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path: root/OpenSim/Region/ClientStack/RegionApplicationBase.cs (follow)
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* varregion: add plumbing to pass region size from Scene down to theRobert Adams2013-11-041-3/+3
| | | | | | physics engine. Older physics engines will default to the legacy region size. Update BulletSim to use the new region size information.
* Added unit tests for multi-region OARsOren Hurvitz2012-09-141-1/+1
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* Add experimental "OpenSim object memory churn" statistics to output of ↵Justin Clark-Casey (justincc)2012-07-251-2/+2
| | | | | | | | region console "show stats" command This aims to capture the amount of memory that OpenSim turns over whilst operating a region. This memory is not lost - apart from leaks it is reclaimed by the garbage collector. However, the more memory that gets turned over the more work the GC has to do to reclaim it.
* Add main instance to internal MainServer.m_Servers list to simplify internal ↵Justin Clark-Casey (justincc)2012-06-151-0/+1
| | | | | | logic. This does require the server to be added before it is set as the main Instance
* Get rid of some unnecessary null checks in ↵Justin Clark-Casey (justincc)2012-06-151-9/+5
| | | | | | RegionApplicationBase.StartupSpecific() - a constructor can never return null. Also adds some method doc to MainServer
* Add regression test for teleporting between neighbouring regions on the same ↵Justin Clark-Casey (justincc)2012-05-011-1/+1
| | | | | | | simulator This adds a non-advertised wait_for_callback option in [EntityTransfer]. Default is always true. Teleport tests disable the wait for callback from the destination region in order to run within a single thread.
* Adding ssl supportBlueWall2011-05-051-0/+16
| | | | | Adding ssl support for "Out of Band" applications such as the remote admin module or Robust services
* * Added ISimulationDataService and IEstateDataServiceJohn Hurliman2010-09-121-24/+9
| | | | | * Removed StorageManager * CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
* Updated the create_region command in the RemoteAdmin plugin to properly ↵randomhuman2010-08-131-0/+5
| | | | support estates without seeking further input on the console.
* minor: Print out port that http servers are usingJustin Clark-Casey (justincc)2010-03-251-3/+3
| | | | do this in callers so that we know who is setting up these things
* CommunicationsManager deleted.Diva Canto2010-01-111-7/+0
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* Refactor. Move MainServer init to a place with greener grassMelanie2010-01-111-0/+2
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* Formatting cleanup.Jeff Ames2009-10-011-2/+2
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* Formatting cleanup.Jeff Ames2009-10-011-3/+3
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* Removed IAssetCache.Diva Canto2009-08-101-9/+1
| | | | WARNING: PLEASE MAKE SURE TO USE THIS NEW bin/OpenSim.addin.xml
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* Intermediate commit. WILL NOT COMPILE!Melanie Thielker2009-05-041-0/+1
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* * Proactively fixed bug-potential concerning the fact that m_httpServer ↵lbsa712009-04-031-1/+0
| | | | property was differently referred to between RegionApplicationBase and all other grid services.
* Moved the SetupScene methods from RegionApplicationBase to OpenSimBase [Do ↵MW2009-03-021-81/+0
| | | | | | | | | we really still need RegionApplicationBase?] Added a flag (bool m_autoCreateLindenStack = true) which says if the ClientStack will be autocreated and initialised when creating regions. This helps with moving ClientStacks to Region modules. Currently this flag is hardcoded to true, as it is only for testing at the moment, so you need to change the value in the code if you want to turn off auto creating.
* Added IRegistryCore and RegistryCore to OpenSim.Framework.MW2009-02-261-1/+14
| | | | | | | | Added a ApplicationRegistry to OpenSimBase. Changed LoadRegionsPlugin so it registers itself to that application registry. Added a event to LoadRegionsPlugin, that is triggered when it creates a new scene ,although maybe this event should actually be in opensimBase incase other plugins are creating regions (like the RemoteAdminPlugin).
* * optimized usings.lbsa712009-02-121-4/+1
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* this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield2009-02-101-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator
* From Alan Webb <awebb@linux.vnet.ibm.com>Sean Dague2009-02-091-1/+1
| | | | | | | | | | | These changes replace all direct references to the AssetCache with IAssetCache. There is no change to functionality. Everything works as before. This is laying the groundwork for making it possible to register alternative asset caching mechanisms without disrupting other parts of OpenSim or their dependencies upon AssetCache functionality.
* Replace the console for all OpenSim apps with a new console featuring commandMelanie Thielker2009-02-071-0/+2
| | | | | | | | | line editing, context sensitive help (press ? at any time), command line history, a new plugin command system and new appender features thet let you type while the console is scrolling. Seamlessly integrates the ICommander interfaces.
* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-1/+2
| | | | | | | | | | | | | | | | | | | | OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
* * Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaksJustin Clarke Casey2008-12-151-4/+25
| | | | | | | * This pushes an identifier for the OpenSim scene to the physics scene. This allows log messages from the physics scene to identify which OpenSim scene they relate to. * Thanks Gerhard
* * minor: A few tiny bits of documentation and log message cleanup before ↵Justin Clarke Casey2008-12-011-5/+5
| | | | starting something different
* * refactor: change some method names and doc in the physics plugin managerJustin Clarke Casey2008-11-201-1/+3
| | | | | | * move the directory choice for plugins outside into RegionApplicationBase
* Moved a couple of more configuration fields to ConfigSettingsMW2008-11-051-5/+3
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* * Use nini to pass config information to the client stack, rather than the ↵Justin Clarke Casey2008-11-031-4/+6
| | | | | | | | ClientStackUserSettings class * This conforms better to other module usage
* * oops, fix build break.Justin Clarke Casey2008-10-031-20/+31
| | | | | | * refactoring
* * Put in some infrastructure to allow tweaking of packet queue throttle ↵Justin Clarke Casey2008-10-031-1/+6
| | | | | | | | values for the total throttle (the one that throttles all packet output) * Not complete yet
* * refactor: make startup a template methodJustin Clarke Casey2008-10-031-3/+1
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* * Only allow logins on standalone when the sim has completed it's initial ↵Justin Clarke Casey2008-09-191-2/+0
| | | | | | | | | startup (script startup doesn't count here) * There was a small window where region logins were allowed before modules were loaded - avatars logins that hit this window could have caused bad things to happen. * A similar change will follow for grid mode sometime soon
* * This update makes configuring SSL a little easier on Windows XP. It also ↵Teravus Ovares2008-09-141-1/+6
| | | | | | | | | makes it possible to run a HTTPS server on the region. It also has a junk Certification authority for test purposes. * There are still a lot of things that are hard coded to use http. They need to be fixed. * Also includes directions * A standard junk PEM file to append to app_settings/CA.pem in the client so SSL will work
* * Start loading prims after region module configuration rather than beforeJustin Clarke Casey2008-09-111-4/+1
| | | | | | * In some circumstances, loading prims can invoke region modules
* * some if inversions and added {}'s for readabilitylbsa712008-09-081-12/+13
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* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-3/+3
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* Formatting cleanup.Jeff Ames2008-08-181-1/+1
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* Fix up master avatar handling for estate owners. Introduces a newMelanie Thielker2008-08-151-1/+4
| | | | | | | | | hierarchical rights structure. MasterAvatar: Owner of the region server (may be null), net gods (users with GodLevel 200), Estate owner (from database). Look at Opensim.ini.example to enable net gods. Estate owner will default to master avatar.
* Introduce a separate connection string for estates, which defaults to the one giMelanie Thielker2008-07-181-6/+3
| | | | | | ven for the region datastore. Removes the flag to store prim inventories, which are now always stored.
* Patch #9147Melanie Thielker2008-07-141-1/+1
| | | | | | | Patch #4 of the region settings series. Partial functionality of the new storage system. More patches to follow.
* Implemented plugin support for ClientStack, with LindenUDP as the default ↵Johan Berntsson2008-06-201-4/+6
| | | | plugin. This makes it easy for developers to experiment with alternative communication protocols
* * Fix build break by eliminating remaining IScenePermissions references - ↵Justin Clarke Casey2008-06-011-2/+2
| | | | | | | | must remember to nant clean * Hook all server startups into base opensim server startup method
* * Move log version printing up into BaseOpenSimServerJustin Clarke Casey2008-06-011-1/+3
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* Formatting cleanup.Jeff Ames2008-05-161-4/+4
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* * Refactored IConfigSource into Physics plug-ins and Scene. We can get rid ↵Teravus Ovares2008-05-141-2/+3
| | | | | | | of some of the parameters we pass to it's constructor now like, 'm_allowPhysicalPrim', 'seeIntoOtherRegions', etc.. so on * The main purpose of this is to provide configuration options for ODE and other physics plug-ins that are advanced enough to be able to be configured.
* * If a region running in grid mode fails to login to the grid service, ↵Justin Clarke Casey2008-05-121-5/+1
| | | | startup will now terminate instead of carrying on (and thus burying the error message)
* * Refactor: Break out permissions code into a separate region PermissionsModuleJustin Clarke Casey2008-05-051-4/+5
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* * More refactorings of UDPServer.Adam Frisby2008-05-021-5/+5
| | | | | | * Removed all references where possible. * Renamed lots of variables from UDPServerXYZ to clientServerXYZ