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path: root/OpenSim/Framework/ThrottleOutPacketType.cs (follow)
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* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-191-0/+2
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* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-031-4/+0
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* * Change the OnQueueEmpty signature to send the flags of the queues that are ↵John Hurliman2009-10-211-0/+12
| | | | | | | empty instead of firing once per empty queue * Change the OnQueueEmpty firing to use a minimum time until next fire instead of a sleep * Set OutgoingPacket.TickCount = 0 earlier to avoid extra resends when things are running slowly (inside a profiler, for example)
* * Clean up the SetThrottle() code and add a maxBurstRate parameter to allow ↵John Hurliman2009-10-141-5/+6
| | | | more tweaking in the future
* * Split Task category into Task and StateJohn Hurliman2009-10-131-4/+14
| | | | * Crude prioritization hack
* Beginning work on the new LLUDP implementationJohn Hurliman2009-10-051-7/+1
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* Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.Jeff Ames2008-11-081-0/+27
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* * Minor cleanupAdam Frisby2008-11-011-0/+3
| | | | | * Added additional error message when a Object/SOG DB save fails so we can trace why.
* Change LowpriorityTask to be ThrottleType.Task | ThrottleType.LowPriority to ↵Melanie Thielker2008-08-181-1/+4
| | | | make the flag nature of this value more clear.
* Refactor the packet scheduling out of ClientView. Add intelligentMelanie Thielker2008-07-221-2/+3
| | | | | | | | | | resending, timeouts, packet discarding. Add notification event for packet discarding. Add priority scheduling for packet queues. Add outgoing duplicate detection facility. Correct packet sequencing. Make provisions for automatic server side throttle adjustments (comes in next installment)
* Update svn properties.Jeff Ames2008-07-111-14/+14
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* * Split out various classes from IClientAPI into their own files, in ↵lbsa712008-07-081-0/+15
accordance with code standards