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path: root/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs (follow)
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* Various clean ups. Removed some debugging code. Added a new "show pqueues"Mic Bowman2011-04-221-0/+5
* Added ability to remove unacked packet from UnackedPacketCollection without a...Dan Lake2011-04-211-2/+10
* bug fix. Now when an unacked update packet is handled through ResendPrimUpdat...Dan Lake2011-04-201-13/+21
* Adds the first pass at an adaptive throttle to slow start newMic Bowman2011-04-201-0/+4
* Converted the property request queue to use the same retransmissionMic Bowman2011-04-191-23/+52
* Requeue unacknowledged entity updates rather than resend then "as is".Dan Lake2011-04-191-21/+75
* Merge branch 'testmerge' into queuetestMic Bowman2011-04-131-2/+8
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| * remove packet monitoring debugging codeMic Bowman2011-04-131-116/+2
| * Fixed the update of items in the priority queue to enable bothMic Bowman2011-04-131-6/+15
| * fixed a couple bugs with the property queuesMic Bowman2011-04-131-1/+37
| * First pass at moving object property requests into a queue similarMic Bowman2011-04-131-137/+214
| * New tokenbucket algorithm. This one provides fair sharing of the queuesMic Bowman2011-04-131-2/+4
| * Add a regression test for rezzing a single object into a scene from user inve...Justin Clark-Casey (justincc)2011-04-131-1/+8
* | remove packet monitoring debugging codeMic Bowman2011-04-121-116/+2
* | Fixed the update of items in the priority queue to enable bothMic Bowman2011-04-121-6/+15
* | fixed a couple bugs with the property queuesMic Bowman2011-04-121-1/+37
* | First pass at moving object property requests into a queue similarMic Bowman2011-04-121-137/+214
* | New tokenbucket algorithm. This one provides fair sharing of the queuesMic Bowman2011-04-121-2/+4
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* Merge branch 'queuetest' of ssh://opensimulator.org/var/git/opensim into queu...Mic Bowman2011-04-111-1/+75
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| * Implements adaptive queue management and fair queueing forMic Bowman2011-04-041-118/+235
* | Removed some priority queue debugging codeMic Bowman2011-04-111-80/+0
* | Split the priority queue class into a seperate file. LLClientViewMic Bowman2011-04-101-205/+0
* | Implements adaptive queue management and fair queueing forMic Bowman2011-04-101-118/+235
* | Handle the client's parcel info requests asynchronously rather than synchrono...Justin Clark-Casey (justincc)2011-04-051-1/+1
* | Make the "All Estates" option work from the client (this makes chosen changes...Justin Clark-Casey (justincc)2011-04-051-4/+20
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* (re)implement selected prim count.Justin Clark-Casey (justincc)2011-03-301-23/+23
* disable prim count debug logging temporarilyJustin Clark-Casey (justincc)2011-03-291-1/+1
* add save of LLClientView I forgot from last commitJustin Clark-Casey (justincc)2011-03-261-4/+2
* Add test for PCM taint. This currently fails due to unexpected behaviour of ...Justin Clark-Casey (justincc)2011-03-261-0/+2
* Start using IPrimCounts populated by PrimCountModule instead of LandData coun...Justin Clark-Casey (justincc)2011-03-251-13/+22
* Thank you, Goetz, for a patch to fix prim count display in cut regions.Melanie2011-01-281-1/+2
* implement "show throttles" command for showing current agent throttles and th...Justin Clark-Casey (justincc)2011-01-211-0/+1
* force objectId to UUID.Zero for non-overridden animations in AvatarAnimation ...dahlia2011-01-171-1/+4
* objectId in AvatarAnimation packet should be UUID.Zero for non-overridden ani...dahlia2011-01-171-2/+0
* Implement SendPlacesReplyMelanie2010-12-301-0/+54
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2010-12-231-6/+12
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| * * Re-Adding Scene TimeDilation to Object Update Packets.Teravus Ovares (Dan Olivares)2010-12-231-6/+12
* | Removed unused code -- this was the previous version of UDP texture sending, ...Diva Canto2010-12-231-24/+16
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* * Adds AbortXfer to the ClientAPI mixTeravus Ovares (Dan Olivares)2010-12-211-0/+7
* minor: 'debug packet' console command level <= 50 then don't log ImprovedTers...Justin Clark-Casey (justincc)2010-12-171-5/+8
* Put in locks on m_killRecord to replace changed locks on m_entityUpdates.Sync...Justin Clark-Casey (justincc)2010-12-151-193/+200
* Another stab at #LoginLag. Looking forward to hear the feedback! This makes u...Diva Canto2010-12-141-2/+23
* Relax a highly constraining lock on m_entityUpdates that may be preventing re...Diva Canto2010-12-141-126/+127
* Revamp the viewer -> banlist packet processing so fix a number of bugs.Melanie2010-12-131-3/+7
* Revert "Another stab at mantis #5256"Diva Canto2010-12-101-20/+19
* Another stab at mantis #5256Diva Canto2010-12-101-19/+20
* Revert "A stab at mantis #5256. Separate ScenePresence updates from SceneObje...Diva Canto2010-12-101-150/+128
* A stab at mantis #5256. Separate ScenePresence updates from SceneObject updat...Diva Canto2010-12-101-128/+150
* Stop LLUDPServer sending updates after object deletes by always queueing deletesJustin Clark-Casey (justincc)2010-12-021-14/+18
* Fix gesture and viewer preview sounds not playingMelanie2010-11-171-2/+3