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path: root/OpenSim/Region/ClientStack/RegionApplicationBase.cs (follow)
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* mass update of urls in source code to new websiteSean Dague2007-09-101-1/+1
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* Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace ↵MW2007-08-281-1/+1
| | | | should equal project and directory.
* Deleted old inventoryCache.csMW2007-08-161-15/+10
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* (DotNet) ScriptEngine is now loaded and added to Scene during startup.Tedd Hansen2007-08-131-0/+2
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* Some cleaning up and removed a few old files no longer in use.MW2007-08-101-1/+1
| | | | | | | | | | | Temporary have had to rename the OpenSim.DataStore.MonoSqlite project to OpenSim.DataStore.MonoSqlite1, as I'm not sure what was done to stop the old project name being included in the VS2005 solution. Also some config changes: OpenSim now has a INI (OpenSim.ini) file that it will read some config settings from (if the ini file exists). Added Mono.Data.SqliteClient.dll so that we can use the same code for sqlite on Windows and mono/linux. (from what I can tell Mono class libraries have a MIT license so there should be no problems with us including this dll). So now to get the basic prim storage working , you need to first create the sqlite database file from the sqlite3-prims.sql in share directory. Then in the OpenSim.ini file, change the storage_plugin so it points to OpenSim.DataStore.MonoSqlite1.dll (storage_plugin = OpenSim.DataStore.MonoSqlite1.dll). Then in your region.xml files change the DataStore value so it is the name of your database file (at the moment you need a different sqlite3 database file for each region).
* Made a few changes so that once we enable the sqlite data store (simple line ↵MW2007-08-101-1/+1
| | | | change in OpenSimMain), then basic ( with a few limits at moment) prim database backup will work.
* Re-added Grid mode. (which had got removed/disabled in revision 1515)MW2007-08-061-2/+1
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* * SimpleApp works again:lbsa712007-08-061-0/+2
| | | | | | | | | | | * NetworkServersInfo settable without config file * DefaultHomeLoc throws if getted before setted * Removed nonsensical sandbox distinction * Refactored default config file creation * Some more small refactorings on shapes
* Deleting objects should now work. But beware they aren't send to your trash ↵MW2007-07-291-1/+1
| | | | folder or anything so there is at the moment no way to recover deleted objects.
* Commit 1/2Adam Frisby2007-07-291-2/+2
| | | | | | | * DB4o no longer crashes the sim on Startup * DB4o now crashes the sim on shutdown. * Variety of console verbosity fixes.
* * Started renaming world to Scenelbsa712007-07-261-1/+1
| | | | | | * Update and UpdateMovement now first stores array to avoid collection update exceptions * Ignored some bins
* * Some work in progress code: Inventory cache, start of inventory ↵MW2007-07-221-1/+1
| | | | | | | | | | | server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be). * Fixed some of the problems with crossing regions when flying: you should no longer sink to ground level when crossing (should keep roughly your right height). Should no longer sometimes get sent back to the centre of the current region when attempting to border cross. But instead sometimes you will find you avatar stop at the edge of region and you will need to start moving again to retry the crossing (which should then work). This code is partly based on Babblefrog's issue #212 patch. [I think I have some ideas of how to solve the stopping at edges problem, just want to get the inventory code done first] * Capabilities code has now been moved to the OpenSim.Framework.Communications project as some of the caps code will be tightly tied to inventory/asset handling and it was causing a two way reference problem when it was in its own project/dll. This is a Big commit as I was going to keep my inventory work local until I had it in a working state, in case it brakes anything, but its getting harder to keep in sync with svn.
* * Renamed terrain functions to match OpenSim naming styles.Adam Frisby2007-07-211-1/+1
| | | | | * Added capability to support minimum/maximum terrain limits (from the last 'bake')
* * Fixed an config issue (log not initialized in RegionInfo config)lbsa712007-07-201-2/+1
| | | | | * Added LineInfo stacktrace parser to LogBase (not used yet though)
* * Fixing sandbox mode crash caused by removal of LocalStorage during cleanup ↵Adam Frisby2007-07-191-0/+2
| | | | earlier.
* * Cleaned out remaining references to the old LocalStorage system in prep. ↵Adam Frisby2007-07-191-3/+2
| | | | to move to StorageManager.
* *New Configuration System, much easier and less buggy compared to the ↵mingchen2007-07-181-2/+2
| | | | | | | | original system in place *View RegionInfo.cs for an example on how it works! *This hopefully copies all the files over, but who knows :)
* * RegionApplicationBase restructuring now completelbsa712007-07-161-8/+44
| | | | | * Still has some weird bug in SimpleApp though.
* * And yet more restructuring of startup sequence...lbsa712007-07-161-4/+12
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* * Massive restructuring of RegionApplicationBase, OpenSimMain and SimpleApplbsa712007-07-161-3/+37
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* * Since we're discussing it, applying the m_ convention on some members...lbsa712007-07-161-7/+7
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* * Removed some superfluous assignslbsa712007-07-161-1/+0
| | | | | * Moved physics plugin scene creation into local scope
* * working on RegionApplicationBaselbsa712007-07-161-1/+1
| | | | | * Renamed PhysicsManager to PhysicsPluginManager because it is.
* * Restructured the RegionApplicationBase.lbsa712007-07-161-56/+3
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* changed to native line ending encodingSean Dague2007-07-161-118/+118
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* * Some minor renamingslbsa712007-07-161-1/+1
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* * Added loading methods for NullStorage.Adam Frisby2007-07-151-0/+1
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* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-031-17/+6
| | | | | * added some licensing info
* *Moved VersionInfo.cs to its correct place in OpenSim.csprojmingchen2007-06-271-1/+1
| | | | | | *Added OpenSim.Region.Caps *Updated prebuild.xml and ran prebuild
* *Some more restructuring/fixing -- should compile, but high chance I forgot ↵mingchen2007-06-271-3/+2
| | | | to add/remove something
* Some work on restructuring the namespaces / project names. Note this doesn't ↵MW2007-06-271-0/+129
compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.