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* simplify http textures and meshs ThrottlesUbitUmarov2016-07-162-100/+24
* lib omv now supports SeeAvs fields, so use it, thx Gavin HirdUbitUmarov2016-07-151-16/+5
* revert changes to Select/DeSelect, using the SelectObjects as control seems badUbitUmarov2016-07-141-29/+18
* use geometric center and not sog root position in cullingUbitUmarov2016-07-131-4/+6
* Oops that was not slowerUbitUmarov2016-07-131-2/+2
* slow down culling kills even moreUbitUmarov2016-07-131-1/+5
* don't overlap Select and Deselect, fix deselect prims accountUbitUmarov2016-07-131-14/+29
* ignore camera on culling for nowUbitUmarov2016-07-131-12/+26
* ugly cullingUbitUmarov2016-07-131-70/+121
* a few changes to cullingUbitUmarov2016-07-131-26/+28
* be nicer to PIs (actually linux)UbitUmarov2016-07-121-5/+9
* reduce some locks on culling checksUbitUmarov2016-07-121-37/+39
* fix ObjectPropertiesFamilyPacket LastOwnerIDUbitUmarov2016-07-101-1/+1
* move object inventory send to udp queue asset ( was task). Remove a callUbitUmarov2016-07-071-22/+22
* the bug was actually hereUbitUmarov2016-07-061-2/+4
* add test option ObjectsCullingByDistance. In future, if true, it mayUbitUmarov2016-07-061-2/+126
* Merge branch 'master' of opensimulator.org:/var/git/opensimMelanie Thielker2016-07-043-159/+133
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| * dont send bad profiles to viewerUbitUmarov2016-07-021-0/+3
| * reduce absurd viewers blind retries of GroupProfileRequestUbitUmarov2016-07-021-40/+57
| * cleanup a bitUbitUmarov2016-07-013-86/+2
| * save one call to grid to get agent groups powers (xmlrpcgoups only for nowUbitUmarov2016-07-011-1/+1
| * add a few methods to modify clientview group powersUbitUmarov2016-07-011-24/+65
| * cleanup a bit AgentGroupDataUpdate sendingUbitUmarov2016-07-011-35/+32
* | Finally remove the requirement for an InventoryItem/FolderBase object toMelanie Thielker2016-07-041-1/+1
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* revert several changes to groups modules (agentGroupData is private). change ...UbitUmarov2016-07-012-13/+3
* Make some more modules inheritableMelanie Thielker2016-06-211-13/+13
* Mantis #7920: group info was not being updated in many situations. (regressio...Diva Canto2016-06-192-12/+12
* AgentGroupData was being sent by both UDP and EQ -- an overkill. Turn off UDP...Diva Canto2016-06-191-1/+1
* Restored sending group membership data via EventQueue -- this had been a regr...Diva Canto2016-06-192-1/+55
* Still related to mantis #7917, parcel prims info. Now sending the correct num...Diva Canto2016-06-191-6/+1
* Mantis #7917: regression on prim limits module.Diva Canto2016-06-181-2/+5
* Fields should be protected unless private is requiredMelanie Thielker2016-06-141-1/+1
* Make the LLUDPServerShim inheritable. There is absolutely no reason forMelanie Thielker2016-06-141-75/+74
* Mantis #7923. EDIT BEAMS ARE BACK!Diva Canto2016-06-121-2/+1
* Mantis #7858: DeleteSceneObject done slightly differently. ProcessEntities no...Diva Canto2016-06-121-6/+27
* Allow default permissions from the viewer to be applied to uploaded objects.Melanie Thielker2016-04-291-9/+38
* Make the SimulatorFeaturesModule nonshared as it ought to be from it's code s...Melanie Thielker2016-04-271-5/+1
* Remove debug spamMelanie Thielker2016-03-151-1/+1
* Finish plumbing RezRestoreToWorld.Melanie Thielker2016-03-091-1/+16
* Plumb RezRestoreToWorld from the client (part done)Melanie Thielker2016-03-091-0/+7
* Make mesh upload respect the same parts maximum as what is set for theMelanie Thielker2016-03-052-1/+2
* Fix a couple of typosMelanie Thielker2016-03-051-1/+1
* Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global ...Diva Canto2016-02-212-2/+2
* change the return list of objects costs, sending a answer if none foundUbitUmarov2015-12-201-38/+30
* dont try to process packets for deleted clientsUbitUmarov2015-12-091-34/+28
* disable useless and totally wrong incoming PoolsUbitUmarov2015-12-091-4/+7
* minor cleanupUbitUmarov2015-12-091-13/+4
* tick region health a bit fasterUbitUmarov2015-12-091-1/+1
* fix the queue type in useUbitUmarov2015-12-091-11/+12
* fix the queue type in useUbitUmarov2015-12-091-7/+8