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path: root/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs (follow)
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* Attempt to render "[LLUDPSERVER]: Malformed data, cannot parse" into somethin...onefang2019-07-081-2/+5
* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-191-397/+381
* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-031-274/+700
* Add a first draft mechanism for the IncomingPacketsProcessedStat to show the ...Justin Clark-Casey (justincc)2012-11-161-0/+1
* Make PacketPool class stats pull stats instead of push stats so they can be l...Justin Clark-Casey (justincc)2012-11-151-0/+54
* Add IncomingPacketsProcessedCount stat for diagnostics.Justin Clark-Casey (justincc)2012-11-151-14/+89
* Make it possible to turn the base UDP object packet pools on and off whilst r...Justin Clark-Casey (justincc)2012-10-231-17/+86
* Add object count stats for new IncomingPacket and UDPPacketBuffer pools if th...Justin Clark-Casey (justincc)2012-10-231-0/+14
* Explicitly return only the incoming AgentUpdate packet as this is the only on...Justin Clark-Casey (justincc)2012-10-171-2/+15
* If RecycleBaseUDPPackets = true, also pool IncomingPackets to reduce memory c...Justin Clark-Casey (justincc)2012-10-171-1/+24
* Add optional pool for the UDPPacketBuffer objects that handle all incoming UD...Justin Clark-Casey (justincc)2012-10-161-18/+24
* Make it possible to separate start and stop lludp packet processing from the ...Justin Clark-Casey (justincc)2012-10-161-14/+102
* Add AgentUpdate to PacketPool. This is the most common inbound packet from v...Justin Clark-Casey (justincc)2012-10-121-2/+19
* Fix packetpool for ImprovedTerseObjectUpdate packets.Justin Clark-Casey (justincc)2012-10-111-0/+2
* Lock on AgentCircuitData during Scene.AddClient() and RemoveClient() to preve...Justin Clark-Casey (justincc)2012-10-101-7/+7
* Read PacketPool config in LLUDPServer with other config params rather than in...Justin Clark-Casey (justincc)2012-10-051-0/+9
* Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.Justin Clark-Casey (justincc)2012-07-251-1/+1
* Prevent race conditions between two threads that call LLClientView.Close() si...Justin Clark-Casey (justincc)2012-07-191-15/+14
* Stop redundantly passing in the endpoint to the LLClientView constructor.Justin Clark-Casey (justincc)2012-07-121-1/+1
* refactor: rename Watchdog.WATCHDOG_TIMEOUT_MS to DEFAULT_WATCHDOG_TIMEOUT_MS ...Justin Clark-Casey (justincc)2012-07-041-2/+2
* Add region name to UseCircuitCode log messagesJustin Clark-Casey (justincc)2012-06-151-4/+4
* Remove accidental timeout left in during earlier debugging. Has been in sinc...Justin Clark-Casey (justincc)2012-06-121-1/+1
* Set IClientAPI.IsActive = false early on client removal due to ack timeout ra...Justin Clark-Casey (justincc)2012-06-121-29/+35
* If the simulator closes a root agent due to ack timeout, then send the client...Justin Clark-Casey (justincc)2012-06-121-2/+20
* Instead of retrieving the known client again in LLUDPServer.RemoveClient(), c...Justin Clark-Casey (justincc)2012-06-081-21/+10
* If logging a client out due to ack timeout, do this asynchronously rather tha...Justin Clark-Casey (justincc)2012-06-081-8/+18
* Add regression test for client logout due to ack timeout.Justin Clark-Casey (justincc)2012-06-081-4/+6
* Remove null checks at top of LLUDPServer.ProcessInPacket(). Neither packet n...Justin Clark-Casey (justincc)2012-06-081-8/+1
* Store already retrieve IClientAPI in IncomingPacket structure for later use r...Justin Clark-Casey (justincc)2012-06-081-13/+13
* Log warning if we try to remove a UDP client that has already been removed.Justin Clark-Casey (justincc)2012-06-071-0/+6
* Allow the thread watchdog to accept an alarm method that is invoked if the ti...Justin Clark-Casey (justincc)2012-06-071-5/+64
* Mantis 4597 AgentPaused packet is ignored.Talun2012-06-051-3/+15
* Tweak log messages on local region to region teleport path to help with probl...Justin Clark-Casey (justincc)2012-04-261-1/+3
* minor: Add region name to dropped inbound packet messageJustin Clark-Casey (justincc)2012-04-261-1/+3
* Stop spurious scene loop startup timeout alarms for scenes with many prims.Justin Clark-Casey (justincc)2012-02-241-2/+5
* Correct a bug introduced in 1f402fdf (Feb 7 2012) where the delete friends gr...Justin Clark-Casey (justincc)2012-02-161-3/+3
* Add known identity informatio nto log message if an exception is thrown durin...Justin Clark-Casey (justincc)2012-02-161-36/+53
* Fix "Abnormal client thread terminations" stat in period CONNECTION STATISTIC...Justin Clark-Casey (justincc)2012-01-241-0/+1
* Don't reply with an ack packet if the client is not authorized.Justin Clark-Casey (justincc)2011-12-081-42/+29
* Extend TestAddClient() to check that the first packet received is an ack packetJustin Clark-Casey (justincc)2011-12-081-1/+15
* Reactivate BasicCircuitTests.TestAddClient()Justin Clark-Casey (justincc)2011-12-081-1/+19
* Remove unnecessary AgentCircuitData null check from Scene.AddNewClient().Justin Clark-Casey (justincc)2011-12-081-4/+4
* On a new client circuit, send the initial reply ack to let the client know it...Justin Clark-Casey (justincc)2011-12-081-19/+39
* Improve some method doc for LLUDPClient, LLUDPServer and UnackedPacketCollectionJustin Clark-Casey (justincc)2011-10-121-4/+13
* Remove vestigal RegionStatus.SlaveScene.Justin Clark-Casey (justincc)2011-10-031-15/+7
* Ensure that packet headers get parsed correctlyMelanie2011-07-271-0/+29
* First stab at cleaning up Caps. Compiles. Untested.Diva Canto2011-04-301-0/+1274