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* also use group provided by viewer on ObjectDuplicateOnRayUbitUmarov2016-08-051-1/+1
* duplicate objects with the group requested by viewers and not internal idea o...UbitUmarov2016-08-051-1/+1
* rez new objects with the group requested by viewers and not internal idea of ...UbitUmarov2016-08-051-1/+1
* make sure all new scenepresences have fresh groups information at creation ti...UbitUmarov2016-08-041-1/+22
* revert adding a new IM parameter ( commit bf604c85c66dd3bed06e3103cdf210ede0...UbitUmarov2016-07-281-2/+6
* add a public SetGroupPowers to clientViewUbitUmarov2016-07-261-0/+9
* let some group related data to have a public setUbitUmarov2016-07-261-3/+3
* get a copy of current clientView group powersUbitUmarov2016-07-261-0/+8
* add missing IM parameter ( needs fix where it is really relevant )UbitUmarov2016-07-241-6/+2
* lib omv now supports SeeAvs fields, so use it, thx Gavin HirdUbitUmarov2016-07-151-16/+5
* revert changes to Select/DeSelect, using the SelectObjects as control seems badUbitUmarov2016-07-141-29/+18
* use geometric center and not sog root position in cullingUbitUmarov2016-07-131-4/+6
* Oops that was not slowerUbitUmarov2016-07-131-2/+2
* slow down culling kills even moreUbitUmarov2016-07-131-1/+5
* don't overlap Select and Deselect, fix deselect prims accountUbitUmarov2016-07-131-14/+29
* ignore camera on culling for nowUbitUmarov2016-07-131-12/+26
* ugly cullingUbitUmarov2016-07-131-70/+121
* a few changes to cullingUbitUmarov2016-07-131-26/+28
* be nicer to PIs (actually linux)UbitUmarov2016-07-121-5/+9
* reduce some locks on culling checksUbitUmarov2016-07-121-37/+39
* fix ObjectPropertiesFamilyPacket LastOwnerIDUbitUmarov2016-07-101-1/+1
* move object inventory send to udp queue asset ( was task). Remove a callUbitUmarov2016-07-071-22/+22
* the bug was actually hereUbitUmarov2016-07-061-2/+4
* add test option ObjectsCullingByDistance. In future, if true, it mayUbitUmarov2016-07-061-2/+126
* dont send bad profiles to viewerUbitUmarov2016-07-021-0/+3
* reduce absurd viewers blind retries of GroupProfileRequestUbitUmarov2016-07-021-40/+57
* cleanup a bitUbitUmarov2016-07-011-46/+2
* save one call to grid to get agent groups powers (xmlrpcgoups only for nowUbitUmarov2016-07-011-1/+1
* add a few methods to modify clientview group powersUbitUmarov2016-07-011-24/+65
* cleanup a bit AgentGroupDataUpdate sendingUbitUmarov2016-07-011-35/+32
* AgentGroupData was being sent by both UDP and EQ -- an overkill. Turn off UDP...Diva Canto2016-06-191-1/+1
* Still related to mantis #7917, parcel prims info. Now sending the correct num...Diva Canto2016-06-191-6/+1
* Mantis #7917: regression on prim limits module.Diva Canto2016-06-181-2/+5
* Fields should be protected unless private is requiredMelanie Thielker2016-06-141-1/+1
* Make the LLUDPServerShim inheritable. There is absolutely no reason forMelanie Thielker2016-06-141-75/+74
* Mantis #7923. EDIT BEAMS ARE BACK!Diva Canto2016-06-121-2/+1
* Mantis #7858: DeleteSceneObject done slightly differently. ProcessEntities no...Diva Canto2016-06-121-6/+27
* Remove debug spamMelanie Thielker2016-03-151-1/+1
* Finish plumbing RezRestoreToWorld.Melanie Thielker2016-03-091-1/+16
* Plumb RezRestoreToWorld from the client (part done)Melanie Thielker2016-03-091-0/+7
* Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global ...Diva Canto2016-02-211-1/+1
* dont try to process packets for deleted clientsUbitUmarov2015-12-091-34/+28
* disable useless and totally wrong incoming PoolsUbitUmarov2015-12-091-4/+7
* minor cleanupUbitUmarov2015-12-091-13/+4
* tick region health a bit fasterUbitUmarov2015-12-091-1/+1
* fix the queue type in useUbitUmarov2015-12-091-11/+12
* Sometimes the viewer sends a null string as mapName; this made the client thr...Diva Canto2015-11-271-2/+2
* add a missing overrideUbitUmarov2015-11-211-3/+3
* limit llDialog buttons text to 24 bytes (at lludp level)UbitUmarov2015-11-111-1/+1
* increase the number of packets in Land queue that force terrain to delay pat...UbitUmarov2015-11-101-1/+1