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path: root/OpenSim/Framework/Communications/Cache/GridAssetClient.cs (follow)
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* * Winnow the debug and info messages associated with stat fetchingJustin Clarke Casey2008-02-221-8/+10
* Clean up logging calls using String.Format explicitlyJeff Ames2008-02-101-3/+3
* Converted logging to use log4net.Jeff Ames2008-02-051-8/+10
* First part of avatar persistence, currently only really works in standalone m...MW2008-02-041-0/+2
* * Optimized usingslbsa712007-12-271-10/+5
* * AssetServerBase: _ProcessRequest is now called GetAssetlbsa712007-12-271-1/+1
* Refactor asset request processing for consistent status information on whethe...Justin Clarke Casey2007-12-191-9/+5
* * ARequest changed name to AssetRequest and moved to own file.lbsa712007-12-141-47/+38
* saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames2007-12-101-1/+1
* Do I really have to write a log entry, can't I just hide this commit somewher...MW2007-11-041-1/+2
* testing different rest post method/class for Grid asset client. (possible tha...MW2007-11-031-10/+12
* debug tracing for asset server hangsSean Dague2007-11-011-1/+3
* Test on the grid asset problem, don't update to this version unless you just ...MW2007-11-011-61/+42
* Improved logging, to identify which asset fetch caused an execption during re...Tleiades Hax2007-10-311-0/+1
* * Optimized usingslbsa712007-10-301-14/+7
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW2007-10-291-2/+1
* normalized line endingsJeff Ames2007-10-291-160/+160
* Very early first implementation of grid based assets.Tleiades Hax2007-10-261-0/+160