | | | | | * User tries to log-in but is already logged in. Userserver will send message to simulator user was in to log the user out there. * From the UserServer, admin types 'logoff-user firstname lastname message'. * Some regions may not get the message because they're not updated yet.
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-301-2/+4
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* Mantis#1411. Thank you kindly for Dataserver.cs and a patchCharles Krinke2008-05-291-2/+6
| | | | | | that adds function stub to request region info by name and adds llRequestSimulatorData() and the dataserver event
* Formatting cleanup.Jeff Ames2008-05-161-66/+66
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* From: Dr Schofield <hud@zurich.ibm.com>Justin Clarke Casey2008-05-141-4/+4
| | | | | | Rename SearializableRegionInfo to SerializableRegionInfo (class was already named correctly)
* * If a region running in grid mode fails to login to the grid service, ↵Justin Clarke Casey2008-05-121-12/+13
| | | | startup will now terminate instead of carrying on (and thus burying the error message)
* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-211-3/+5
| | | | (this took a while to run).
* * Implements 'Set Home to Here' Teravus Ovares2008-04-171-3/+3
| | | | | | | * Implements 'Teleport Home' * User Server has to be updated for it to save your home in grid mode * home position accuracy is in int because the grid comms ExpectUser method tries to convert to Uint and crashes if it gets a float. Added a convert to decimal in ExpectUser but to avoid a breaking change with old revisions, kept the save value in int for now. Eventually it needs to be a float, but lets release another incremental version before doing that.
* moved the Thread.Sleep(500), to the correct side of the ↵MW2008-04-161-1/+1
| | | | ar.AsyncWaitHandle.WaitOne(timeOut*1000, false); call.
* added a thread.Sleep(500) to OGS1GridServices.CheckRegion() , to try to help ↵MW2008-04-161-0/+1
| | | | avoid a potential race condition. As IAsyncResult.AsyncWaitHandle.WaitOne before a AsyncCallback is called. So in this case, its a race to see who sets or reads the bool m_bAvailable first.
* * Fix a bug in the friends module that causes a friend not to appear online ↵Teravus Ovares2008-04-131-0/+1
| | | | | | | | when they were. * A few things for testing. * This makes a modification to the region registration with the grid server so that the region can send it a chosen password to identify itself. It will not cause any errors, if either one are not updated.
* This update has good news and bad news, first the bad.Teravus Ovares2008-03-301-12/+20
| | | | | | | | | | * This update breaks inter-region communications, sorry. * You will need to run prebuild. Next, the good; * This update solves the unexpected binary element when Linux simulators inform windows simulators and vice versa. So Linux Simulators and Windows simulators are 100% compatible again. * This update introduces an Integer in the prim crossing method to tell the receiving simulator which XML method to use to load the prim that crossed the border. If the receiving prim doesn't support the method, the prim crossing fails and no prims are lost. That being said, it's best to update all your simulators to this revision at once.
* * Increase timeout for initial simulator login from 16 to 30 secondsJustin Clarke Casey2008-03-261-1/+1
| | | | | | * Comments, capitalization
* * More log messages in the region registration process for debug purposes. ↵Justin Clarke Casey2008-03-261-2/+13
| | | | Some of these may be temporary
* * Increase information in simulator_login log messagesJustin Clarke Casey2008-03-261-4/+6
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* * Start printing the region simulator_login exception to the logJustin Clarke Casey2008-03-261-1/+1
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* * Print out the exception stacks of resolution failures, temporarilyJustin Clarke Casey2008-03-251-1/+1
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* * Temporary hack to swallow neighbour contact problems on startup (in ↵Justin Clarke Casey2008-03-251-1/+11
| | | | | | | | response to osgrid issues) * Not sure what the effect will be, but can't be any worse than the current constant sim crashes.
* * Start passing around a region server's http port in RegionInfo.Justin Clarke Casey2008-03-231-2/+26
| | | | | | | | | | | * This means that caps methods (editing scripts, poss map functions, etc) on non-home regions should now work with servers which are listening for http ports on a non default (9000) port. * If you are running a region server, this may only work properly once your grid server upgrades to this revision * PLEASE NOTE: This shouldn't cause inter-region problems if one end of the connection hasn't upgraded to this revision. However if it does, the instability will persist until the grid and region (and possibly all the region's neighbours) have upgraded to this revision. * This revision also adds extra login related messages, both for success and failure conditions
* * Catch the occasional resolution exception that comes out of ↵Justin Clarke Casey2008-03-221-5/+1
| | | | SceneCommunicationService.EnableChildAgents so we can see what hostname is failing
* * If a client session requests the same texture more than n times (currently ↵Justin Clarke Casey2008-03-211-5/+1
| | | | | | | | | | | | n=5), we now drop the subsequent requests * This may improve region memory usage * This is a short-term response to a problem whereby some clients keep requesting the same texture even after we've sent it * This treats the symptom rather than the cause. * n can be adjusted by changing the constant at the top of UserTextureDownloadService if necessary
* Formatting cleanup.Jeff Ames2008-03-181-21/+21
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* Formatting cleanup. Minor refactoring.Jeff Ames2008-03-181-103/+87
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* * Added the ability to type the partial name of a region in the start ↵Teravus Ovares2008-03-181-0/+53
| | | | | | | location box and go to that region if it's there. If no close match was found, it sends you home. This is tested on mySQL. There's untested code on grids that are based on sqlite and MSSQL. The SQL statements *should* be right, but your results may very. * Ex, if you want to go to Wright Plaza, you simply need to type Wright Plaza in the start location in the client when you log-in.
* Formatting cleanup.Jeff Ames2008-03-181-28/+26
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* Replaced some Console.WriteLine calls with writes to log.Jeff Ames2008-03-171-8/+8
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* * Remove uninformative exception traces from remoting errorsJustin Clarke Casey2008-03-171-79/+77
| | | | | | * Indulge in my fetish for console message conformity
* * Since remoting exceptions occur quite often in some cases (e.g. when a ↵Justin Clarke Casey2008-03-121-31/+65
| | | | | | | | neighbouring region is down), put out only the source and message of the RemotingException (not the stack trace) to the console. * It doesn't appear that the remoting stack trace yields any useful information anyway
* Merged 3Di code that provides scene and avatar serialization, and plugin ↵Johan Berntsson2008-03-041-2/+26
| | | | support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim.
* * Removed a bunch of compiler warnings.Adam Frisby2008-03-031-1/+0
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* Minor cleanup.Jeff Ames2008-02-201-15/+10
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