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* New Inventory folder should now be stored to the inventory server/database. T...MW2007-12-021-1/+8
* Attempt to fix mantis issue # 73MW2007-12-011-8/+12
* Attempt to fix mantis issue # 65, seems like it is a race condition between t...MW2007-12-011-4/+7
* Patch for mantis 0000015: Textures don't display in the objectSean Dague2007-11-302-8/+24
* * Refactored NumPackets calculationlbsa712007-11-231-20/+21
* * Refactored IClientAPI.OutPacket to require a second mandatory parameter. T...Teravus Ovares2007-11-182-11/+11
* first stab at implementation of CopyInventoryItemJeff Ames2007-11-183-14/+33
* catch exceptions when loading malformed xml filesJeff Ames2007-11-172-17/+34
* Fixed bug in assetcache where certain textures were not being packetized corr...Brian McBee2007-11-111-1/+1
* * Added better logging to AssetCachelbsa712007-11-062-61/+67
* Do I really have to write a log entry, can't I just hide this commit somewher...MW2007-11-041-1/+2
* testing different rest post method/class for Grid asset client. (possible tha...MW2007-11-031-10/+12
* debug tracing for asset server hangsSean Dague2007-11-012-2/+6
* * Diuerse beavtificatemslbsa712007-11-012-5/+5
* renamed FetchAsset to RequestAsset on IAssetServer, as think its a more fitti...MW2007-11-012-5/+5
* Test on the grid asset problem, don't update to this version unless you just ...MW2007-11-012-62/+43
* * Took a stab at #500 by making sure there is only one place stuff gets added...lbsa712007-10-311-77/+37
* Improved logging, to identify which asset fetch caused an execption during re...Tleiades Hax2007-10-311-0/+1
* added .dat extension to dumped asset filesJeff Ames2007-10-311-1/+1
* made illogical bitwise operations logicalJeff Ames2007-10-311-1/+1
* * Optimized usingslbsa712007-10-3011-405/+362
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW2007-10-2911-37/+27
* Fixed a bug in SQLAssetServer that only seemed to be a problem when running u...MW2007-10-292-3/+4
* fixed one bug (where the assets we read and created from the OpenSimAssetSet....MW2007-10-291-1/+5
* * Removed AssetNotFound as it crashes clientlbsa712007-10-291-13/+13
* Started the process of cleaning up AssetCache and moving most of the code int...MW2007-10-291-77/+91
* normalized line endingsJeff Ames2007-10-291-160/+160
* * Added 'Jim' and 'Goblin' shapes; not available in inventory yet thoughlbsa712007-10-271-1/+3
* * Added prototypical AvatarFactory module interface to load avatar parameterslbsa712007-10-266-51/+59
* Region ground texture was not marked as temporary, when being created, and as...Tleiades Hax2007-10-261-7/+9
* Very early first implementation of grid based assets.Tleiades Hax2007-10-263-22/+185
* Part of supporting gridwide assetss. A little premature release, but I'm tire...Tleiades Hax2007-10-241-23/+1
* * Return of R2162. /Take that SVN!/Adam Frisby2007-10-224-7/+7
* revert r2162 as it completely clobbered all the work onSean Dague2007-10-224-8/+8
* * Major ass commit.Adam Frisby2007-10-224-8/+8
* * Added a lock to the user profile cache to prevent simultaneous duplicate ad...Adam Frisby2007-10-211-10/+14
* get rid of all the ^M line endingsSean Dague2007-10-193-467/+467
* * some more refactoring + bugfixlbsa712007-10-193-126/+127
* * Total refactoring of Asset Server for massive winlbsa712007-10-194-565/+331
* * Some asset loading refactoringlbsa712007-10-171-0/+5
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-151-0/+28
* * normalized line endingslbsa712007-10-151-305/+305
* Asset server implementation. Again one of these "plumbing" releases, where no...Tleiades Hax2007-10-131-34/+34
* == The "right name and place" commit ==lbsa712007-10-055-18/+7
* Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tlei...lbsa712007-09-273-47/+11
* * Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa712007-09-273-11/+47
* * Started major restructusing of comms to prepare for better grid and region ...lbsa712007-09-243-7/+7
* * Encapsulated all CommunicationsManager serviceslbsa712007-09-241-5/+4
* fixing me some line endingsSean Dague2007-09-172-410/+410
* Hopefully fixed the build error that I introduced with my last commit.MW2007-09-151-1/+1