Commit message (Collapse) | Author | Age | Files | Lines | |
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* | send selected objects Proprieties udp part outside update queues and as a ↵ | UbitUmarov | 2016-08-25 | 1 | -0/+42 |
| | | | | physics single caps message per selection request | ||||
* | suspend the use of SelectedObjects list. It is not threadSafe and is not in ↵ | UbitUmarov | 2016-08-25 | 1 | -4/+0 |
| | | | | use (possible cant even be used) | ||||
* | first step changing Object Select code | UbitUmarov | 2016-08-25 | 1 | -89/+28 |
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* | fix updates resend by reEnqueing, that got broken down the line | UbitUmarov | 2016-08-19 | 1 | -15/+13 |
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* | add caps HomeLocation ; add client SendAlertMessage(string message, string ↵ | UbitUmarov | 2016-08-18 | 1 | -0/+12 |
| | | | | info), where info in info message field. only minimal testing done | ||||
* | avoid automatic packet spliting in GroupMembersReply | UbitUmarov | 2016-08-12 | 1 | -10/+19 |
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* | only reissue a kill if a update is for a deleted sog root part. | UbitUmarov | 2016-08-12 | 1 | -3/+2 |
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* | partially revert commit 42a9afdc43cc.. of 06-12 not allowing more updates ↵ | UbitUmarov | 2016-08-12 | 1 | -11/+3 |
| | | | | to be enqueued on deleted objects. Keep the catch up on deenqueue, so preserving the race condition safe guard. Let Scene sendkillObject work even if object is flaged as deleted. Still not clear how this are related to mantis 7858 or even less to 7990. | ||||
* | move updates from updates queues into udp queues acording to their payload ↵ | UbitUmarov | 2016-08-07 | 2 | -40/+46 |
| | | | | estimated size and udp sending capability on a time slice, instead always moving a arbitrary number of updates. | ||||
* | several changes related to culling option | UbitUmarov | 2016-08-07 | 1 | -98/+90 |
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* | more changes relative to incorrect use of activegroupid | UbitUmarov | 2016-08-05 | 1 | -13/+23 |
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* | also use group provided by viewer on ObjectDuplicateOnRay | UbitUmarov | 2016-08-05 | 1 | -1/+1 |
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* | duplicate objects with the group requested by viewers and not internal idea ↵ | UbitUmarov | 2016-08-05 | 1 | -1/+1 |
| | | | | of active one | ||||
* | rez new objects with the group requested by viewers and not internal idea of ↵ | UbitUmarov | 2016-08-05 | 1 | -1/+1 |
| | | | | active one | ||||
* | make sure all new scenepresences have fresh groups information at creation ↵ | UbitUmarov | 2016-08-04 | 1 | -1/+22 |
| | | | | time (grouptitle missing but not that needed at that point) (use direct calls exactly where we want things to happen), reusing a funtion name to rename later | ||||
* | revert adding a new IM parameter ( commit ↵ | UbitUmarov | 2016-07-28 | 1 | -2/+6 |
| | | | | | | bf604c85c66dd3bed06e3103cdf210ede02c151f , that was a mistake. this should fix invites accepts etc, that got broken | ||||
* | add a public SetGroupPowers to clientView | UbitUmarov | 2016-07-26 | 1 | -0/+9 |
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* | let some group related data to have a public set | UbitUmarov | 2016-07-26 | 1 | -3/+3 |
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* | get a copy of current clientView group powers | UbitUmarov | 2016-07-26 | 1 | -0/+8 |
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* | add missing IM parameter ( needs fix where it is really relevant ) | UbitUmarov | 2016-07-24 | 1 | -6/+2 |
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* | lib omv now supports SeeAvs fields, so use it, thx Gavin Hird | UbitUmarov | 2016-07-15 | 1 | -16/+5 |
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* | revert changes to Select/DeSelect, using the SelectObjects as control seems bad | UbitUmarov | 2016-07-14 | 1 | -29/+18 |
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* | use geometric center and not sog root position in culling | UbitUmarov | 2016-07-13 | 1 | -4/+6 |
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* | Oops that was not slower | UbitUmarov | 2016-07-13 | 1 | -2/+2 |
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* | slow down culling kills even more | UbitUmarov | 2016-07-13 | 1 | -1/+5 |
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* | don't overlap Select and Deselect, fix deselect prims account | UbitUmarov | 2016-07-13 | 1 | -14/+29 |
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* | ignore camera on culling for now | UbitUmarov | 2016-07-13 | 1 | -12/+26 |
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* | ugly culling | UbitUmarov | 2016-07-13 | 1 | -70/+121 |
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* | a few changes to culling | UbitUmarov | 2016-07-13 | 1 | -26/+28 |
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* | be nicer to PIs (actually linux) | UbitUmarov | 2016-07-12 | 1 | -5/+9 |
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* | reduce some locks on culling checks | UbitUmarov | 2016-07-12 | 1 | -37/+39 |
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* | fix ObjectPropertiesFamilyPacket LastOwnerID | UbitUmarov | 2016-07-10 | 1 | -1/+1 |
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* | move object inventory send to udp queue asset ( was task). Remove a call | UbitUmarov | 2016-07-07 | 1 | -22/+22 |
| | | | | | to RefreshGroupMembership() on start. It was too soon and its Groups module job | ||||
* | the bug was actually here | UbitUmarov | 2016-07-06 | 1 | -2/+4 |
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* | add test option ObjectsCullingByDistance. In future, if true, it may | UbitUmarov | 2016-07-06 | 1 | -2/+126 |
| | | | | | prevent sending objects outside view range to viewers. DO NOT SET TRUE unless testing it. Code still not completei!!! | ||||
* | dont send bad profiles to viewer | UbitUmarov | 2016-07-02 | 1 | -0/+3 |
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* | reduce absurd viewers blind retries of GroupProfileRequest | UbitUmarov | 2016-07-02 | 1 | -40/+57 |
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* | cleanup a bit | UbitUmarov | 2016-07-01 | 1 | -46/+2 |
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* | save one call to grid to get agent groups powers (xmlrpcgoups only for now | UbitUmarov | 2016-07-01 | 1 | -1/+1 |
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* | add a few methods to modify clientview group powers | UbitUmarov | 2016-07-01 | 1 | -24/+65 |
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* | cleanup a bit AgentGroupDataUpdate sending | UbitUmarov | 2016-07-01 | 1 | -35/+32 |
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* | AgentGroupData was being sent by both UDP and EQ -- an overkill. Turn off ↵ | Diva Canto | 2016-06-19 | 1 | -1/+1 |
| | | | | UDP messaging. | ||||
* | Still related to mantis #7917, parcel prims info. Now sending the correct ↵ | Diva Canto | 2016-06-19 | 1 | -6/+1 |
| | | | | numbers for "Simulator primitive usage" related to the parcel owner, not the entire region. | ||||
* | Mantis #7917: regression on prim limits module. | Diva Canto | 2016-06-18 | 1 | -2/+5 |
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* | Fields should be protected unless private is required | Melanie Thielker | 2016-06-14 | 1 | -1/+1 |
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* | Make the LLUDPServerShim inheritable. There is absolutely no reason for | Melanie Thielker | 2016-06-14 | 1 | -75/+74 |
| | | | | this to be sealed! | ||||
* | Mantis #7923. EDIT BEAMS ARE BACK! | Diva Canto | 2016-06-12 | 1 | -2/+1 |
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* | Mantis #7858: DeleteSceneObject done slightly differently. ProcessEntities ↵ | Diva Canto | 2016-06-12 | 1 | -6/+27 |
| | | | | | | now checks whether the objects have been deleted and, if so, sends an extra kill object packet, in order to compensate for potential race conditions encountered by the first one. Note: I still cannot reproduce this problem, but I was able to emulate it by adding an artificial delay on ProcessEntities, which did, indeed, result in objects not being deleted. This fix fixed my emulated scenario. | ||||
* | Remove debug spam | Melanie Thielker | 2016-03-15 | 1 | -1/+1 |
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* | Finish plumbing RezRestoreToWorld. | Melanie Thielker | 2016-03-09 | 1 | -1/+16 |
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