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* *Moved LandManagement into its own region module (spiffy!)mingchen2008-03-223-12/+9
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* Implements llLoopSound(), llStopSound(), and llAdjustSoundVolume(). alondria2008-03-221-0/+1
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* * Catch the occasional resolution exception that comes out of ↵Justin Clarke Casey2008-03-222-2/+17
| | | | SceneCommunicationService.EnableChildAgents so we can see what hostname is failing
* * If a client session requests the same texture more than n times (currently ↵Justin Clarke Casey2008-03-211-0/+7
| | | | | | | | | | | | n=5), we now drop the subsequent requests * This may improve region memory usage * This is a short-term response to a problem whereby some clients keep requesting the same texture even after we've sent it * This treats the symptom rather than the cause. * n can be adjusted by changing the constant at the top of UserTextureDownloadService if necessary
* * Converted a large number of ASCII encodings to UTF8.Adam Frisby2008-03-212-2/+2
| | | | | | | * We should not be using ASCII anywhere except for legacy compatibility reasons. * A large number of UTF8 Encoders are being used in places where we should be using Util.StringToField instead. These have been tagged with // ENCODING FAULT * This should fix Mantis#799 - Japanese Profile Text does not work.
* * First draft resolution of mantis 777, 734, 389 - scripts do not save in ↵Justin Clarke Casey2008-03-204-26/+28
| | | | | | | | | | | | non-home regions * Should work in multi-region standalone and grid modes * This should also solve other non-home region caps issues (map requests, RC client inventory requests, etc) * We now pass CAPS information on to the destination region on region crossing, and set up a CAPS object when an agent becomes a master * Current limitation is that this will only work if your http_listener_port is 9000 * This is a very early code cut (lots of bad practice, hard coding and inefficiency). However, I wanted to get this out there for feedback and my own sanity. Next few patches will clean up the mess.
* Added back a fix that lbsa71 did aqes ago to fix a buffer overflow in the ↵MW2008-03-202-2/+2
| | | | packetpool, which somewhere through time got lost/reverted
* Another poxy patch which consists mainly of logging changes (some already ↵Justin Clarke Casey2008-03-202-1/+7
| | | | commented out) to find out what CAPS is doing
* Fixed some comparisons of LLUUIDs to null.Jeff Ames2008-03-192-5/+3
| | | | | Thanks to DrSchofld for pointing this out.
* * Stop grid inventory network failures crashing the client sessionJustin Clarke Casey2008-03-181-0/+10
| | | | | | * Now the operation will just fail and post a message to the log instead, which may be mysterious to the client but isn't so brutal
* * Just inserting some exploratory comments into inventory codeJustin Clarke Casey2008-03-182-0/+16
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* Formatting cleanup.Jeff Ames2008-03-183-13/+13
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* * Applying Mantis Patch #518.2 - State not persisted in MySQL DataStoreAdam Frisby2008-03-181-0/+35
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* Formatting cleanup. Minor refactoring.Jeff Ames2008-03-188-57/+36
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* Since we don't yet have a reliable way to release the lock that prevents a ↵Teravus Ovares2008-03-182-2/+2
| | | | | | | user from logging in a second time if they're already registered as logged in; * If a user logs in and they are noted as agentOnline. Set agentOnline = false and send a 'you're already logged in' message to the user asking them to wait 5 minutes. These 5 minutes are not enforced (because there's no foolproof interlock release yet without the grid operator getting a support call for every little sim crash). When the user gets the message, they can log-in immediately after it, but the user can expect weird results if they don't wait 5 minutes and log-in to the region they were in previously.
* * Added the ability to type the partial name of a region in the start ↵Teravus Ovares2008-03-188-0/+219
| | | | | | | location box and go to that region if it's there. If no close match was found, it sends you home. This is tested on mySQL. There's untested code on grids that are based on sqlite and MSSQL. The SQL statements *should* be right, but your results may very. * Ex, if you want to go to Wright Plaza, you simply need to type Wright Plaza in the start location in the client when you log-in.
* Formatting cleanup.Jeff Ames2008-03-18177-4966/+4839
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* Added copyright messages. Set svn:eol-style. Minor cleanup.Jeff Ames2008-03-181-1/+28
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* Formatting cleanup.Jeff Ames2008-03-184-141/+111
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* Building on Joha's update...Teravus Ovares2008-03-181-3/+19
| | | | | * Server now listens to the client's start location request for 'home' or 'last' and sends the user to the home location or the last location.
* Last position will be stored in the DB on logout, and the avatar can ↵Johan Berntsson2008-03-184-11/+115
| | | | continue from the same position in the next login (only with MySQL at the moment)
* Replaced some magic PCode numbers with enum values.Jeff Ames2008-03-171-1/+5
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* Replaced some Console.WriteLine calls with writes to log.Jeff Ames2008-03-171-1/+4
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* Update svn properties.Jeff Ames2008-03-161-1623/+1623
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* Thank you kindly, Grumly57 for:Charles Krinke2008-03-152-1/+1624
| | | | | | Added MSSQLDataStore.cs to OpenSim.Framework.Data.MSSQL and changed it to reflect the actual capabilites of MySQLDataStore.cs
* Part 2 of fixing inventory for client 1.19.1 (RC), inventory items should ↵MW2008-03-153-17/+125
| | | | | | | now show up. Most likely still some problems and most like needs some more work (and still a couple of things to finish off).
* Part 1 of making inventory work again in the 1.19.1 (RC) client. Implemented ↵MW2008-03-154-3/+129
| | | | | | | | | the FetchInventoryDescendents CAPS handler. But currently returning empty folder details. So this commit doesn't actually fix inventory in that client, it just stops the "loading" message being displayed forever next to a folder, and instead shows empty folders. Next part will be to fill in the details of the items in the folders.
* Fix Mantis 636Sean Dague2008-03-142-2/+2
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* * You can leave godmode if you want now.Teravus Ovares2008-03-141-1/+1
| | | | | * Fixed a compile error.
* Just a few commentsJustin Clarke Casey2008-03-131-4/+2
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* this is a believed fix for some of the MySQL races. Testing wouldSean Dague2008-03-131-29/+24
| | | | | | be appreciated.
* * Add comments and slight corrections to ClientView.AgentTextureCachedJustin Clarke Casey2008-03-122-4/+4
| | | | | | * Reduce 'asset not found' console debug spam
* Applied patch from mantis #749, Grass now stays to set type when moved. ↵MW2008-03-121-1/+1
| | | | thanks Grumly57.
* Applied patch from mantis #610, fixed invalid filenames with ↵MW2008-03-122-27/+56
| | | | dump_assets_to_file set to true. thanks tyre.
* * Fix for SQLiteAssetData - We now ignore duplicate assets. We shouldn't ↵Adam Frisby2008-03-121-2/+1
| | | | support replacing a asset with a fixed UUID as this leads to potential collisions and revisioning issues when proxying down the road.
* better fix for 551, not sure why I missed this earlierSean Dague2008-03-121-12/+10
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* Ensure resolution of mantis 113Sean Dague2008-03-111-1/+3
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* get rid of artificial InventoryLock object in favor ofSean Dague2008-03-111-18/+13
| | | | | | | locking on the DataSet. This doesn't change any functionality and leaves us with one less object.
* Attempted fix for http://opensimulator.org/mantis/view.php?id=551Sean Dague2008-03-111-3/+0
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* * Very minor error message change in GridAssetClientJustin Clarke Casey2008-03-111-3/+1
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* this fixes up the exponentially growing startup times causedSean Dague2008-03-111-9/+8
| | | | | | | by not deleting the landaccesslist. If this triggers an sqlite error on .NET, we'll need to track that down seperatly.
* * Added a hack-ish routine to add the State column to the primshapes table ↵Teravus Ovares2008-03-091-1/+11
| | | | | | | | if it wasn't already there. * Started OpenSim on SQLite to a mass of red 'unable to load prim' messages. * If you are getting this message, after this update, when you start OpenSimulator, you'll get it one more time and then it'll work again.
* Thank you kindly Grumly57 for a patch to solve:Charles Krinke2008-03-082-0/+4
| | | | | Grass type is not persisted. Try to rez some grass several time to have different random grass types around, then immediately move a couple of them. Or restart the sim and logon again. You'll see all grass types reverted to a dull default one :-)
* * Increase inventory description columns from 64 characters to 128Justin Clarke Casey2008-03-072-2/+2
| | | | | | | | As per the suggestions in Mantis 687 (thanks Sakai) to resolve an exception * This won't apply to any existing inventory tables you have, but shouldn't cause any issues with old tables either
* Fix to solve mantis 717 problem. Makes sure the region DB schema is up to ↵Johan Berntsson2008-03-073-2/+26
| | | | date and consistent
* * Disabled ancient TerrainEngine.Adam Frisby2008-03-061-0/+1
| | | | | | | * Enabled new TerrainModule. (The king is dead, long live the king!) * Use the console command: "script terrain save file.r32" / "script terrain load file.r32" to load/save terrain. Now uses the extension to determine file format. * MANY of the old terrain features do not have a replacement function in the new module yet, this needs to be corrected, but has not been done so far. This being said, the new module is faster and more efficient and should be a good replacement.
* * Removed more compiler warnings, dead code, etc.Adam Frisby2008-03-051-0/+2
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* * One line fix to get everything working again. Essentially set the ↵Teravus Ovares2008-03-041-0/+1
| | | | originRegionID = RegionID in RegionInfo.cs on line 375
* Cleaned up a couple compiler warnings.Jeff Ames2008-03-041-1/+0
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* Fixed a region split synchronization bugJohan Berntsson2008-03-041-0/+11
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