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My fork of OpenSim for IG and MG, called SledjChisl.
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DotNetEngine
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Compiler
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LSO
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LSO_Enums.cs
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Author
Files
Lines
2008-09-17
More ScriptEngine cleanup
Tedd Hansen
1
-561
/
+0
2008-05-14
More formatting cleanup. Minor refactoring.
Jeff Ames
1
-1
/
+2
2008-03-18
Formatting cleanup.
Jeff Ames
1
-26
/
+26
2007-12-10
saved OpenSim source code from the giant rampaging unterminated copyright not...
Jeff Ames
1
-2
/
+2
2007-10-30
* Optimized usings
lbsa71
1
-4
/
+7
2007-10-05
Some more work on new ScriptEngine.
Tedd Hansen
1
-1
/
+1
2007-09-13
remove ^M, as native storage should be UNIX format, and ^M in/out mashing
Sean Dague
1
-557
/
+557
2007-09-10
mass update of urls in source code to new website
Sean Dague
1
-1
/
+1
2007-08-10
Renamed Compiler.LSL to Compiler.LSO
Tedd Hansen
1
-1
/
+1
2007-08-09
Merged OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL into OpenSim.ScriptEngi...
Tedd Hansen
1
-0
/
+0
2007-08-08
Added ScriptEngine.DotNetEngine
Tedd Hansen
1
-548
/
+557
2007-08-06
... and here's the second part...
lbsa71
1
-0
/
+0
2007-08-06
Part 1 of a two-part commit to change caps of 'scripting' dir...
lbsa71
1
-0
/
+0
2007-07-19
* Nearly back down to zero compiler warnings again...
Adam Frisby
1
-1
/
+5
2007-07-16
* Updating internal LSL handler/compiler with Tedd's r1.
Adam Frisby
1
-1
/
+60
2007-07-16
changed to native line ending encoding
Sean Dague
1
-485
/
+485
2007-07-13
* Adding LSL stuff for Tedd_, implementing LSL-style functions in ScriptAPI.c...
Adam Frisby
1
-0
/
+485