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My fork of OpenSim for IG and MG, called SledjChisl.
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ClientStack
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ClientView.cs
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Age
Files
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*
* Added a few more packets to ClientView. Added tendons to the Skeletal Group...
Teravus Ovares
2008-02-20
1
-12
/
+69
*
* Cleanup of some memory consuming items on ScenePresence.Close().
Teravus Ovares
2008-02-20
1
-1
/
+1
*
Playing "Name that thread". Adding names and isbackground=true to all threads...
Tedd Hansen
2008-02-19
1
-0
/
+1
*
* Since default loglevel is debug, I'm commenting out the resending x packet ...
Teravus Ovares
2008-02-18
1
-2
/
+2
*
* Putting the resending x packet into debug mode only. Set your loglevel to...
Teravus Ovares
2008-02-18
1
-1
/
+1
*
* Added /even more/ debugging messages to the UDP server to help people in re...
Teravus Ovares
2008-02-18
1
-0
/
+1
*
Thank you very much Ahzzmandius for adding the support
Charles Krinke
2008-02-18
1
-0
/
+22
*
* Clean up LIBRARY INVENTORY messages
Justin Clarke Casey
2008-02-13
1
-4
/
+4
*
* various minuscule code convention conformance fixes
lbsa71
2008-02-12
1
-1
/
+2
*
* A bunch of updates to make things more smooth.
Teravus Ovares
2008-02-12
1
-1
/
+1
*
The very beginnings of attachments (no detachments! :)
Dalien Talbot
2008-02-10
1
-1
/
+19
*
* Refactored permissions handling to extract info out of permisisons block in...
lbsa71
2008-02-10
1
-32
/
+36
*
Clean up logging calls using String.Format explicitly
Jeff Ames
2008-02-10
1
-2
/
+2
*
* Fixed nebadon's UserServer crash bug from yesterday.
Teravus Ovares
2008-02-09
1
-2
/
+12
*
* In the most basic situations, ClientView and ScenePresence no longer leak m...
Justin Clarke Casey
2008-02-09
1
-4
/
+4
*
Still chasing logout memory leak. Putting in small changes and temporary lig...
Justin Clarke Casey
2008-02-08
1
-2
/
+10
*
* This update contains a bucket-full of network optimizations.
Teravus Ovares
2008-02-07
1
-3
/
+10
*
* Chasing down memory leak where memory used by a client is not returned on c...
Justin Clarke Casey
2008-02-06
1
-0
/
+5
*
Converted logging to use log4net.
Jeff Ames
2008-02-05
1
-42
/
+44
*
* Refactored the sound calls to SceneObjectPart
Teravus Ovares
2008-02-05
1
-7
/
+23
*
Patch from mikkopa/_someone Thanks! adds support for llPreloadSound, llTrigge...
Teravus Ovares
2008-02-04
1
-0
/
+14
*
First part of avatar persistence, currently only really works in standalone m...
MW
2008-02-04
1
-0
/
+1
*
* Whole buncha stuff.
Adam Frisby
2008-02-04
1
-0
/
+17
*
Implements LSL function llDialog().
alondria
2008-02-02
1
-1
/
+36
*
* Committing some untested stuff regarding texture animations. This won't br...
Teravus Ovares
2008-02-02
1
-1
/
+18
*
* Added a try/catch handler around childdataupdates because the enumeration i...
Teravus Ovares
2008-01-26
1
-0
/
+1
*
* Enabled dead region tracking for ChildAgentDataUpdates
Teravus Ovares
2008-01-22
1
-7
/
+22
*
Check if remote simulator is up before attempting teleport. Teleport to a rem...
Brian McBee
2008-01-20
1
-2
/
+2
*
* Fixed a packet counting issue that I introduced
Teravus Ovares
2008-01-16
1
-7
/
+7
*
* Slowed down the sim stats update to once every 5 seconds because the networ...
Teravus Ovares
2008-01-16
1
-1
/
+2
*
* fixed a race condition where several UDP-generated threads would collide on...
lbsa71
2008-01-16
1
-19
/
+18
*
* Reverted bugfx that really should go into separate commit
lbsa71
2008-01-16
1
-18
/
+19
*
* More work on getting the database framework to actually work
lbsa71
2008-01-16
1
-19
/
+18
*
* Fix for: http://opensimulator.org/mantis/view.php?id=358
Teravus Ovares
2008-01-16
1
-2
/
+13
*
* Added Packets In/s, Packets Out/s and Current un_acked Packets to the SimSt...
Teravus Ovares
2008-01-16
1
-0
/
+30
*
* Mother of all commits:
Adam Frisby
2008-01-15
1
-3
/
+3
*
* Trying something to see if it helps teleports and border crossings
Teravus Ovares
2008-01-12
1
-3
/
+7
*
* Removed superfluous and erroneous perms check on parts.
lbsa71
2008-01-08
1
-392
/
+390
*
* Heavy refactoring of MultipleObjUpdate flow for readability
lbsa71
2008-01-08
1
-117
/
+106
*
* Hiding CompletePingChecks and UseCircuitCode messages.. as the packets ar...
Teravus Ovares
2008-01-05
1
-3
/
+3
*
Inventory subfolders working again in grid mode.
Brian McBee
2008-01-05
1
-56
/
+58
*
* Added the ability for estate managers to use the magic secondlife blue card...
Teravus Ovares
2008-01-04
1
-8
/
+27
*
Reduce maximum number of items in an inventory packet to approximate Linden s...
Justin Clarke Casey
2008-01-03
1
-3
/
+3
*
I have fixed the ZeroDecodeCommand bug, and restored my packet recycling code...
Johan Berntsson
2008-01-03
1
-68
/
+64
*
* Trying to address TextureSender issues
lbsa71
2008-01-02
1
-5
/
+0
*
* Re-wrote IM that sends the friend request so that it displays the name of t...
Teravus Ovares
2008-01-02
1
-1
/
+1
*
* You can add and remove a friend in standalone now within the same simulator...
Teravus Ovares
2008-01-01
1
-0
/
+37
*
* This update rolls back the packetpool and LibSL changes. Please retest and...
Teravus Ovares
2007-12-30
1
-90
/
+88
*
* Applied Melanie's same instance IM fix. This will make IMs work within the...
Teravus Ovares
2007-12-30
1
-1
/
+12
*
* Rezzing items from Inventory on top of other prim rezzes them 0.5 meters ab...
Teravus Ovares
2007-12-28
1
-7
/
+12
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