Commit message (Collapse) | Author | Age | Files | Lines | |
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* | fixed duplicate login in standalone mode (mostly untested in grid mode) | Jeff Ames | 2007-11-29 | 1 | -3/+3 |
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* | * Added AvatarPicker in Standalone mode. Works for finding avatar to ban, ↵ | Teravus Ovares | 2007-11-13 | 2 | -1/+63 |
| | | | | | | | manually trying to add a friend (with the add button) or useful to those who are curious which usernames have visited your standalone sim. Important for future development :D. * Grid mode always returns 0 results until the Grid Communications portion is done. | ||||
* | * Optimized usings | lbsa71 | 2007-10-30 | 7 | -384/+458 |
| | | | | | | * Shortened type references * Removed redundant 'this' qualifier | ||||
* | as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵ | MW | 2007-10-29 | 4 | -7/+7 |
| | | | | | | | Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway. | ||||
* | * Removed plenty more untagged console messages. Everything now has shiny ↵ | Adam Frisby | 2007-10-22 | 1 | -1/+1 |
| | | | | groups. :) | ||||
* | * Some asset loading refactoring | lbsa71 | 2007-10-17 | 1 | -9/+12 |
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* | Renamed SimProfileData to RegionProfileData | Tleiades Hax | 2007-10-17 | 2 | -10/+10 |
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* | * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru | lbsa71 | 2007-10-15 | 1 | -0/+29 |
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* | Asset server implementation. Again one of these "plumbing" releases, where ↵ | Tleiades Hax | 2007-10-13 | 1 | -1/+22 |
| | | | | | | | no real functionality has been introduced, but ground work has been made, enabling the asset server, and preparing the sim server to query the asset server. Introduced an "IPlugin" interface, which plugins can inherit from. | ||||
* | Applied patch 485, inventory patch from tleiades (thanks again). | MW | 2007-10-08 | 2 | -4/+27 |
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* | Applied Patch 473, Inventory Patch from Tleiades (many thanks). | MW | 2007-10-06 | 1 | -14/+74 |
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* | * So, ok, maybe renaming serialized fields on a friday wasn't the smartest ↵ | lbsa71 | 2007-10-05 | 1 | -51/+51 |
| | | | | of things. Reverting 2056. | ||||
* | * UserProfileData meets code conventions | lbsa71 | 2007-10-05 | 1 | -51/+51 |
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* | == The "right name and place" commit == | lbsa71 | 2007-10-05 | 1 | -0/+1 |
| | | | | | | | | | * Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure | ||||
* | * Moved setup of LocalInventoryService and LocalUserServices to the app layer | lbsa71 | 2007-10-02 | 1 | -7/+1 |
| | | | | | | | * Killed off 'parent' relation from LocalUserServices to CommunicationsLocal * Deleted obsolete project InventoryServiceBase * Deleted superfluous createCol function | ||||
* | revert working getInventoryFolder function because this seems | Sean Dague | 2007-10-01 | 1 | -6/+13 |
| | | | | | | to break multi region environments. | ||||
* | negative code checkin. All these functions are in the base | Sean Dague | 2007-09-28 | 1 | -162/+1 |
| | | | | | | class which we get for free now. | ||||
* | implement getInventoryItem and getInventoryFolder (not | Sean Dague | 2007-09-28 | 1 | -5/+15 |
| | | | | | | sure why these weren't implemented previously) | ||||
* | Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵ | lbsa71 | 2007-09-27 | 1 | -37/+34 |
| | | | | Tleiades patch 444 and 445. | ||||
* | oops, I broke the build. Fixed now | Sean Dague | 2007-09-27 | 1 | -3/+3 |
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* | implement something in sqlite inventory that wasn't before | Sean Dague | 2007-09-27 | 1 | -3/+7 |
| | | | | | | not sure how we missed this function | ||||
* | * Tleiades grid mode inventory (#444) - thanx Tleiades! | lbsa71 | 2007-09-27 | 1 | -31/+30 |
| | | | | | | | * updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423) | ||||
* | * Renamed methods on IUserData | lbsa71 | 2007-09-24 | 1 | -17/+17 |
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* | * A feeble attempt at adding Grid db support to SQLite, just adding some ↵ | lbsa71 | 2007-09-19 | 2 | -3/+69 |
| | | | | code based on User db. Nothing hot-wired though. | ||||
* | put some locking around user access, which should help with | Sean Dague | 2007-09-15 | 1 | -45/+53 |
| | | | | | | the exception dalien found during crash-a-thon | ||||
* | move the locks closer to the data, sqlite for assets now works like a champ | Sean Dague | 2007-09-11 | 1 | -31/+34 |
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* | add DeleteAsset | Sean Dague | 2007-09-11 | 1 | -10/+14 |
| | | | | | | | this also moves commit points around a bit for debuging, though this will change back now the MW has worked out synchronization | ||||
* | added some debugging for tracing where asset code isn't working with sqlite | Sean Dague | 2007-09-10 | 2 | -1/+24 |
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* | mass update of urls in source code to new website | Sean Dague | 2007-09-10 | 5 | -5/+5 |
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* | hooked up sdague new sqlite asset database provider to the old asset system. ↵ | MW | 2007-09-10 | 1 | -3/+19 |
| | | | | | | | | So we can still use sqlite for assets while we wait for the rest of the new asset system to be wrote. Needs more testing, so if it causes problems will have to swap back to db4o. | ||||
* | added SQLiteAssetData class first pass. This should work, | Sean Dague | 2007-09-07 | 1 | -0/+237 |
| | | | | | | | but it will current store local and temporary assets as well. Will fix that later. | ||||
* | factor out common methods to SQLiteBase | Sean Dague | 2007-09-07 | 2 | -169/+231 |
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* | remove debugging statement | Sean Dague | 2007-08-30 | 1 | -1/+1 |
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* | some changes which get us closer to Sqlite storage for users | Sean Dague | 2007-08-28 | 1 | -3/+6 |
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* | Ensure that UserProfileData doesn't pass down null values. | Sean Dague | 2007-08-28 | 1 | -18/+25 |
| | | | | | | These cause some issues with the ADO.NET mapping | ||||
* | sqlite is storing now, uint64 makes things "interesting". | Sean Dague | 2007-08-28 | 1 | -7/+8 |
| | | | | | | however lookup isn't working | ||||
* | added some more types that will be needed | Sean Dague | 2007-08-28 | 1 | -2/+14 |
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* | sqlite user datastore "should" be functionally complete | Sean Dague | 2007-08-28 | 1 | -115/+74 |
| | | | | | | | with this checkin, though it's not tested. Will do that tommorrow. | ||||
* | first pass implementation of sqlite storage for user data. This | Sean Dague | 2007-08-27 | 1 | -0/+705 |
| | | | | | | | isn't functional enough to use yet, but does compile. Should be ready for testing in another day or so. | ||||
* | it helps to actually call TestTables to get the new tables created | Sean Dague | 2007-08-24 | 1 | -0/+2 |
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* | updated SQLite Inventory to newer model data definition, | Sean Dague | 2007-08-24 | 1 | -485/+644 |
| | | | | | | and add automatic generating of the inventory table | ||||
* | Taking Prims (SceneObjectGroups) in and out of inventory should now work and ↵ | MW | 2007-08-16 | 1 | -0/+17 |
| | | | | if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on). | ||||
* | Start of inventory items, when you upload a texture the data will now be ↵ | MW | 2007-08-14 | 1 | -4/+71 |
| | | | | | | | stored in the inventory database and you will still have that texture in inventory on later logins (Again only in standalone mode with authentication.) Also there might be some problems if you upload textures in other regions to the start one (due to us not updating the CAPS url properly). | ||||
* | Start of Inventory service, currently only (partially) functional in ↵ | MW | 2007-08-14 | 1 | -0/+401 |
| | | | | | | | | standalone mode and using sqlite). In standalone mode, if you have account authenticate turned on (setting in opensim.ini) then when you create a new account, a set of inventory is created for that account and stored in database (currently only a set of empty folders). Then during login the database is search for that set and sent to the client in the login response. More functions will be added soon, like creating new folders (and a bit later items) from the client inventory window. | ||||
* | changed to native line ending encoding | Sean Dague | 2007-07-16 | 3 | -436/+436 |
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* | * By popular demand, all generated build files are now deleted. Somebody ↵ | lbsa71 | 2007-07-08 | 2 | -152/+0 |
| | | | | should make sure the wiki is updated. | ||||
* | (no commit message) | lbsa71 | 2007-07-08 | 2 | -7/+5 |
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* | * Updating prebuild | Adam Frisby | 2007-07-08 | 2 | -3/+3 |
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* | *Removed SimProfile.cs as it is no longer needed (in favor of SimProfileData) | mingchen | 2007-07-05 | 2 | -3/+3 |
| | | | | | | *Added simulator_data_request XMLRPC method to request data from the grid server about a sim instead of faking its login *Login is progressing, now just getting an XML error (http://pastebin.com/942515) -- if you can fix this, throw MingChen in IRC a Private Message | ||||
* | * Optimized usings (the 'LL ate my scripts' commit) | lbsa71 | 2007-07-03 | 3 | -17/+14 |
| | | | | | * added some licensing info |