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path: root/OpenSim/Framework/PermissionsUtil.cs (follow)
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* having the file open then let PermissionsToString know about ExportUbitUmarov2017-04-301-0/+2
* save some nanoseconds if unfolding will not change anything ( export default ...UbitUmarov2017-04-301-2/+2
* remove a redundant operationUbitUmarov2017-04-301-2/+0
* update folded permitions if taking from world, or after unfoldUbitUmarov2017-04-291-6/+22
* recover PermissionsUtil.ApplyFoldedPermissions (well my version). its use ea...UbitUmarov2017-04-291-0/+32
* Fix errors introduced by incomplete understanding of what folded perms areMelanie Thielker2017-01-061-19/+0
* dont assume that all zero folded perms are to ignore ( coerence with oldUbitUmarov2014-08-051-2/+2
* Refactored: use a single function to apply an object's folded permissions to ...Oren Hurvitz2014-01-101-0/+19
* Refactored setting permissions when rezzing items: use the same function when...Oren Hurvitz2014-01-101-0/+68