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* * Refactored out common http handler operationslbsa712008-03-281-6/+11
* Formatting cleanup.Jeff Ames2008-03-183-80/+78
* Clean up logging calls using String.Format explicitlyJeff Ames2008-02-101-7/+7
* Converted logging to use log4net.Jeff Ames2008-02-052-36/+33
* * Rebase all current servers on common abstract BaseOpenSimServer classJustin Clarke Casey2008-02-041-21/+23
* Refactor only: serve stats objects directly through StatsManager singletonJustin Clarke Casey2008-02-042-15/+9
* * Add asset/texture cache statistics to region server consoleJustin Clarke Casey2008-01-311-1/+1
* * Add 'asset not found' statistics to grid asset server statsJustin Clarke Casey2008-01-301-2/+12
* * Minor asset server message tweakJustin Clarke Casey2008-01-301-1/+2
* * Deal with asset requests with malformed guids to the asset server in more u...Justin Clarke Casey2008-01-301-6/+13
* * Move AssetStatsReporter to Framework.StatisticsJustin Clarke Casey2008-01-283-82/+2
* * Add very basic initial login stats to the user serverJustin Clarke Casey2008-01-251-6/+5
* * Timer wants, ms, not secs!Justin Clarke Casey2008-01-231-1/+1
* * Add very very very basic initial statistical information collection to asse...Justin Clarke Casey2008-01-233-13/+112
* * Mother of all commits:Adam Frisby2008-01-151-1/+1
* * Refactored out function to load specified AssetSet Xmllbsa712008-01-021-1/+1
* Remove now dead codeJustin Clarke Casey2007-12-281-44/+0
* Factor out common asset loading from AssetServerBase and Grid/AssetServer/MainJustin Clarke Casey2007-12-281-24/+12
* * Optimized usingslbsa712007-12-273-4/+4
* Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. W...Jeff Ames2007-12-201-1/+1
* * Removed redundant code in RestService.csAdam Frisby2007-12-181-8/+1
* added copyright noticesJeff Ames2007-12-111-0/+28
* saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames2007-12-102-4/+4
* removed some duplicate hard-coded port numbers. changed ports to uint.Jeff Ames2007-12-061-1/+1
* Turned on more verbosity to try to debug assetserver failuresBrian McBee2007-11-201-2/+2
* add a IAssetProvider.CommitAssets() call to the grid asset server, when a ass...MW2007-11-041-0/+1
* debug tracing for asset server hangsSean Dague2007-11-011-1/+4
* * Optimized usingslbsa712007-10-303-51/+49
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW2007-10-292-4/+4
* normalized line endingsJeff Ames2007-10-291-109/+109
* * Added prototypical AvatarFactory module interface to load avatar parameterslbsa712007-10-261-7/+1
* Very early first implementation of grid based assets.Tleiades Hax2007-10-262-62/+217
* apply http://bug.opensecondlife.org/view.php?id=512 from chillkenSean Dague2007-10-251-1/+1
* * Total refactoring of Asset Server for massive winlbsa712007-10-191-2/+6
* Fix for assetserver crashing (Thank you Chi11ken)Tleiades Hax2007-10-191-7/+4
* * Applied Chillken patch #419: consolidate_ports-r2096-3.patch - consolidated...lbsa712007-10-151-1/+4
* Asset server implementation. Again one of these "plumbing" releases, where no...Tleiades Hax2007-10-131-171/+22
* mass update of urls in source code to new websiteSean Dague2007-09-102-2/+2
* * Checked in new tweaked Prebuild.exelbsa712007-08-081-40/+0
* Changes to prepare for future possible configuration of separate logdir, conf...Brian McBee2007-08-031-3/+9
* Commit 1/2Adam Frisby2007-07-291-2/+2
* * Assortment of Console changes - console messages are now grouped into modul...Adam Frisby2007-07-201-3/+3
* *Moved XmlConfiguration to its own projectmingchen2007-07-191-28/+0
* * In ur trunk adding ur assets.Adam Frisby2007-07-161-0/+11
* changed to native line ending encodingSean Dague2007-07-162-464/+464
* * Fixed bug reported by xyzo - region assets are now stored in "regionassets....Adam Frisby2007-07-131-2/+2
* * By popular demand, all generated build files are now deleted. Somebody shou...lbsa712007-07-082-163/+0
* * Removed AssetHttpServer, using BaseHttpServer insteadlbsa712007-07-044-174/+124
* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-033-29/+12
* * Fixed Issue #161 by using PhysicsScene.Null instead of BasePhysicsScenelbsa712007-07-021-1/+1