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path: root/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs (follow)
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* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-151-0/+29
* Applied patch 485, inventory patch from tleiades (thanks again).MW2007-10-081-3/+26
* Applied Patch 473, Inventory Patch from Tleiades (many thanks).MW2007-10-061-14/+74
* * Moved setup of LocalInventoryService and LocalUserServices to the app layerlbsa712007-10-021-7/+1
* revert working getInventoryFolder function because this seemsSean Dague2007-10-011-6/+13
* negative code checkin. All these functions are in the baseSean Dague2007-09-281-162/+1
* implement getInventoryItem and getInventoryFolder (notSean Dague2007-09-281-5/+15
* Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tlei...lbsa712007-09-271-37/+34
* oops, I broke the build. Fixed nowSean Dague2007-09-271-3/+3
* implement something in sqlite inventory that wasn't beforeSean Dague2007-09-271-3/+7
* * Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa712007-09-271-31/+30
* it helps to actually call TestTables to get the new tables createdSean Dague2007-08-241-0/+2
* updated SQLite Inventory to newer model data definition,Sean Dague2007-08-241-485/+644
* Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...MW2007-08-161-0/+17
* Start of inventory items, when you upload a texture the data will now be stor...MW2007-08-141-4/+71
* Start of Inventory service, currently only (partially) functional in standalo...MW2007-08-141-0/+401