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2007-10-31* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.lbsa711-447/+0
2007-10-31set svn:eol-styleJeff Ames1-446/+446
2007-10-30temporary fix for sitting collisions in ODEJeff Ames1-1/+1
2007-10-30* Optimized usingslbsa711-61/+118
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW1-390/+390
2007-10-29Started the process of cleaning up AssetCache and moving most of the code int...MW1-0/+28
2007-10-28Added preliminary support for sitting on primsJeff Ames1-1/+5
2007-10-19* Major structural change: Begun converting Events to use (caller, args) synt...Adam Frisby1-1/+101
2007-10-05== The "right name and place" commit ==lbsa711-1/+0
2007-09-18* Moved SendLogoutPacket back to IClientAPI.lbsa711-0/+1
2007-09-18* Yet some more connectivity restructuringlbsa711-0/+9
2007-09-18* Handlerized ViewerEffectlbsa711-1/+3
2007-09-18* Replaced usage of ClientView with IClientAPIlbsa711-0/+2
2007-09-14* Wired up chat so that channel goes into OnChatFromViewer. However:lbsa711-1/+1
2007-09-13Added CLI "debug packet 0..255" to enable the in/out packet dumps with variou...Dalien Talbot1-0/+1
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-09-09Little green men (aka dots on minimap). Thanks to bushing for Dalien Talbot1-0/+1
2007-09-08Partial fix for the "avatars permanently facing east" - now the rotationDalien Talbot1-1/+1
2007-08-29Various small changes (some likely to be removed again soon)MW1-1/+1
2007-08-26Another attempt to fix the image sending bug (next week, I intend to rewrite ...MW1-1/+1
2007-08-22Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri...MW1-0/+2
2007-08-22Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca...MW1-0/+2
2007-08-22Start of Task Inventory (ie prim's inventory). For now, you can only move scr...MW1-0/+2
2007-08-21Added OnRezScript event to Scene.EventManager.Which the script engine should ...MW1-0/+2
2007-08-21Can now turn on/off server side permission checking (on prim editing etc) fro...MW1-0/+2
2007-08-20Instant Messages between users in the same region should actually now work.MW1-2/+2
2007-08-19small clean up.MW1-0/+3
2007-08-19Sqlite datastore should now save the textures and extraparams data (used by s...MW1-0/+8
2007-08-16Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...MW1-1/+2
2007-08-15The 'Party Party Groupie Groupie Life is a game' commit:lbsa711-0/+1
2007-08-15More work on inventory, can now create other inventory types, like Clothes an...MW1-0/+5
2007-08-10Few small fixesMW1-3/+3
2007-08-09Making sure my local working copy is in sync with svn before I start the job ...MW1-2/+2
2007-08-06* Now we have boxes. Yay!lbsa711-2/+1
2007-08-01Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 /Pa...MW1-0/+1
2007-07-30added OnDisconnectUser event to required classesSean Dague1-0/+2
2007-07-29Deleting objects should now work. But beware they aren't send to your trash f...MW1-1/+1
2007-07-28You should now see the correct Avatar for other users, including their clothe...MW1-0/+1
2007-07-27A few changes so that the number of warnings is less but without deleting eve...MW1-1/+0
2007-07-26More work on inventory and opensim library.MW1-0/+5
2007-07-24* Users doing terraforming should see updates instantly now.Adam Frisby1-1/+1
2007-07-22* Some work in progress code: Inventory cache, start of inventory server/serv...MW1-2/+5
2007-07-19Some work on Inventory (not yet finished or enabled)MW1-2/+11
2007-07-19Added some Alert methods to Scene , and a console command handler. So from th...MW1-1/+2
2007-07-18A script/custom application should be able to add a particle system to a prim...MW1-2/+2
2007-07-18Sculpted Prims should now work. MW1-0/+2
2007-07-18More testing some ideas, to find best method for SceneObject Primitive classes. MW1-2/+0
2007-07-16*Renamed everything Parcels and ParcelData to Land and LandDatamingchen1-1/+1
2007-07-16changed to native line ending encodingSean Dague1-195/+195
2007-07-16*Fixed bug that incorrectly tabulated 'others' prims on a parcelmingchen1-2/+4