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* * Cleaned namespaces of entire solution. OpenSim directories now correspond w...Adam Frisby2008-05-013-8/+7
* * Spring cleaned a bunch of '//TODO: unused' marked functions.Adam Frisby2008-04-301-13/+0
* * Optimised using statements and namespace references across entire project (...Adam Frisby2008-04-219-23/+11
* Comment out unused private methods.Jeff Ames2008-03-251-9/+10
* Formatting cleanup.Jeff Ames2008-03-1811-296/+285
* Added copyright heaaders. Minor cleanup.Jeff Ames2008-03-043-6/+3
* * Removed a bunch of compiler warnings.Adam Frisby2008-03-031-1/+1
* "threads" command now works. I've added manual tracking of threads (only if c...Tedd Hansen2008-02-211-0/+1
* Minor cleanup.Jeff Ames2008-02-208-8/+8
* Playing "Name that thread". Adding names and isbackground=true to all threads...Tedd Hansen2008-02-191-1/+1
* Converted logging to use log4net.Jeff Ames2008-02-056-37/+21
* * Rebase all current servers on common abstract BaseOpenSimServer classJustin Clarke Casey2008-02-041-11/+3
* Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenS...Tedd Hansen2008-02-021-2/+3
* Removed ScriptServer.csproj from svn.Jeff Ames2008-01-261-47/+0
* * Mother of all commits:Adam Frisby2008-01-153-6/+34
* Added license to new filesTedd Hansen2008-01-124-4/+90
* Major reorganizing of DotNetEngine. Moved common script engine parts to Scrip...Tedd Hansen2008-01-121-1/+2
* Set svn:eol-style.Jeff Ames2008-01-121-27/+27
* Added references for last commitTedd Hansen2008-01-121-0/+27
* ScriptServer communication is ok. Script is creatd on onrez. But since it can...Tedd Hansen2008-01-122-2/+11
* New ScriptServer protocol successfully implemented.Tedd Hansen2008-01-121-4/+25
* ScriptServer communication protocol (v1), primitive RPC-like TCP client/serverTedd Hansen2008-01-121-1/+1
* Set svn:eol-style.Jeff Ames2008-01-091-122/+122
* Did someone say missing files? Thanks SakaiTedd Hansen2008-01-091-0/+123
* Dynamic loading of ScriptEngine in ScriptServerTedd Hansen2008-01-096-187/+26
* Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono.Tedd Hansen2008-01-051-9/+9
* Full .dll-name in config option for ScriptEngine. Loading only scriptengine s...Tedd Hansen2008-01-023-2/+5
* * Added using as per mail to see if that does anything for Ursulas build issu...lbsa712008-01-021-0/+1
* Set svn:eol-style and svn:ignore.Jeff Ames2007-12-312-53/+53
* Comments + fix = in theory stand alone script server + "RemoteSevrver" Script...Tedd Hansen2007-12-302-4/+14
* server->script event path almost ready for remote scriptengine (translation t...Tedd Hansen2007-12-302-0/+52
* * Optimized usingslbsa712007-12-274-4/+4
* saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames2007-12-104-8/+8
* * Optimized usingslbsa712007-10-308-96/+216
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW2007-10-291-1/+1
* apply http://bug.opensecondlife.org/view.php?id=512 from chillkenSean Dague2007-10-251-1/+1
* get rid of all the ^M line endingsSean Dague2007-10-191-114/+114
* * Applied Chillken patch #418: copyright-r2094.patch updating copyright messa...lbsa712007-10-152-0/+56
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-152-0/+56
* * Applied Chillken patch #418 : newline-r2092.patch ; failed on assemblyinfo ...lbsa712007-10-152-20/+20
* Some more work on new ScriptEngine.Tedd Hansen2007-10-054-7/+115
* getting all our line endings consistant againSean Dague2007-10-057-248/+248
* More reorganizing of new SE. Added debug print of application exception.Tedd Hansen2007-09-255-5/+17
* More structural changes to new SETedd Hansen2007-09-246-34/+61
* Reorganized some filesTedd Hansen2007-09-248-33/+55
* Stand Alone ScriptEngine: early framework, ongoing planning (don't touch yet,...Tedd Hansen2007-09-229-0/+444