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path: root/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs (follow)
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* whole lot more movingSean Dague2008-04-021-1741/+0
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* *Moved LandManagement into its own region module (spiffy!)mingchen2008-03-221-4/+3
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* Formatting cleanup.Jeff Ames2008-03-181-26/+25
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* Attempted fix for http://opensimulator.org/mantis/view.php?id=551Sean Dague2008-03-111-3/+0
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* this fixes up the exponentially growing startup times causedSean Dague2008-03-111-9/+8
| | | | | | | by not deleting the landaccesslist. If this triggers an sqlite error on .NET, we'll need to track that down seperatly.
* * Added a hack-ish routine to add the State column to the primshapes table ↵Teravus Ovares2008-03-091-1/+11
| | | | | | | | if it wasn't already there. * Started OpenSim on SQLite to a mass of red 'unable to load prim' messages. * If you are getting this message, after this update, when you start OpenSimulator, you'll get it one more time and then it'll work again.
* Thank you kindly Grumly57 for a patch to solve:Charles Krinke2008-03-081-0/+3
| | | | | Grass type is not persisted. Try to rez some grass several time to have different random grass types around, then immediately move a couple of them. Or restart the sim and logon again. You'll see all grass types reverted to a dull default one :-)
* * Temporarily commented out the parcel banlist clearing query that was being ↵Teravus Ovares2008-03-021-7/+8
| | | | | | | called in an ad-hoc fashion and causing an access violation error. This means that in SQLite when subdividing parcels you'll have to go to the parcel and clear out the banlist with the client instead of having it done for you immediately when you split the parcel. * A database guy really needs to look at the land stuff. :D
* Minor cleanup.Jeff Ames2008-02-201-1/+1
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* Remove "Loading inventory" messages from item inventory loadsJustin Clarke Casey2008-02-191-2/+2
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* From: dirk husemann <hud@zurich.ibm.com>Sean Dague2008-02-111-2/+3
| | | | | | | | | | these two patches fixe the terrain load exception that occurs when restarting OpenSim on PPC32 by making terrain loading endian clean. it does NOT fix the client crash exception. need to hunt that one down.
* Clean up logging calls using String.Format explicitlyJeff Ames2008-02-101-9/+8
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* Converted logging to use log4net.Jeff Ames2008-02-051-38/+40
| | | | | | Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
* * Added Full support for llSetTextureAnim. To ckrinke: Let the fountains ↵Teravus Ovares2008-02-021-3/+3
| | | | | | | | of Wright Plaza flow! * Fixed another bug in LibSL. This is the same version, as before just with a bug fix.
* * Scripts edited within a prim will now be persisted correctlyJustin Clarke Casey2008-01-211-61/+32
| | | | | | | * On restart the latest save will be restored rather than the very first dragged in scripts * Also add previously missed out database commits to separate prim inventory commit path (sigh)
* Method renameJustin Clarke Casey2008-01-211-1/+1
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* Properly lock new separate database accessesJustin Clarke Casey2008-01-211-52/+55
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* * Make object persistence more granular by separating prim and prim ↵Justin Clarke Casey2008-01-211-13/+6
| | | | inventory persistence
* * Stopped Physical Object saving on SQLite got commented out in my last ↵Teravus Ovares2008-01-211-3/+3
| | | | commit.. un commenting it out now.
* * Added hooks for logout to all IUserService and all that implement it.Teravus Ovares2008-01-201-3/+3
| | | | | | | * Added a Logout message with a name on the console * Added a *fixme* message to figure out why the current agent session is null * After updating you may notice that there's a login <user> and also a logout<user>
* * More prim inventory synchronizationJustin Clarke Casey2008-01-161-11/+14
| | | | | | * Remove some mysql verbosity
* * Store task inventory when an object is taken into agent inventoryJustin Clarke Casey2008-01-161-41/+43
| | | | | | | | * This means that you can take an object from a region and rez it somewhere else, with its inventory intact. * As for earlier, at this stage only scripts can be placed in inventory * This isn't an efficient implementation, a better one will probably need to come along soonish
* * Mother of all commits:Adam Frisby2008-01-151-2/+2
| | | | | | | * Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
* move db open to initialization, which is where it should have beenSean Dague2008-01-141-40/+22
| | | | | | all allong
* * Do database implementation for prim inventory items in mysqlJustin Clarke Casey2008-01-111-17/+34
| | | | | | | | * Properly clean up items when a region object is deleted * Update persisted prim when an inventory script is changed * No user functionality yet
* Switch prim items type representation to use int rather than strings.Justin Clarke Casey2008-01-111-4/+4
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* moving Region store for SQLite into the OpenSim.Framework.Data.SQLiteSean Dague2008-01-091-0/+1760
namespace to mirror what is done with MySQL. This will require a configuration change for people using SQLite for prims which is given as an example in OpenSim.ini.example