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* Extend "show circuits" to show circuit code, ip and viewer name.Justin Clark-Casey (justincc)2012-07-121-0/+5
| | | | | Also change to use standard table formatting "show circuits" and "show connections" console commands are very similar but access different data structures.
* Commented a couple of verbose debug messages.Diva Canto2011-12-161-1/+1
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* minor: comment out "unpacked appearance" log mesasge for nowJustin Clark-Casey (justincc)2011-12-091-1/+1
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* Get rid of AvatarAppearance.Owner to simplify the code.Justin Clark-Casey (justincc)2011-08-021-4/+7
| | | | This is not used for anything - appearances are always properties of objects with ids (ScenePresence, AgentCircuitData) and just has the potential to get out of sync when the appearance is cloned.
* HG Friends working to some extent: friendships offered and accepted ↵Diva Canto2011-05-191-0/+1
| | | | correctly handled. Friends list showing correct foreign names. TODO: GrantRights.
* Eliminated sAgentCircuitData, a data structure that has been obsolete for ↵Diva Canto2011-04-281-69/+0
| | | | quite some time.
* Add sane packing of ServiceURLs -- OSDMap. The old way (OSDArray) is still ↵Diva Canto2011-02-051-1/+29
| | | | supported for backwards compatibility, but will be removed in the future.
* Refactor appearance and avatar data sending code. Paritioning the routines ↵Mic Bowman2010-11-271-20/+15
| | | | | | | into "one-to-many" and "many-to-one" makes it possible to call the right function on presence creation (both child and root) and when a child agent is promoted to root. This brings the total number of appearance sends down to one or two on login. Cleaned up the avatar update calls in the groups code. Cleaned up some commented and debugging code, and a few formating fixes.
* Formatting cleanup.Jeff Ames2010-11-081-3/+3
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* Logins work now, but avatars are green ugly gnomes.Melanie2010-10-301-2/+0
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* READ CAREFULLY!!! This is a BROKEN commit. It is UNTESTED and INCOMPLETE.Melanie2010-10-301-51/+0
| | | | | | | | | It contains a major interface version bump and will NOT work with earlier grid services. This is preliminary work that will lead to layers support. Rest appearance services are commented out completely, they will have to be adapted by someone who actually uses them. Remote admin is working, but has no layers support. There is no layers support in the database. Login likely won't work. You have been warned.
* Small cleanup and add more debugging informationMaster ScienceSim2010-10-261-2/+2
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* Half of the compatibility is working. Login into a new region withMaster ScienceSim2010-10-251-8/+5
| | | | | | old data works. Teleport out of a new region with old data works. Teleport into a new region with old data does not trigger the necessary rebake.
* Intermediate commit for backward compatability; does not compile yetMic Bowman2010-10-251-33/+32
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* Major refactoring of appearance handling.Master ScienceSim2010-10-201-9/+52
| | | | | | | | | | | | | | | | | | | AvatarService -- add two new methods, GetAppearance and SetAppearance to get around the lossy encoding in AvatarData. Preseve the old functions to avoid changing the behavior for ROBUST services. AvatarAppearance -- major refactor, moved the various encoding methods used by AgentCircuitData, ClientAgentUpdate and ScenePresence into one location. Changed initialization. AvatarAttachments -- added a class specifically to handle attachments in preparation for additional functionality that will be needed for viewer 2. AvatarFactory -- removed a number of unused or methods duplicated in other locations. Moved in all appearance event handling from ScenePresence. Required a change to IClientAPI that propogated throughout all the IClientAPI implementations.
* Added viewer's channel, mac, and id0 to agent circuit data. Also moved ↵Diva Canto2010-10-031-1/+36
| | | | client ip address to agent circuit data, so that it's always there.
* Plumb the viewer version string through into AgentCircuitData. Now all thatMelanie Thielker2010-05-051-0/+11
| | | | | | is left os to figure out what black magic turns AgentCircuitData into AgentData and then copy that into the ScenePresence, where m_Viewer is already added with this commit and waits for the data.
* Works for grid login.Diva Canto2010-01-291-9/+15
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* HG 1.5 is in place. Tested in standalone only.Diva Canto2010-01-281-0/+5
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* Added ExternalName config on Gatekeeper.Diva Canto2010-01-271-0/+9
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* Agent gets there through the Gatekeeper, but still a few quirks to fix.Diva Canto2010-01-171-0/+4
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* * Added ServiceURLs to AgentCircuitData.Diva Canto2010-01-171-0/+21
| | | | * Fixed a configuration buglet introduced yesterday in StandaloneHypergrid.ini.
* Bug in Teleport fixed -- Appearance was missing from AgentCircuitData.Diva Canto2010-01-131-16/+22
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* Fixed more appearance woes that showed up using remote connectors. ↵Diva Canto2010-01-121-1/+53
| | | | Appearance is now being passed with AgentCircuitData, as it should be.
* Making attachments work again. Tons of debug more. This needs more testing ↵Diva Canto2009-08-161-0/+1
| | | | and a lot of cleaning.
* minor: commentsTeravus Ovares (Dan Olivares)2009-08-121-0/+68
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* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* Minor bug fix. Thanks daTwitch.diva2009-03-121-1/+2
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* Major change to how appearance is managed, including changes in login and ↵diva2009-02-171-0/+1
| | | | user service/server. Appearance is now sent by the user service/server along with all other loginparams. Regions don't query the user service for appearance anymore. The appearance is passed along from region to region as the avie moves around. And, as before, it's stored back with the user service as the client changes the avie's appearance. Child agents have default appearances that are set to the actual appearance when the avie moves to that region. (as before, child agents are invisible and non-physical).
* * optimized usings.lbsa712009-02-121-6/+3
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* Plumbing for moving InformRegionOfChildAgent over to RESTComms: pack and ↵diva2009-01-031-0/+84
| | | | unpack methods for AgentCircuitData. This code is not used yet.
* Mantis#2725. Thank you kindly, Diva, for a patch that:Charles Krinke2008-12-141-0/+5
| | | | | | | Adds missing protocol pieces for EstablishAgentCommunication event which allows the client to activate CAPS and the EQ for child agents.
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-19/+19
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* * Spring cleaning.Adam Frisby2008-04-291-26/+26
| | | | | * Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
* Formatting cleanup.Jeff Ames2008-03-181-26/+25
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* * Changed the license headers. The Data Framework is now all OpenSim. Yay! ↵lbsa712008-03-031-0/+1
| | | | *toots*
* * Mother of all commits:Adam Frisby2008-01-151-2/+2
| | | | | | | * Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
* * Optimized usingslbsa712007-12-271-5/+5
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames2007-12-101-2/+2
| | | | notice of doom
* * Serialized data properly for the InterRegionSingleton InformRegionChild methodTeravus Ovares2007-12-071-3/+7
| | | | | * This isn't really that big of a deal(worth lots of commits) doing this, however I'm doing it in small chunks because I'm multi-tasking.
* * Added class sAgentCircuitData and unmarked AgentCircuitData as Serializable.Teravus Ovares2007-12-071-1/+50
| | | | | * Created converter constructors between sAgentCircuitData and AgentCircuitData
* fix typo in filenameSean Dague2007-10-311-0/+52