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path: root/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs (follow)
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* move object inventory send to udp queue asset ( was task). Remove a callUbitUmarov2016-07-071-22/+22
* the bug was actually hereUbitUmarov2016-07-061-2/+4
* add test option ObjectsCullingByDistance. In future, if true, it mayUbitUmarov2016-07-061-2/+126
* dont send bad profiles to viewerUbitUmarov2016-07-021-0/+3
* reduce absurd viewers blind retries of GroupProfileRequestUbitUmarov2016-07-021-40/+57
* cleanup a bitUbitUmarov2016-07-011-46/+2
* save one call to grid to get agent groups powers (xmlrpcgoups only for nowUbitUmarov2016-07-011-1/+1
* add a few methods to modify clientview group powersUbitUmarov2016-07-011-24/+65
* cleanup a bit AgentGroupDataUpdate sendingUbitUmarov2016-07-011-35/+32
* AgentGroupData was being sent by both UDP and EQ -- an overkill. Turn off UDP...Diva Canto2016-06-191-1/+1
* Still related to mantis #7917, parcel prims info. Now sending the correct num...Diva Canto2016-06-191-6/+1
* Mantis #7917: regression on prim limits module.Diva Canto2016-06-181-2/+5
* Mantis #7923. EDIT BEAMS ARE BACK!Diva Canto2016-06-121-2/+1
* Mantis #7858: DeleteSceneObject done slightly differently. ProcessEntities no...Diva Canto2016-06-121-6/+27
* Remove debug spamMelanie Thielker2016-03-151-1/+1
* Finish plumbing RezRestoreToWorld.Melanie Thielker2016-03-091-1/+16
* Plumb RezRestoreToWorld from the client (part done)Melanie Thielker2016-03-091-0/+7
* Sometimes the viewer sends a null string as mapName; this made the client thr...Diva Canto2015-11-271-2/+2
* limit llDialog buttons text to 24 bytes (at lludp level)UbitUmarov2015-11-111-1/+1
* increase the number of packets in Land queue that force terrain to delay pat...UbitUmarov2015-11-101-1/+1
* change lldialog and llTextBox maximum message lenght to 512 bytes as specifi...UbitUmarov2015-11-101-3/+3
* send the estimation of time dilation at packet build time, not the one at un...UbitUmarov2015-11-061-10/+15
* More plumbing of the EntityTransferContext (not yet complete)Melanie Thielker2015-11-011-4/+4
* add basic SendFindAgent() to lludp. Future use may require a list of pairs (...UbitUmarov2015-10-261-2/+18
* let SendAvatarGroupsReply fall back to UDP if no caps and make use of itUbitUmarov2015-09-271-5/+9
* add missing SendAgentGroupDataUpdate to llClientViewUbitUmarov2015-09-271-0/+35
* AvatarGroupsReply message does not have ListInProfile fieldsUbitUmarov2015-09-271-4/+4
* we still don't have extended wind and cloud neither do viewersUbitUmarov2015-09-241-9/+4
* some cleanup on terrain encoderUbitUmarov2015-09-241-4/+8
* slow down terrain sending so other users of LAND queue do have a chance to s...UbitUmarov2015-09-241-1/+1
* change the encapsulation of compressed land patchs in llUDP packetsUbitUmarov2015-09-231-16/+3
* removed a protocol breaking lludp debug option that no one should try, chang...UbitUmarov2015-09-221-19/+4
* recover opensim m_sendTerrainUpdatesByViewDistance. if false do as opensim (s...UbitUmarov2015-09-071-8/+39
* at last we can login and see objects ( friends is dead and disable inUbitUmarov2015-09-031-11/+9
* seems to compile ( tests comented out)UbitUmarov2015-09-021-246/+18
* bad merge?UbitUmarov2015-09-011-642/+1052
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| * send land parcels overlay in cat Land not Task, or avatar freezesUbitUmarov2015-08-281-1/+2
| * remove the rest of #justEditedTerrain, it was sending patchs nonUbitUmarov2015-08-271-16/+0
| * NEVER EVER SEND TERRAIN PATCHS AS UNRELIABLE!!!!!!!!!!!!!!!!!!!!!!!!!!UbitUmarov2015-08-261-26/+13
| * delay terrain sending if land queue is 2 busyUbitUmarov2015-08-221-1/+10
| * put back entities remove from updates on SendKillObject.UbitUmarov2015-08-191-1/+11
| * Merge branch 'mbworkvar2' into ubitvarUbitUmarov2015-08-191-109/+164
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| | * varregion: add varregion and TerrainData use in LLClientView.Robert Adams2015-03-281-109/+164
| * | Track selected objects per clientMelanie Thielker2015-08-151-0/+6
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| * Remove the Invisible stuff and add more baked caching. Refactor selection of ...Melanie Thielker2014-11-111-4/+1
| * Second part of invisible base avatar optionMelanie Thielker2014-11-101-1/+6
| * scale ChildAgentThrottles with distance (internal to child server and notUbitUmarov2014-11-061-1/+6
| * allow drawdistance to change between 32 and MaxDrawDistance, configurableUbitUmarov2014-11-061-2/+2
| * don't send updates for deleted agentsUbitUmarov2014-11-011-3/+4
| * sadly revert to resend terseUpdates enqueuing them back into entityupdatesUbitUmarov2014-10-311-3/+46