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authorDavid Walter Seikel2016-11-03 21:44:39 +1000
committerDavid Walter Seikel2016-11-03 21:44:39 +1000
commit134f86e8d5c414409631b25b8c6f0ee45fbd8631 (patch)
tree216b89d3fb89acfb81be1e440c25c41ab09fa96d /OpenSim/Framework/ThrottleOutPacketType.cs
parentMore changing to production grid. Double oops. (diff)
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Initial update to OpenSim 0.8.2.1 source code.
Diffstat (limited to 'OpenSim/Framework/ThrottleOutPacketType.cs')
-rw-r--r--OpenSim/Framework/ThrottleOutPacketType.cs4
1 files changed, 0 insertions, 4 deletions
diff --git a/OpenSim/Framework/ThrottleOutPacketType.cs b/OpenSim/Framework/ThrottleOutPacketType.cs
index d56231a..ca4b126 100644
--- a/OpenSim/Framework/ThrottleOutPacketType.cs
+++ b/OpenSim/Framework/ThrottleOutPacketType.cs
@@ -47,9 +47,6 @@ namespace OpenSim.Framework
47 Texture = 5, 47 Texture = 5,
48 /// <summary>Non-texture assets</summary> 48 /// <summary>Non-texture assets</summary>
49 Asset = 6, 49 Asset = 6,
50 /// <summary>Avatar and primitive data</summary>
51 /// <remarks>This is a sub-category of Task</remarks>
52 State = 7,
53 } 50 }
54 51
55 [Flags] 52 [Flags]
@@ -61,6 +58,5 @@ namespace OpenSim.Framework
61 Task = 1 << 3, 58 Task = 1 << 3,
62 Texture = 1 << 4, 59 Texture = 1 << 4,
63 Asset = 1 << 5, 60 Asset = 1 << 5,
64 State = 1 << 6,
65 } 61 }
66} 62}