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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
Lines
*
Making sure my local working copy is in sync with svn before I start the job ...
MW
2007-08-09
1
-3
/
+5
*
Fixed the asset download problem I think, solution might not be ideal but wor...
MW
2007-08-08
1
-12
/
+9
*
Hopefully improved texture downloading (including the speed at which they dow...
MW
2007-08-08
1
-35
/
+83
*
Added checks to the last commit to make sure the xml files exist before it tr...
MW
2007-08-08
1
-2
/
+5
*
The startup set of assets in the local asset server can now be set from a xml...
MW
2007-08-08
1
-3
/
+42
*
a couple of changes in the new Sceneobject classes, just committing so things...
MW
2007-08-07
1
-3
/
+1
*
Deleting objects should now work. But beware they aren't send to your trash f...
MW
2007-07-29
1
-0
/
+1
*
Commit 1/2
Adam Frisby
2007-07-29
1
-1
/
+1
*
Should now have version 0.1 of our new ruth default avatar. At the moment, yo...
MW
2007-07-27
2
-17
/
+47
*
A few changes so that the number of warnings is less but without deleting eve...
MW
2007-07-27
1
-1
/
+1
*
More work on inventory and opensim library.
MW
2007-07-26
3
-347
/
+514
*
Added the default shape to the OpenSim library. Now need to get the new ruth ...
MW
2007-07-25
1
-11
/
+39
*
Start of the OpenSim library , for now only contains a few textures.
MW
2007-07-25
7
-1289
/
+1424
*
Couple of small changes
MW
2007-07-22
1
-2
/
+2
*
Think I've recovered my deleted files, so hopefully it works now.
MW
2007-07-22
6
-0
/
+1290