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* Testing to see if this fixes the editing appearance crash, or makes it (or an...MW2007-09-151-1/+9
* move the locks closer to the data, sqlite for assets now works like a champSean Dague2007-09-111-9/+3
* Trying some locks on asset database access. MW2007-09-111-10/+21
* added some debugging for tracing where asset code isn't working with sqliteSean Dague2007-09-101-298/+299
* mass update of urls in source code to new websiteSean Dague2007-09-107-7/+7
* A couple of fixes to make sure db4o gets set as the default asset database. A...MW2007-09-102-0/+2
* hooked up sdague new sqlite asset database provider to the old asset system. ...MW2007-09-103-8/+305
* Some work on Module loading/management.MW2007-09-041-1/+6
* Added some place holder classes for various modules.MW2007-08-301-36/+39
* Deleted a few old files that are no longer used.MW2007-08-273-4/+396
* Stopped EntityBase from implementing IScriptHost, as don't think it should, m...MW2007-08-271-1/+1
* Another small tweak to image sending.MW2007-08-271-1/+2
* Tweaks to assetcache to make texture downloading better (I hope)Brian McBee2007-08-271-13/+14
* See if this fixes the 0x0 texture size problems, and speeds up texture downlo...MW2007-08-261-2/+3
* Another attempt to fix the image sending bug (next week, I intend to rewrite ...MW2007-08-263-35/+80
* Second attempt to commit : Test to see if this change improves or makes worse...MW2007-08-251-1/+1
* A little bit of cleaning up.MW2007-08-221-1/+1
* Can now turn on/off server side permission checking (on prim editing etc) fro...MW2007-08-213-11/+23
* Sqlite datastore should now save the textures and extraparams data (used by s...MW2007-08-191-2/+2
* Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...MW2007-08-163-27/+78
* Can now set the plugins for standalone mode's Inventory database (default sql...MW2007-08-161-1/+6
* More work on inventory, can now create other inventory types, like Clothes an...MW2007-08-152-11/+139
* preliminary support for editing notecards and scripts. MW2007-08-142-2/+10
* Can now create some new empty inventory items (like notecards and scripts) fr...MW2007-08-141-2/+0
* Start of inventory items, when you upload a texture the data will now be stor...MW2007-08-143-4/+23
* More inventory work, should be able to now create new inventory folders and t...MW2007-08-142-25/+38
* Start of Inventory service, currently only (partially) functional in standalo...MW2007-08-142-3/+18
* Deleted some unused code.MW2007-08-131-17/+0
* Making sure my local working copy is in sync with svn before I start the job ...MW2007-08-091-3/+5
* Fixed the asset download problem I think, solution might not be ideal but wor...MW2007-08-081-12/+9
* Hopefully improved texture downloading (including the speed at which they dow...MW2007-08-081-35/+83
* Added checks to the last commit to make sure the xml files exist before it tr...MW2007-08-081-2/+5
* The startup set of assets in the local asset server can now be set from a xml...MW2007-08-081-3/+42
* a couple of changes in the new Sceneobject classes, just committing so things...MW2007-08-071-3/+1
* Deleting objects should now work. But beware they aren't send to your trash f...MW2007-07-291-0/+1
* Commit 1/2Adam Frisby2007-07-291-1/+1
* Should now have version 0.1 of our new ruth default avatar. At the moment, yo...MW2007-07-272-17/+47
* A few changes so that the number of warnings is less but without deleting eve...MW2007-07-271-1/+1
* More work on inventory and opensim library.MW2007-07-263-347/+514
* Added the default shape to the OpenSim library. Now need to get the new ruth ...MW2007-07-251-11/+39
* Start of the OpenSim library , for now only contains a few textures. MW2007-07-257-1289/+1424
* Couple of small changesMW2007-07-221-2/+2
* Think I've recovered my deleted files, so hopefully it works now. MW2007-07-226-0/+1290