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My fork of OpenSim for IG and MG, called SledjChisl.
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ClientStack
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LindenUDP
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LLUDPServer.cs
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Files
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*
Merge branch 'master' into mantis5110
Jonathan Freedman
2010-10-29
1
-2
/
+8
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\
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*
Add number of ms it takes to complete UseCircuitCode packet handling to log f...
Justin Clark-Casey (justincc)
2010-10-29
1
-2
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+8
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*
Revert "Merge remote branch 'otakup0pe/mantis5110'"
Justin Clark-Casey (justincc)
2010-10-22
1
-1
/
+1
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/
*
* change the data exchanged within hypergrid transactions
Jonathan Freedman
2010-10-21
1
-1
/
+1
*
Send KillPackets on the Task queue rather than the State queue
Justin Clark-Casey (justincc)
2010-09-17
1
-0
/
+4
*
Add client name to packet resend log messages to make them a bit more informa...
Justin Clark-Casey (justincc)
2010-09-13
1
-3
/
+7
*
In my crusade against facelights, I am striking the killing blow. Add a
Melanie
2010-08-08
1
-0
/
+5
*
* Initial commit of the slimupdates2 rewrite. This pass maintains the origina...
unknown
2010-05-12
1
-14
/
+4
*
Don't append ACKs to zerocoded packets. Although this should fine in theory, ...
John Hurliman
2010-04-02
1
-15
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+20
*
Removed the unused use_async_when_possible config variable
John Hurliman
2010-03-16
1
-1
/
+1
*
Streamlined error logging for malformed packets and fixed a bug when printing...
John Hurliman
2010-02-23
1
-4
/
+3
*
* HGGridConnector is no longer necessary.
Diva Canto
2010-01-29
1
-0
/
+3
*
HG 1.5 is in place. Tested in standalone only.
Diva Canto
2010-01-28
1
-20
/
+0
*
Go Home works. With security!!
Diva Canto
2010-01-18
1
-0
/
+20
*
* Add some glue that allows LocalPacketHandlers to decide if they want the pa...
Teravus Ovares (Dan Olivares)
2009-12-13
1
-1
/
+1
*
* Re-enable lightweight packet tracking stats on a 3000 ms interval.
Teravus Ovares (Dan Olivares)
2009-11-27
1
-0
/
+9
*
Applying #4332, optional packet statistics logging
John Hurliman
2009-11-05
1
-0
/
+111
*
Refine oversized packet handling as per jhurliman. Reallocate the buffer to
Melanie
2009-11-04
1
-4
/
+7
*
Add some length to the backet buffer for packet sending so oversize
Melanie
2009-11-04
1
-1
/
+1
*
Make the default and max RTO configurable int he linden client stack
Melanie
2009-10-30
1
-1
/
+7
*
* Disables automatic packet splitting on AvatarGroupsReply packets. This pack...
John Hurliman
2009-10-30
1
-2
/
+2
*
* Moving parcel media and avatar update packets from the unthrottled category...
John Hurliman
2009-10-30
1
-4
/
+8
*
* Fixes issue #4329 "llDialog fails silently" by updating OpenMetaverse.dll
John Hurliman
2009-10-30
1
-4
/
+4
*
* Commented out two noisy debug lines in the LLUDP server
John Hurliman
2009-10-29
1
-2
/
+2
*
Modified visibilities of properties and methods. This is so that SL client ba...
Mikko Pallari
2009-10-28
1
-5
/
+5
*
Experimental test to rate limit the incoming packet handler and try to always...
John Hurliman
2009-10-27
1
-0
/
+8
*
Removing the ClientManager reference from IScene and hiding it entirely insid...
John Hurliman
2009-10-26
1
-7
/
+7
*
* Switched all operations on the list of clients that could be either sync or...
John Hurliman
2009-10-26
1
-2
/
+2
*
Changed UseCircuitCode handling to be synchronous or asynchronous depending o...
John Hurliman
2009-10-26
1
-10
/
+21
*
Changing Scene.ForEachClient to use the synchronous for loop instead of Paral...
John Hurliman
2009-10-25
1
-2
/
+2
*
* Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always ...
John Hurliman
2009-10-23
1
-1
/
+5
*
Cleaning up OpenSim.ini.example for LLUDP. The [LLClient] section has been re...
John Hurliman
2009-10-23
1
-0
/
+24
*
Uncommented the resend log line so the previous commit can be seen in action
John Hurliman
2009-10-23
1
-1
/
+1
*
* Changed the max RTO value to 60 seconds to comply with RFC 2988
John Hurliman
2009-10-23
1
-0
/
+3
*
Commented out noisy debugging about resent packets (normal) and agents settin...
John Hurliman
2009-10-23
1
-1
/
+1
*
Implemented a Watchdog class. Do not manually create Thread objects anymore, ...
John Hurliman
2009-10-22
1
-8
/
+11
*
* Change the OnQueueEmpty signature to send the flags of the queues that are ...
John Hurliman
2009-10-21
1
-4
/
+0
*
* Clarified what FireQueueEmpty is doing with a MIN_CALLBACK_MS constant and ...
John Hurliman
2009-10-21
1
-4
/
+0
*
* Changed the timing calculations for sending resends/acks/pings from per-cli...
John Hurliman
2009-10-21
1
-26
/
+59
*
Removing the Sleep(0) call from the OutgoingPacketHandler
John Hurliman
2009-10-21
1
-6
/
+3
*
* Handle UseCircuitCode packets asynchronously. Adding an agent to a scene ca...
John Hurliman
2009-10-21
1
-8
/
+39
*
* Replaced the UnackedPacketCollection with a lockless implementation. The ti...
John Hurliman
2009-10-21
1
-98
/
+45
*
Committing Jim's optimization to replace the 20ms sleep in outgoing packet ha...
John Hurliman
2009-10-21
1
-28
/
+70
*
* Added a sanity check to GetScriptAssemblies() and GetScriptStates() for the...
John Hurliman
2009-10-20
1
-0
/
+2
*
* Removed the throttle speed optimizations to see if it brings stability back
John Hurliman
2009-10-20
1
-63
/
+53
*
Added try/catches in the outgoing packet handler to match the one in the inco...
John Hurliman
2009-10-20
1
-45
/
+59
*
* Optimized sending of terrain data
John Hurliman
2009-10-19
1
-9
/
+14
*
* Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This...
John Hurliman
2009-10-19
1
-7
/
+12
*
* Rewrote the methods that build ObjectUpdate and ImprovedTerseObjectUpdate p...
John Hurliman
2009-10-18
1
-2
/
+2
*
* Big performance increase in loading prims from the region database with MySQL
John Hurliman
2009-10-18
1
-15
/
+36
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