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My fork of OpenSim for IG and MG, called SledjChisl.
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Cache
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AssetCache.cs
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*
Added some place holder classes for various modules.
MW
2007-08-30
1
-36
/
+39
*
Deleted a few old files that are no longer used.
MW
2007-08-27
1
-3
/
+3
*
Stopped EntityBase from implementing IScriptHost, as don't think it should, m...
MW
2007-08-27
1
-1
/
+1
*
Another small tweak to image sending.
MW
2007-08-27
1
-1
/
+2
*
Tweaks to assetcache to make texture downloading better (I hope)
Brian McBee
2007-08-27
1
-13
/
+14
*
See if this fixes the 0x0 texture size problems, and speeds up texture downlo...
MW
2007-08-26
1
-2
/
+3
*
Another attempt to fix the image sending bug (next week, I intend to rewrite ...
MW
2007-08-26
1
-32
/
+69
*
Second attempt to commit : Test to see if this change improves or makes worse...
MW
2007-08-25
1
-1
/
+1
*
A little bit of cleaning up.
MW
2007-08-22
1
-1
/
+1
*
Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...
MW
2007-08-16
1
-26
/
+43
*
Making sure my local working copy is in sync with svn before I start the job ...
MW
2007-08-09
1
-3
/
+5
*
Fixed the asset download problem I think, solution might not be ideal but wor...
MW
2007-08-08
1
-12
/
+9
*
Hopefully improved texture downloading (including the speed at which they dow...
MW
2007-08-08
1
-35
/
+83
*
Deleting objects should now work. But beware they aren't send to your trash f...
MW
2007-07-29
1
-0
/
+1
*
Should now have version 0.1 of our new ruth default avatar. At the moment, yo...
MW
2007-07-27
1
-8
/
+7
*
More work on inventory and opensim library.
MW
2007-07-26
1
-337
/
+457
*
Start of the OpenSim library , for now only contains a few textures.
MW
2007-07-25
1
-561
/
+561
*
Think I've recovered my deleted files, so hopefully it works now.
MW
2007-07-22
1
-0
/
+561