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My fork of OpenSim for IG and MG, called SledjChisl.
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Merge commit 'ddf54b5537f2701deeb615ef8e1eeef20b746ea1' into bigmerge
Melanie
2011-10-25
1
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move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with t...
Justin Clark-Casey (justincc)
2011-10-15
1
-5
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+0
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Merge commit '528cc8136e567b5bac583728fbb0235baaba2f02' into bigmerge
Melanie
2011-10-25
1
-5
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+2
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fetch physical_prim switch from [Startup] config from inside scene, as is don...
Justin Clark-Casey (justincc)
2011-10-15
1
-5
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+2
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Merge commit '3843efe478ed682fd08bf12ea8bd7377c68a36fb' into bigmerge
Melanie
2011-10-25
1
-0
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+6
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Restore [Startup] physical_prim flag which can stop any prims being subject t...
Justin Clark-Casey (justincc)
2011-10-15
1
-0
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+6
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Merge commit 'aa19ccf65c9cd235e0ba941e9832c5240df4412c' into bigmerge
Melanie
2011-10-25
1
-1
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+8
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refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s...
Justin Clark-Casey (justincc)
2011-10-14
1
-1
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+8
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Merge commit '631d5e16ef8c5340b6283b1a9ed9cc95aea3e3a1' into bigmerge
Melanie
2011-10-25
2
-38
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Get rid of some traces of the old pre-ROBUST grid architecture config
Justin Clark-Casey (justincc)
2011-10-12
2
-38
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Adjust CM version tag
Melanie
2011-10-12
1
-1
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+1
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Merge commit 'f8c06c61149b1ab3e3002247280be250b558a79e' into bigmerge
Melanie
2011-10-12
1
-1
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+1
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flip master version up to 0.7.3
Justin Clark-Casey (justincc)
2011-10-07
1
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+1
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-10-03
1
-2
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+1
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Merge commit '37ae6451f9ddb2e07402a5e79a9ab58668781104' into bigmerge
Melanie
2011-10-11
1
-3
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+0
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Remove vestigal RegionStatus.SlaveScene.
Justin Clark-Casey (justincc)
2011-10-03
1
-3
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+0
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Merge commit 'e77c919290e166f19e77f3ef040418dd39f2f5bd' into bigmerge
Melanie
2011-10-11
1
-2
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+1
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Remove usage of Linden packet types from inside Attachments Module and interface
Dan Lake
2011-10-03
1
-2
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+1
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Merge commit 'e742cffe15d3e50841908d7babc2e4c4a7630635' into bigmerge
Melanie
2011-10-11
1
-1
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+1
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Add Enabled switch in new [Attachments] section in OpenSimDefaults.ini to all...
Justin Clark-Casey (justincc)
2011-09-30
1
-1
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+1
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Merge commit '39d7945efc8daa6e5cd0f4728b499e7a624526cd' into bigmerge
Melanie
2011-10-11
2
-35
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+62
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Added a setting to [Startup] section of config that will allow the simulator ...
Kevin Houlihan & Michelle Argus
2011-09-24
2
-21
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+51
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Merge commit 'c8304b7f84b1a8d9fb978cae510f684e36419deb' into bigmerge
Melanie
2011-10-11
2
-0
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+3
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Fix avatar parameter updating for viewer 3 and maybe 2.
Justin Clark-Casey (justincc)
2011-09-23
2
-0
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+3
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Merge commit 'd358125cac4e01194dae4b1f0bc9afc87e463f76' into bigmerge
Melanie
2011-10-11
1
-1
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+1
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Reinstate option to land an npc when it reaches a target.
Justin Clark-Casey (justincc)
2011-09-22
1
-1
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+1
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Merge commit '903d5c02cb372af3fef5884d95312110229fbc1e' into bigmerge
Melanie
2011-10-11
1
-91
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+88
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Updated some variables to be closer to the coding standards (and easier to un...
Kevin Houlihan
2011-09-16
1
-91
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+88
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Merge commit '923f2459cfa8106c6de52dc694c700ab07d8109b' into bigmerge
Melanie
2011-10-11
1
-1
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+4
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Passwords could be revealed in console by pressing backspace.
Kevin Houlihan
2011-09-16
1
-1
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+4
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Bring us up to date.
Tom
2011-09-14
3
-20
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+96
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In an object return message, send a null-terminated empty string in binary bu...
Justin Clark-Casey (justincc)
2011-09-13
1
-2
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+40
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lock AvatarAppearance.m_attachments when we use it
Justin Clark-Casey (justincc)
2011-09-12
1
-33
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+58
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lock attachments when enumerating through them in ScenePresence.CopyTo().
Justin Clark-Casey (justincc)
2011-09-10
1
-1
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+0
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In SetAttachment, if the existing attachment has no asset id then carry on ra...
Justin Clark-Casey (justincc)
2011-09-06
2
-3
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+34
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Stop the pointless double setting of every attachment in AvatarAppearance.
Justin Clark-Casey (justincc)
2011-09-06
1
-4
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+10
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Resolve merge commits, stage 1
Tom
2011-09-04
17
-207
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+262
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Stop NPCs losing attachments when the source avatar takes them off.
Justin Clark-Casey (justincc)
2011-09-03
2
-3
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+14
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If a FireAndForget thread terminates with an exception, then catch and log ra...
Justin Clark-Casey (justincc)
2011-08-31
1
-1
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+15
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add Name property to ISceneEntity
Justin Clark-Casey (justincc)
2011-08-30
1
-0
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+1
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refactor: migrate DropObject handling fully into AttachmentsModule from Scene
Justin Clark-Casey (justincc)
2011-08-30
1
-1
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+1
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Fix bug where attachments were remaining on the avatar after being dropped.
Justin Clark-Casey (justincc)
2011-08-30
1
-2
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+5
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Move GetMeshKey from buried inside Meshmerizer to a public method on Primitiv...
Robert Adams
2011-08-28
1
-0
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+61
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read m_rpcHandlersKeepAlive under appropriate lock
Justin Clark-Casey (justincc)
2011-08-22
1
-2
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+4
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oops, fix build break from last commit
Justin Clark-Casey (justincc)
2011-08-22
1
-12
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+8
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improve locking of m_agentHandlers in BaseHttpServer
Justin Clark-Casey (justincc)
2011-08-22
1
-10
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+10
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improve locking of m_HTTPHandlers in BaseHttpServer
Justin Clark-Casey (justincc)
2011-08-22
1
-2
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+2
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improve locking of m_streamHandlers in BaseHttpServer
Justin Clark-Casey (justincc)
2011-08-22
1
-2
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+4
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remove necessity to catch a KeyNotFoundException in BaseHttpServer.RemoveLLSD...
Justin Clark-Casey (justincc)
2011-08-22
1
-11
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+6
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improve locking of m_llsdHandlers in BaseHttpServer
Justin Clark-Casey (justincc)
2011-08-22
1
-30
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+32
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