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* Add a basic generic web server, and a login page, plus stubs for the other ↵onefang2019-08-041-0/+5
| | | | | | basic pages. And update everyone to suit.
* Tag and release OpenSim_SC 0.9.0.1 RC0.OpenSim_SC_0.9.0.1_RC0onefang2019-08-011-7/+6
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* Move from IG to SC flavour.onefang2019-07-301-2/+3
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* Combine LureModule and HGLureModule.onefang2019-07-251-1/+1
| | | | Still need to clean up after this, LureModule.cs isn't needed anymore.
* For the "teleport from above" case, do the right thing.onefang2019-07-241-0/+3
| | | | | | | Which includes looking for designated floor prims, which have ^ as the first character of their description. Don't do "teleport from above" when we have proper coords.
* TPs from scripts avoid all that silly raycasting nonsense, just go where we ask.onefang2019-07-211-1/+3
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* Use F1 instead of ? as the in command help key.onefang2019-07-041-1/+1
| | | | | | "?" was a silly choice, what if you wanted to use it in a command? Alas this doesn't seem to work, but at least you can type "?" now.
* Warnings--onefang2019-06-044-5/+5
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* Add [Region] .ini block.onefang2019-05-281-4/+18
| | | | | | | For including actual region definition in the normal .ini stack. Same as the usual Region.ini format, except we add a RegionName parameter.
* Upgrade sim height.onefang2019-05-191-1/+1
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* Update version number stuff, and hack it into the money display.onefang2019-05-192-7/+9
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* Remove useless executable bit that Windows adds.onefang2019-05-196-0/+0
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* Move cache, config, logs out of tree, and various related clean ups.onefang2019-05-192-4/+15
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* Move db directory out of tree.onefang2019-05-191-0/+5
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* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-19151-2604/+6548
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* Stop it from not stopping.root2019-05-191-2/+3
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* Fix file execute permissions, coz Windows.David Walter Seikel2016-11-076-0/+0
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* More caches directory fixes, including moving console history there.David Walter Seikel2016-11-071-1/+1
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* Sims are 16 km high now, about the maximum before prim jitter starts getting ↵David Walter Seikel2016-11-071-1/+1
| | | | | | too much. Impy had been modified long ago to 16 km.
* Attempt to move everything writable, and the configs, out of the bin directory.David Walter Seikel2016-11-041-2/+2
| | | | Log configs are still in the bin directory.
* Fix version stuffs.David Walter Seikel2016-11-032-3/+3
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* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-03151-4707/+12566
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* Bump build number.David Walter Seikel2013-09-101-1/+1
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* Rejig version number.David Walter Seikel2013-02-242-8/+8
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* Add IG version bits.David Walter Seikel2013-02-232-7/+9
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* Change 0.7.5 flavour to post-fixesJustin Clark-Casey (justincc)2013-02-091-1/+1
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* Bump 0.7.5 flavour to ReleaseJustin Clark-Casey (justincc)2013-02-081-1/+1
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* Assign the SmartThreadPool name in the constructorOren Hurvitz2013-02-081-2/+7
| | | | This is required because some threads are created in the constructor, so assigning the name afterwards would be too late.
* Explicitly stop PollServiceRequestManager() rather than relying on its ↵Justin Clark-Casey (justincc)2013-02-082-5/+15
| | | | | | destructor. Hopes to address occasional shutdown failures from http://opensimulator.org/mantis/view.php?id=6503
* Bump version up to 0.7.5-rc2Justin Clark-Casey (justincc)2013-01-261-1/+1
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* Add utility function to clamp a vector to a maximum magnitude.Robert Adams2013-01-251-0/+12
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* revert accidental change to MemoryWatchdog stat calculation in previous b1b4687Justin Clark-Casey (justincc)2013-01-251-1/+1
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* Add "show script timers" command to show script timers. For debug purposes.Justin Clark-Casey (justincc)2013-01-251-1/+1
| | | | Also, "show sensors" changes to "show script sensors".
* minor: Remove unnecessary commented out code from last commit c28a2f05 and ↵Justin Clark-Casey (justincc)2013-01-251-4/+1
| | | | fix up code comment
* minor: make spacing consistent in console help outputJustin Clark-Casey (justincc)2013-01-251-3/+6
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* Flip version to 0.7.5.RC10.7.5-rc1Justin Clark-Casey (justincc)2013-01-041-1/+1
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* Fix indenting on ConsoleDisplayTable, align indenting on "show animations" ↵Justin Clark-Casey (justincc)2013-01-041-2/+3
| | | | console command
* minor: Allow objects to be added directly to a row on a ConsoleDisplayTable ↵Justin Clark-Casey (justincc)2013-01-041-1/+1
| | | | rather than having to ToString() them first
* Add "show animations" console command for debug purposes.Justin Clark-Casey (justincc)2013-01-041-4/+4
| | | | This shows the current animation sequence and default anims for avatars.
* minor: Assign names to the different SmartThreadPools for debugging purposes.Justin Clark-Casey (justincc)2013-01-011-0/+1
| | | | | A different approach to the patch in http://opensimulator.org/mantis/view.php?id=6462 that doesn't involve further forking of SmartThreadPool
* refactor: call Util.InitThreadPool() if we are initializing an uninitialized ↵Justin Clark-Casey (justincc)2013-01-011-1/+1
| | | | | | pool on first use rather than constructing it ourselves. No functional change.
* Add helper routine Util.InRange()Robert Adams2012-12-221-0/+7
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* Add stack dump function that takes an alternate printer outter. I've found ↵Robert Adams2012-12-161-1/+7
| | | | that log4net can be slowish so, if one is generating A LOT of debug output, alternate printers are better
* Merge branch 'master' of /home/opensim/var/repo/opensimBlueWall2012-12-121-4/+24
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| * Add "debug script log" command to allow setting a numeric debug level on ↵Justin Clark-Casey (justincc)2012-12-121-4/+24
| | | | | | | | | | | | | | individual IScriptInstances for debugging purposes. Current, state changes and event fires can be logged for individual scripts. See command help for more details.
* | Hide some console output when initializing addin repositoryBlueWall2012-12-111-0/+2
|/ | | | We do this in OpenSim.exe to hide output when unmanaged dll are scanned by mono addins. Libomv has hard-coded path to "." for the openjpeg libraries, causing output to the console when they are scanned. We will cover this up for now, then look at getting libomv to look for the libs outside the "." later.
* Format changeBlueWall2012-12-071-1/+1
| | | | Removed some white space in a line, looking to trigger a build
* Merge branch 'master' into connector_pluginBlueWall2012-12-074-22/+517
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| * Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the ↵Justin Clark-Casey (justincc)2012-12-071-0/+508
| | | | | | | | | | | | | | | | | | | | aim of avoiding OpenSimulator problems due to script thread aborts. When an object is removed, its scripts are stopped and then the thread running them is aborted if stop takes too long. However, it appears that aborting a thread at just the wrong moment when it is obtaining a ReaderWriterLockSlim lock can leave this lock in an inconsistent state. One symptom of this is that mono leaps to 100% cpu and a vm thread dump reveals lots of threads waiting for a ReaderWriterLockSlim lock without any thread actually holding it. This is probably the same problem as encountered originally in commit 12cebb12 This commit looks to plaster this problem by putting lock obtaining methods inside finally blocks which should be uninterruptible by thread aborts.
| * Remove very probably unused PrimitiveBaseShape(bool) constructor to reduce ↵Justin Clark-Casey (justincc)2012-12-051-12/+6
| | | | | | | | code complexity