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authorJustin Clarke Casey2008-01-16 18:35:34 +0000
committerJustin Clarke Casey2008-01-16 18:35:34 +0000
commit57519b6dba97d7e7a2de71af9d58c93b4750bde8 (patch)
tree9597647ee1e70e50215b90bb116fede1ca7f8e27 /OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs
parentFirst part of changing prim's permission flags to use the correct enum (libsl... (diff)
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* Store task inventory when an object is taken into agent inventory
* This means that you can take an object from a region and rez it somewhere else, with its inventory intact. * As for earlier, at this stage only scripts can be placed in inventory * This isn't an efficient implementation, a better one will probably need to come along soonish
Diffstat (limited to 'OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs')
-rw-r--r--OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs84
1 files changed, 43 insertions, 41 deletions
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs b/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs
index 1fd5c47..94c05e1 100644
--- a/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs
+++ b/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs
@@ -205,6 +205,8 @@ namespace OpenSim.Framework.Data.SQLite
205 205
206 public void RemoveObject(LLUUID obj, LLUUID regionUUID) 206 public void RemoveObject(LLUUID obj, LLUUID regionUUID)
207 { 207 {
208 MainLog.Instance.Verbose("DATASTORE", "Removing obj: {0} from region: {1}", obj.UUID, regionUUID);
209
208 DataTable prims = ds.Tables["prims"]; 210 DataTable prims = ds.Tables["prims"];
209 DataTable shapes = ds.Tables["primshapes"]; 211 DataTable shapes = ds.Tables["primshapes"];
210 DataTable items = ds.Tables["primitems"]; 212 DataTable items = ds.Tables["primitems"];
@@ -229,9 +231,9 @@ namespace OpenSim.Framework.Data.SQLite
229 String sql = String.Format("primID = '{0}'", uuid); 231 String sql = String.Format("primID = '{0}'", uuid);
230 DataRow[] itemRows = items.Select(sql); 232 DataRow[] itemRows = items.Select(sql);
231 233
232 foreach (DataRow itemsRow in itemRows) 234 foreach (DataRow itemRow in itemRows)
233 { 235 {
234 itemsRow.Delete(); 236 itemRow.Delete();
235 } 237 }
236 } 238 }
237 239
@@ -351,7 +353,7 @@ namespace OpenSim.Framework.Data.SQLite
351 TaskInventoryItem item = buildItem(row); 353 TaskInventoryItem item = buildItem(row);
352 inventory.Add(item); 354 inventory.Add(item);
353 355
354 MainLog.Instance.Verbose("DATASTORE", "Restored item {0}, {1}", item.name, item.item_id); 356 MainLog.Instance.Verbose("DATASTORE", "Restored item {0}, {1}", item.Name, item.ItemID);
355 } 357 }
356 358
357 prim.AddInventoryItems(inventory); 359 prim.AddInventoryItems(inventory);
@@ -360,7 +362,7 @@ namespace OpenSim.Framework.Data.SQLite
360 // every item). This data should really be stored in the prim table itself. 362 // every item). This data should really be stored in the prim table itself.
361 if (dbItemRows.Length > 0) 363 if (dbItemRows.Length > 0)
362 { 364 {
363 prim.FolderID = inventory[0].parent_id; 365 prim.FolderID = inventory[0].ParentID;
364 } 366 }
365 } 367 }
366 368
@@ -889,27 +891,27 @@ namespace OpenSim.Framework.Data.SQLite
889 { 891 {
890 TaskInventoryItem taskItem = new TaskInventoryItem(); 892 TaskInventoryItem taskItem = new TaskInventoryItem();
891 893
892 taskItem.item_id = new LLUUID((String)row["itemID"]); 894 taskItem.ItemID = new LLUUID((String)row["itemID"]);
893 taskItem.ParentPartID = new LLUUID((String)row["primID"]); 895 taskItem.ParentPartID = new LLUUID((String)row["primID"]);
894 taskItem.asset_id = new LLUUID((String)row["assetID"]); 896 taskItem.AssetID = new LLUUID((String)row["assetID"]);
895 taskItem.parent_id = new LLUUID((String)row["parentFolderID"]); 897 taskItem.ParentID = new LLUUID((String)row["parentFolderID"]);
896 898
897 taskItem.inv_type = Convert.ToInt32(row["invType"]); 899 taskItem.InvType = Convert.ToInt32(row["invType"]);
898 taskItem.type = Convert.ToInt32(row["assetType"]); 900 taskItem.Type = Convert.ToInt32(row["assetType"]);
899 901
900 taskItem.name = (String)row["name"]; 902 taskItem.Name = (String)row["name"];
901 taskItem.desc = (String)row["description"]; 903 taskItem.Description = (String)row["description"];
902 taskItem.creation_date = Convert.ToUInt32(row["creationDate"]); 904 taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]);
903 taskItem.creator_id = new LLUUID((String)row["creatorID"]); 905 taskItem.CreatorID = new LLUUID((String)row["creatorID"]);
904 taskItem.owner_id = new LLUUID((String)row["ownerID"]); 906 taskItem.OwnerID = new LLUUID((String)row["ownerID"]);
905 taskItem.last_owner_id = new LLUUID((String)row["lastOwnerID"]); 907 taskItem.LastOwnerID = new LLUUID((String)row["lastOwnerID"]);
906 taskItem.group_id = new LLUUID((String)row["groupID"]); 908 taskItem.GroupID = new LLUUID((String)row["groupID"]);
907 909
908 taskItem.next_owner_mask = Convert.ToUInt32(row["nextPermissions"]); 910 taskItem.NextOwnerMask = Convert.ToUInt32(row["nextPermissions"]);
909 taskItem.owner_mask = Convert.ToUInt32(row["currentPermissions"]); 911 taskItem.OwnerMask = Convert.ToUInt32(row["currentPermissions"]);
910 taskItem.base_mask = Convert.ToUInt32(row["basePermissions"]); 912 taskItem.BaseMask = Convert.ToUInt32(row["basePermissions"]);
911 taskItem.everyone_mask = Convert.ToUInt32(row["everyonePermissions"]); 913 taskItem.EveryoneMask = Convert.ToUInt32(row["everyonePermissions"]);
912 taskItem.group_mask = Convert.ToUInt32(row["groupPermissions"]); 914 taskItem.GroupMask = Convert.ToUInt32(row["groupPermissions"]);
913 915
914 return taskItem; 916 return taskItem;
915 } 917 }
@@ -1059,26 +1061,26 @@ namespace OpenSim.Framework.Data.SQLite
1059 1061
1060 private void fillItemRow(DataRow row, TaskInventoryItem taskItem) 1062 private void fillItemRow(DataRow row, TaskInventoryItem taskItem)
1061 { 1063 {
1062 row["itemID"] = taskItem.item_id; 1064 row["itemID"] = taskItem.ItemID;
1063 row["primID"] = taskItem.ParentPartID; 1065 row["primID"] = taskItem.ParentPartID;
1064 row["assetID"] = taskItem.asset_id; 1066 row["assetID"] = taskItem.AssetID;
1065 row["parentFolderID"] = taskItem.parent_id; 1067 row["parentFolderID"] = taskItem.ParentID;
1066 1068
1067 row["invType"] = taskItem.inv_type; 1069 row["invType"] = taskItem.InvType;
1068 row["assetType"] = taskItem.type; 1070 row["assetType"] = taskItem.Type;
1069 1071
1070 row["name"] = taskItem.name; 1072 row["name"] = taskItem.Name;
1071 row["description"] = taskItem.desc; 1073 row["description"] = taskItem.Description;
1072 row["creationDate"] = taskItem.creation_date; 1074 row["creationDate"] = taskItem.CreationDate;
1073 row["creatorID"] = taskItem.creator_id; 1075 row["creatorID"] = taskItem.CreatorID;
1074 row["ownerID"] = taskItem.owner_id; 1076 row["ownerID"] = taskItem.OwnerID;
1075 row["lastOwnerID"] = taskItem.last_owner_id; 1077 row["lastOwnerID"] = taskItem.LastOwnerID;
1076 row["groupID"] = taskItem.group_id; 1078 row["groupID"] = taskItem.GroupID;
1077 row["nextPermissions"] = taskItem.next_owner_mask; 1079 row["nextPermissions"] = taskItem.NextOwnerMask;
1078 row["currentPermissions"] = taskItem.owner_mask; 1080 row["currentPermissions"] = taskItem.OwnerMask;
1079 row["basePermissions"] = taskItem.base_mask; 1081 row["basePermissions"] = taskItem.BaseMask;
1080 row["everyonePermissions"] = taskItem.everyone_mask; 1082 row["everyonePermissions"] = taskItem.EveryoneMask;
1081 row["groupPermissions"] = taskItem.group_mask; 1083 row["groupPermissions"] = taskItem.GroupMask;
1082 } 1084 }
1083 1085
1084 private void fillLandRow(DataRow row, LandData land, LLUUID regionUUID) 1086 private void fillLandRow(DataRow row, LandData land, LLUUID regionUUID)
@@ -1311,8 +1313,8 @@ namespace OpenSim.Framework.Data.SQLite
1311 { 1313 {
1312 MainLog.Instance.Verbose( 1314 MainLog.Instance.Verbose(
1313 "DATASTORE", 1315 "DATASTORE",
1314 "Adding item {0}, {1} to prim ID {1}", 1316 "Adding item {0}, {1} to prim ID {2}",
1315 newItem.name, newItem.item_id, newItem.ParentPartID); 1317 newItem.Name, newItem.ItemID, newItem.ParentPartID);
1316 1318
1317 DataRow newItemRow = dbItems.NewRow(); 1319 DataRow newItemRow = dbItems.NewRow();
1318 fillItemRow(newItemRow, newItem); 1320 fillItemRow(newItemRow, newItem);