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path: root/OpenSim/Framework/Communications/Cache/InventoryFolder.cs (follow)
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* Some refactoring , mainly on Inventory code. MW2007-12-021-146/+0
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* Attempt to fix mantis issue # 73MW2007-12-011-8/+12
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* Patch for mantis 0000015: Textures don't display in the objectSean Dague2007-11-301-1/+8
| | | | | | | | | properties window From Justin Casey (IBM)
* * Optimized usingslbsa712007-10-301-24/+17
| | | | | | * Shortened type references * Removed redundant 'this' qualifier
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW2007-10-291-2/+1
| | | | | | | Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
* * Added prototypical AvatarFactory module interface to load avatar parameterslbsa712007-10-261-13/+13
| | | | | | | * Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to
* == The "right name and place" commit ==lbsa712007-10-051-1/+0
| | | | | | | | | * Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure
* Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵lbsa712007-09-271-10/+2
| | | | Tleiades patch 444 and 445.
* * Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa712007-09-271-2/+10
| | | | | | | * updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423)
* mass update of urls in source code to new websiteSean Dague2007-09-101-1/+1
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* Taking Prims (SceneObjectGroups) in and out of inventory should now work and ↵MW2007-08-161-0/+20
| | | | if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on).
* Start of Inventory service, currently only (partially) functional in ↵MW2007-08-141-0/+15
| | | | | | | | standalone mode and using sqlite). In standalone mode, if you have account authenticate turned on (setting in opensim.ini) then when you create a new account, a set of inventory is created for that account and stored in database (currently only a set of empty folders). Then during login the database is search for that set and sent to the client in the login response. More functions will be added soon, like creating new folders (and a bit later items) from the client inventory window.
* Start of the OpenSim library , for now only contains a few textures. MW2007-07-251-109/+109
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* Think I've recovered my deleted files, so hopefully it works now. MW2007-07-221-0/+109