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* Merge commit 'e742cffe15d3e50841908d7babc2e4c4a7630635' into bigmergeMelanie2011-10-111-1/+1
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| * Add Enabled switch in new [Attachments] section in OpenSimDefaults.ini to all...Justin Clark-Casey (justincc)2011-09-301-1/+1
* | Merge commit '39d7945efc8daa6e5cd0f4728b499e7a624526cd' into bigmergeMelanie2011-10-112-35/+62
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| * Added a setting to [Startup] section of config that will allow the simulator ...Kevin Houlihan & Michelle Argus2011-09-242-21/+51
* | Merge commit 'c8304b7f84b1a8d9fb978cae510f684e36419deb' into bigmergeMelanie2011-10-112-0/+3
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| * Fix avatar parameter updating for viewer 3 and maybe 2.Justin Clark-Casey (justincc)2011-09-232-0/+3
* | Merge commit 'd358125cac4e01194dae4b1f0bc9afc87e463f76' into bigmergeMelanie2011-10-111-1/+1
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| * Reinstate option to land an npc when it reaches a target.Justin Clark-Casey (justincc)2011-09-221-1/+1
* | Merge commit '903d5c02cb372af3fef5884d95312110229fbc1e' into bigmergeMelanie2011-10-111-91/+88
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| * Updated some variables to be closer to the coding standards (and easier to un...Kevin Houlihan2011-09-161-91/+88
* | Merge commit '923f2459cfa8106c6de52dc694c700ab07d8109b' into bigmergeMelanie2011-10-111-1/+4
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| * Passwords could be revealed in console by pressing backspace.Kevin Houlihan2011-09-161-1/+4
* | Bring us up to date.Tom2011-09-143-20/+96
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| * In an object return message, send a null-terminated empty string in binary bu...Justin Clark-Casey (justincc)2011-09-131-2/+40
| * lock AvatarAppearance.m_attachments when we use itJustin Clark-Casey (justincc)2011-09-121-33/+58
| * lock attachments when enumerating through them in ScenePresence.CopyTo().Justin Clark-Casey (justincc)2011-09-101-1/+0
| * In SetAttachment, if the existing attachment has no asset id then carry on ra...Justin Clark-Casey (justincc)2011-09-062-3/+34
| * Stop the pointless double setting of every attachment in AvatarAppearance.Justin Clark-Casey (justincc)2011-09-061-4/+10
* | Resolve merge commits, stage 1Tom2011-09-0417-207/+262
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| * Stop NPCs losing attachments when the source avatar takes them off.Justin Clark-Casey (justincc)2011-09-032-3/+14
| * If a FireAndForget thread terminates with an exception, then catch and log ra...Justin Clark-Casey (justincc)2011-08-311-1/+15
| * add Name property to ISceneEntityJustin Clark-Casey (justincc)2011-08-301-0/+1
| * refactor: migrate DropObject handling fully into AttachmentsModule from SceneJustin Clark-Casey (justincc)2011-08-301-1/+1
| * Fix bug where attachments were remaining on the avatar after being dropped.Justin Clark-Casey (justincc)2011-08-301-2/+5
| * Move GetMeshKey from buried inside Meshmerizer to a public method on Primitiv...Robert Adams2011-08-281-0/+61
| * read m_rpcHandlersKeepAlive under appropriate lockJustin Clark-Casey (justincc)2011-08-221-2/+4
| * oops, fix build break from last commitJustin Clark-Casey (justincc)2011-08-221-12/+8
| * improve locking of m_agentHandlers in BaseHttpServerJustin Clark-Casey (justincc)2011-08-221-10/+10
| * improve locking of m_HTTPHandlers in BaseHttpServerJustin Clark-Casey (justincc)2011-08-221-2/+2
| * improve locking of m_streamHandlers in BaseHttpServerJustin Clark-Casey (justincc)2011-08-221-2/+4
| * remove necessity to catch a KeyNotFoundException in BaseHttpServer.RemoveLLSD...Justin Clark-Casey (justincc)2011-08-221-11/+6
| * improve locking of m_llsdHandlers in BaseHttpServerJustin Clark-Casey (justincc)2011-08-221-30/+32
| * minor: remove mono compiler warningJustin Clark-Casey (justincc)2011-08-221-3/+3
| * improve locking of m_rpcHandlers in BaseHttpServerJustin Clark-Casey (justincc)2011-08-221-1/+2
| * Don't try to save changed attachment states when an NPC with attachments is r...Justin Clark-Casey (justincc)2011-08-182-3/+43
| * Add new FireAndForgetMethod.None.Justin Clark-Casey (justincc)2011-08-162-3/+20
| * early code to allow scripts to force npcs not to fly when moving to targetJustin Clark-Casey (justincc)2011-08-101-1/+1
| * Stop trying to deregister caps or close child agents when an NPC is removedJustin Clark-Casey (justincc)2011-08-101-1/+12
| * When an NPC is created, stop telling neighbouring regions to expect a child a...Justin Clark-Casey (justincc)2011-08-091-1/+1
| * Implement first draft functions for saving and loading NPC appearance from st...Justin Clark-Casey (justincc)2011-08-091-1/+1
| * rename TestHelper => TestHelpers for consistencyJustin Clark-Casey (justincc)2011-08-061-4/+4
| * get rid of vestigal move to parametersJustin Clark-Casey (justincc)2011-08-031-1/+1
| * Get rid of AvatarAppearance.Owner to simplify the code.Justin Clark-Casey (justincc)2011-08-025-33/+19
| * Get osNpcCreate appearance working with avatars that are currently in the scene.Justin Clark-Casey (justincc)2011-08-011-1/+5
| * In the packetpool, if we encounter a data block that somehow wasn't retrieved...Justin Clark-Casey (justincc)2011-07-311-6/+11
| * For all Util.FireAndForget invocations, set thread to en_US before continuing...Justin Clark-Casey (justincc)2011-07-291-5/+10
| * Fix LLTextBox to work with the updated libOMVMelanie2011-07-231-1/+1
| * Pass the first name and last name from the agent circuit data to the authoriz...Justin Clark-Casey (justincc)2011-07-231-1/+1
| * Remove manually permissions settings on all current library items so that the...Justin Clark-Casey (justincc)2011-07-231-1/+7
| * Revert "Don't load current/next/everyone/base permissions from the library it...Justin Clark-Casey (justincc)2011-07-231-7/+1