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authorSean Dague2007-11-30 20:16:40 +0000
committerSean Dague2007-11-30 20:16:40 +0000
commitb167507e323a2f0162aa3106ab63d8cf2a5f57ae (patch)
tree420d2bedeb40a9f7b6e4b3da8d98af91d59f15f3 /OpenSim/Framework/Communications/Cache/InventoryFolder.cs
parent*Refactored the initial raytracer so it doesn't use the Parent reference. (diff)
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Patch for mantis 0000015: Textures don't display in the object
properties window From Justin Casey (IBM)
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/InventoryFolder.cs')
-rw-r--r--OpenSim/Framework/Communications/Cache/InventoryFolder.cs9
1 files changed, 8 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/Cache/InventoryFolder.cs b/OpenSim/Framework/Communications/Cache/InventoryFolder.cs
index 3495e55..6161c5a 100644
--- a/OpenSim/Framework/Communications/Cache/InventoryFolder.cs
+++ b/OpenSim/Framework/Communications/Cache/InventoryFolder.cs
@@ -36,6 +36,13 @@ namespace OpenSim.Framework.Communications.Cache
36 public Dictionary<LLUUID, InventoryItemBase> Items = new Dictionary<LLUUID, InventoryItemBase>(); 36 public Dictionary<LLUUID, InventoryItemBase> Items = new Dictionary<LLUUID, InventoryItemBase>();
37 public Dictionary<LLUUID, InventoryFolderImpl> SubFolders = new Dictionary<LLUUID, InventoryFolderImpl>(); 37 public Dictionary<LLUUID, InventoryFolderImpl> SubFolders = new Dictionary<LLUUID, InventoryFolderImpl>();
38 38
39 // Accessors
40 public int SubFoldersCount
41 {
42 get { return SubFolders.Count; }
43 }
44
45 // Constructors
39 public InventoryFolderImpl(InventoryFolderBase folderbase) 46 public InventoryFolderImpl(InventoryFolderBase folderbase)
40 { 47 {
41 agentID = folderbase.agentID; 48 agentID = folderbase.agentID;
@@ -132,4 +139,4 @@ namespace OpenSim.Framework.Communications.Cache
132 return itemList; 139 return itemList;
133 } 140 }
134 } 141 }
135} \ No newline at end of file 142}