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authordiva2009-02-17 00:35:52 +0000
committerdiva2009-02-17 00:35:52 +0000
commit7cc906213795fbe4878c0cfb8351272e847617e9 (patch)
tree861e1562c10feb985e2e04536d1268f993761ab6 /OpenSim/Framework/AgentCircuitData.cs
parentcleanup (diff)
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Major change to how appearance is managed, including changes in login and user service/server. Appearance is now sent by the user service/server along with all other loginparams. Regions don't query the user service for appearance anymore. The appearance is passed along from region to region as the avie moves around. And, as before, it's stored back with the user service as the client changes the avie's appearance. Child agents have default appearances that are set to the actual appearance when the avie moves to that region. (as before, child agents are invisible and non-physical).
Diffstat (limited to 'OpenSim/Framework/AgentCircuitData.cs')
-rw-r--r--OpenSim/Framework/AgentCircuitData.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Framework/AgentCircuitData.cs b/OpenSim/Framework/AgentCircuitData.cs
index 1c37601..bcd4c09 100644
--- a/OpenSim/Framework/AgentCircuitData.cs
+++ b/OpenSim/Framework/AgentCircuitData.cs
@@ -35,6 +35,7 @@ namespace OpenSim.Framework
35 public class AgentCircuitData 35 public class AgentCircuitData
36 { 36 {
37 public UUID AgentID; 37 public UUID AgentID;
38 public AvatarAppearance Appearance;
38 public UUID BaseFolder; 39 public UUID BaseFolder;
39 public string CapsPath = String.Empty; 40 public string CapsPath = String.Empty;
40 public Dictionary<ulong, string> ChildrenCapSeeds; 41 public Dictionary<ulong, string> ChildrenCapSeeds;