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path: root/OpenSim/Framework/AvatarWearable.cs (follow)
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* READ CAREFULLY!!! This is a BROKEN commit. It is UNTESTED and INCOMPLETE.Melanie2010-10-301-26/+131
* Major refactoring of appearance handling.Master ScienceSim2010-10-201-4/+42
* * Cleaned up the magic UUID definitions in AvatarWearable.csJohn Hurliman2010-08-131-12/+27
* Adding a hair item to the default wearables, fixes newly created avatars appe...Rob Smart2009-10-091-0/+4
* Formatting cleanup.Jeff Ames2009-10-011-1/+1
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-011-1/+1
* * remove now unused serialization codeJustin Clarke Casey2009-03-051-34/+1
* Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-02-221-2/+2
* * Possibly fix grey avatar appearance problemsJustin Clarke Casey2008-10-281-5/+5
* * minor: Add documentation to some of the appearance methods, change some log...Justin Clarke Casey2008-10-281-0/+6
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-17/+17
* * Spring cleaning.Adam Frisby2008-04-291-15/+19
* * Optimised using statements and namespace references across entire project (...Adam Frisby2008-04-211-3/+3
* Formatting cleanup.Jeff Ames2008-03-181-26/+27
* Merged 3Di code that provides scene and avatar serialization, and plugin supp...Johan Berntsson2008-03-041-2/+33
* * Optimized usingslbsa712007-12-271-1/+1
* * Renamed AgentWearable to AvatarWearablelbsa712007-12-181-0/+71