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path: root/OpenSim/Framework/Util.cs (follow)
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* Merged 3Di code that provides scene and avatar serialization, and plugin supp...Johan Berntsson2008-03-041-0/+58
* * Applying Ahzz's profile patch. Thanks Ahzz! Teravus Ovares2008-03-031-3/+19
* * Applying mantis 339 patches round 2 -- Thanks daediusAdam Frisby2008-02-081-2/+36
* * Added ReadEtcIssue to Util Teravus Ovares2008-01-231-0/+22
* * Mother of all commits:Adam Frisby2008-01-151-1/+1
* Whitespace cleanup.Jeff Ames2008-01-101-21/+21
* Make it possible for new inventory 'libraries' to be added without changing t...Justin Clarke Casey2007-12-311-1/+6
* Allow OpenSim operators to specify their own asset sets without needing to ch...Justin Clarke Casey2007-12-291-0/+5
* * Patch from Melanie provides Util.CleanString and uses it on the prim name a...Teravus Ovares2007-12-281-5/+28
* * Added ability to create new prim on existing prim (rezzing prim from invent...Teravus Ovares2007-12-281-0/+12
* * Optimized usingslbsa712007-12-271-8/+9
* Fix up other sqlite db interactions to use non-hyphenated uuidJustin Clarke Casey2007-12-201-1/+1
* Establish Util.ToRawUuidString to get LLUUIDs in unhyphenated formJustin Clarke Casey2007-12-201-0/+10
* Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. W...Jeff Ames2007-12-201-1/+1
* Misc. cleanup:Jeff Ames2007-12-191-0/+10
* saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames2007-12-101-2/+2
* Updates to LibSL revision 1498. Thanks Johan!Adam Johnson2007-12-071-0/+6
* * Moved OpenSim/Framework/General to OpenSim/Framework for great justice.lbsa712007-10-311-0/+371