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path: root/OpenSim/Framework/General/Interfaces/IClientAPI.cs (follow)
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* More work on SceneObject/Primitive and building (Linking is a work in ↵MW2007-07-011-2/+2
| | | | progress as is all). Committing now as I've finished for the night and will be continued tomorrow.
* Can change the name and description of a prim.MW2007-07-011-0/+3
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* Started change to having SceneObject and then that having child Primitives ↵MW2007-07-011-0/+2
| | | | which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
* MAJOR IP RESTRUCTURINGlbsa712007-07-011-3/+4
| | | | | | * moving towards IPEndPoints all over the place * trying to make the internal/external division
* *Added UUIDNameRequest packet support (untested, but should work -- at least ↵mingchen2007-06-281-0/+4
| | | | | | | in sandbox mode) *Various small renamings
* Some work on restructuring the namespaces / project names. Note this doesn't ↵MW2007-06-271-0/+160
compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.