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My fork of OpenSim for IG and MG, called SledjChisl.
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ClientStack
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LindenUDP
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LLUDPServer.cs
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Author
Age
Files
Lines
*
* Change appearance packets from State to Task. This will hopefully fix the c...
John Hurliman
2009-10-16
1
-1
/
+1
*
Allow the LLUDP server to run in either synchronous or asynchronous mode with...
John Hurliman
2009-10-14
1
-1
/
+6
*
* Clean up the SetThrottle() code and add a maxBurstRate parameter to allow m...
John Hurliman
2009-10-14
1
-1
/
+0
*
* Switched to a plain lock for the ClientManager collections and protected th...
John Hurliman
2009-10-14
1
-1
/
+3
*
* Read scene_throttle_bps from the config file and use it
John Hurliman
2009-10-14
1
-1
/
+3
*
* Minimized the number of times textures are pulled off the priority queue
John Hurliman
2009-10-14
1
-1
/
+11
*
* Copied LocklessQueue.cs into OpenSim.Framework and added the .Count propert...
John Hurliman
2009-10-13
1
-59
/
+48
*
* Consolidated adding / removing ClientManager IClientAPIs to two places in S...
John Hurliman
2009-10-13
1
-10
/
+3
*
* Fixed a bug where clients were being added to ClientManager twice
John Hurliman
2009-10-13
1
-5
/
+4
*
* Rewrote ClientManager to remove Lindenisms from OpenSim core, improve perfo...
John Hurliman
2009-10-13
1
-79
/
+84
*
* Unregister event handlers in LLUDPServer when a client logs out and disconn...
John Hurliman
2009-10-13
1
-5
/
+13
*
Avoid checking m_clients collection twice when a UseCircuitCode packet is rec...
John Hurliman
2009-10-13
1
-27
/
+29
*
* Broke the circular reference between LLClientView and LLUDPClient. This sho...
John Hurliman
2009-10-13
1
-57
/
+77
*
* Eliminated unnecessary parameters from LLUDPServer.SendPacketData()
John Hurliman
2009-10-13
1
-5
/
+8
*
* Changed the "Packet exceeded buffer size" log line to debug and include the...
John Hurliman
2009-10-09
1
-1
/
+1
*
Added more debugging output to the "unrecognized source" warning
John Hurliman
2009-10-09
1
-1
/
+2
*
* Added a lock object for the write functions in LLUDPClientCollection (immut...
John Hurliman
2009-10-09
1
-10
/
+10
*
Simplified LLUDPClientCollection from three collections down to one. This wil...
John Hurliman
2009-10-08
1
-30
/
+16
*
Fork UDPBase from libOMV into opensim
Melanie
2009-10-08
1
-1
/
+1
*
Commented noisy debugging about packet splitting
John Hurliman
2009-10-06
1
-4
/
+4
*
* Added missing references to prebuild.xml and commented out the LindenUDP te...
John Hurliman
2009-10-06
1
-60
/
+43
*
* Try/catch around EndInvoke() when Util.FireAndForget() returns to catch exc...
John Hurliman
2009-10-06
1
-66
/
+81
*
* Continued work on the new LLUDP implementation. Appears to be functioning, ...
John Hurliman
2009-10-06
1
-42
/
+96
*
Beginning work on the new LLUDP implementation
John Hurliman
2009-10-05
1
-446
/
+557
*
Formatting cleanup.
Jeff Ames
2009-10-01
1
-19
/
+19
*
Added new OpenSim.ini setting: "client_throttle_max_bps" which overrides user...
dahlia
2009-08-18
1
-2
/
+9
*
Removed IAssetCache.
Diva Canto
2009-08-10
1
-4
/
+3
*
adding logging statement for receive buffer size
Dr Scofield
2009-06-25
1
-0
/
+2
*
- adds the possibility of setting the socket receive buffer size
Dr Scofield
2009-06-25
1
-35
/
+51
*
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2009-06-01
1
-1
/
+1
*
Heart surgery on asset service code bits. Affects OpenSim.ini configuration -...
diva
2009-05-15
1
-3
/
+2
*
Another cleanup: Region_Status renamed to RegionStatus, and a usage comment a...
Johan Berntsson
2009-04-15
1
-1
/
+1
*
* Commit a variety of fixes to bugs discovered while trying to fix the NaN si...
Teravus Ovares
2009-04-14
1
-0
/
+1
*
* Changed a recursive BeginRobustReceive loop to a flat while loop to avoid l...
lbsa71
2009-03-25
1
-38
/
+33
*
Changed IClientNetworkServer.AddScene method from void AddScene(Scene x) to v...
MW
2009-03-02
1
-1
/
+1
*
* optimized usings.
lbsa71
2009-02-12
1
-3
/
+2
*
Enforce estate bans on Teleports.
diva
2009-02-11
1
-3
/
+3
*
From Alan Webb <awebb@linux.vnet.ibm.com>
Sean Dague
2009-02-09
1
-3
/
+3
*
This changeset is the step 1 of 2 in refactoring
Dr Scofield
2009-02-06
1
-1
/
+1
*
* minor: move connection success log message so that it doesn't get printed a...
Justin Clarke Casey
2009-01-21
1
-6
/
+6
*
* minor: Change around more debugging messages
Justin Clarke Casey
2009-01-14
1
-2
/
+2
*
* Do some log tweaking to better see incoming connection success (and failure)
Justin Clarke Casey
2009-01-14
1
-10
/
+6
*
* minor: Stop friendship termination crashing the client thread if the friend...
Justin Clarke Casey
2009-01-13
1
-2
/
+1
*
* prune and regrade log messages relating to client login and logout
Justin Clarke Casey
2009-01-06
1
-4
/
+2
*
* Replace manually zeroing with Array.Clear(). Thanks cmickeyb
Justin Clarke Casey
2008-12-17
1
-4
/
+1
*
* Fixes Location == Location, and Location != Location
Teravus Ovares
2008-11-28
1
-2
/
+2
*
* The equals override of 'Location' is not working as expected. This caused ...
Teravus Ovares
2008-11-28
1
-1
/
+7
*
* Added and removed debug information relating to client connections
Adam Frisby
2008-11-18
1
-0
/
+3
*
* Move test scene construction infrastructure methods to a separate class for...
Justin Clarke Casey
2008-11-14
1
-1
/
+1
*
If the proxy is on, we need to ignore the extra 6 bytes in the packet.
Mike Mazur
2008-11-11
1
-0
/
+1
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