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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim
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Framework
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Serialization
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TarArchiveWriter.cs
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*
Dump OpenSim 0.9.0.1 into it's own branch.
onefang
2019-05-19
1
-6
/
+6
*
Rather than instantiating a UTF8 encoding everywhere when we want to supress ...
Justin Clark-Casey (justincc)
2012-07-13
1
-3
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+1
*
Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than c...
Justin Clark-Casey (justincc)
2012-07-11
1
-12
/
+11
*
add prim item and test asset save in save oar unit test
Justin Clark-Casey (justincc)
2010-05-21
1
-1
/
+6
*
When saving an oar/iar, don't attempt to write out the data byte array if it'...
Justin Clark-Casey (justincc)
2010-03-31
1
-1
/
+3
*
- cleaning up LandData/ILandObject capitalization issues
dr scofield (aka dirk husemann)
2009-10-02
1
-1
/
+2
*
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2009-06-01
1
-1
/
+1
*
* When saving an oar, save assets when immediately received rather than stori...
Justin Clarke Casey
2009-05-14
1
-16
/
+23
*
Rename OpenSim.Framework.Archive to OpenSim.Framework.Serialization
Mike Mazur
2009-03-16
1
-0
/
+217