| Commit message (Collapse) | Author | Age | Files | Lines |
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* This time it might be the listening socket thread from HttpServer aborting with a non blocking thread abort exception. Hopefully calling Stop() on MainServer.Instance will solve that.
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folders were never being removed from trash when they were singled out for purging in trash. They were being removed when Trash was purged as a whole. That behavior is now fixed for the new InventoryService set.
* Removed left-overs from AssetInventoryServer.
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with Store/Get
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operation. Moving a batch of items is a 1-time operation. Made it async anyway, so that the viewer doesn't wait in case the DB layer is dumb (which is the case currently).
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starting to get on my nerves.
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inventory code can be written with the async inventory fetch
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inventory and asset, service modules. The boolean startServices was replaced with realServices string. If the string contains the word asset, it will start a real asset module, if it contains inventory, it starts a real inventory. Otherwise, it use mock (NullPlugin-like) objects, for tests that don't really need functionality.
* SetupScene is now actually sharing the asset and inventory modules if the tester wishes to have multiple regions connected. To link regions, just start SetupScene with the same CommunicationManager for all scenes. SceneSetupHelper will hold a static reference to the modules and won't initialize them again, just run the scenes through the modules AddRegion, RegionLoaded and PostInitialize.
* With the recent changes, both asset and inventory (and in the future, user) services should always be asked from the scene, not instantiated alone. The tests should reflect this new behavior and always start a scene.
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GetFolderContent. Some meat to it, but not completed. None of this code is called anywhere yet.
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(TestUpdateFolder)
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simulator. Only a couple left, not important. Also updated the login tests -- Justin, this time I was able to fix this by myself :)
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fix them. The test setup is broken.
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Several improvements in the connectors themselves.
Several improvements in configurations.
Needed to add a hack in IUserService and UserManagerBase, to be removed when that service is refactored.
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StandAlone users. Not touching grid.
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LICENSE.txt.
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IPv6 address if no non-loopback IPv4 address can be found.
* Restores internal IPv6 support to NetworkUtil.*
* Fixes bad login unit tests.
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needed to be able to 'NAT-wrap' the login sequence.
* If you have something using XmlRpc that isn't in core, change your method signature from:
(XmlRpcRequest request)
to:
(XmlRpcRequest request, IPEndPoint remoteClient)
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figure
out where that pesky deadlock is during test runs.
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Scene.NewUserConnection()
- adding reason reporting
this enforces estate bans very early on and prevents us from
circulating client objects that we'd then have to retract once we
realize that the client is not allowed into the region
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* Database and the OGS1 plugins are not interested and hence ignore these calls
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cached)
* Plugin not yet used
* Existing functionality should not be affected in any way
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don't become stale
* Add corresponding unit test
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authentication (in safemode only) upon CreateChildAgents. All of this for Hypergrid users too. This addresses assorted spoofing vulnerabilities.
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than relying on another thread
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rather than multi-threaded (which may be behind the occasional test freezes)
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* Introduced preprocess step in FetchAsset (Might revert this later)
* Some minor CCC
* Added actual implementation of GetUserProfile( uri ) and the corresponding handler to OGS1.
* Introduced non-functioning GetUserUri( userProfile) awaiting user server wireup (this might move elsewhere)
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OpenSim.Framework.Communications. Everything that looks like a service, with service handlers, moved to .Services -- i.e. LoginService and Response, and GridInfoService. The rest of the changes were to adapt to the new locations of those files.
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correct order. Although it might not make a difference here, this pattern should be followed to avoid further issues.
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
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There were multiple tests in one test method (T011_Auth_Login). This
test has been refactored into multiple tests. Common setup code was
placed into a SetUp method executed before each test.
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Recent changes in the code handling login_to_simulator XMLRPC method
calls caused two tests to fail because not enough parameters were being
supplied with the method call. The parameters added in this patch work,
but I'm not sure whether they are actually correct or even relevant.
Diva, please look over this.
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it from OpenSim.Client.Linden to OpenSim.Framework.
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There are two region modules in there LLStandaloneLoginModule (for standalone mode) and LLProxyLoginModule (for grid mode which just handles incoming expect_user and logoff_user messages from the remote login server)
Changed OpenSim.Framework.Communications.Tests.LoginServiceTests to use the LLStandaloneLoginService (from the LLStandaloneLoginModule) rather than LocalLoginService. Really these login tests should most likely be somewhere else as they are testing specific implementations of login services.
Commented out the old LocalLoginService as its no longer used, but want to check there are no problems before it gets deleted.
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* This simplifies callers in most cases - CachedUserInfo is already handling the rest of the fetch inventory work anyway
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