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* Merge branch 'master' into bigmergeMelanie2011-12-051-9/+31
|\ | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()Justin Clark-Casey (justincc)2011-12-031-9/+31
| | | | | | | | | | This required an option to be added to NullRegionData via ConnectionString for it to act as a non-static instance, so that regression tests (which only load this class once) don't get hopeless confused and complex to compensate. Normal standalone operation unaffected.
* | Merge branch 'master' into bigmergeMelanie2011-11-141-1/+9
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
| * Add test for adding a friend whilst onlineJustin Clark-Casey (justincc)2011-11-141-1/+9
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* | Merge commit '7ec7a3cf33b3a67cb10df14bad04cf6f09262822' into bigmergeMelanie2011-10-111-2/+4
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| * Null simulation data must return a non-null region settings or other parts ↵Dan Lake2011-09-201-2/+4
| | | | | | | | of the simulator expect
* | Merge commit '1458fab82c4dab9901d81419e6b515f47ea7320f' into bigmergeMelanie2011-10-111-0/+5
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| * Reattaching a region was failing if the estate name had not changed (issue ↵Kevin Houlihan2011-09-161-0/+5
| | | | | | | | | | | | 5035). Using the RemoteAdmin API to close then recreate a region would fail if the estate name had not changed. If the estate name /was/ changed then the existing estate would be renamed rather than a new one being created. The problem really arose from a lack of distinction in the data storage layer between creating new estates and loading existing ones.
* | Bring us up to date.Tom2011-09-141-0/+4
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| * Fix unit tests from RegionSettings commitJustin Clark-Casey (justincc)2011-09-091-0/+4
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* | Resolve merge commits, stage 1Tom2011-09-041-2/+2
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| * minor: remove mono compiler warningJustin Clark-Casey (justincc)2011-08-311-1/+1
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| * minor: a little bit of log message correction/commenting outJustin Clark-Casey (justincc)2011-08-111-1/+1
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* | Merge branch 'master' into careminster-presence-refactorMelanie2011-06-091-4/+14
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| * More on HG Friends. Added Delete(string, string) across the board. Added ↵Diva Canto2011-05-221-1/+6
| | | | | | | | security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
| * Fixed permissions bug related to friends in PermissionsModule. Added ↵Diva Canto2011-05-211-1/+6
| | | | | | | | FriendsData[] GetFriends(string principalID) to IFriendsData and FriendInfo[] GetFriends(string PrincipalID) to IFriendsService. Refactored some more in the FriendsModule. Made client get notification of local friends permissions upon HGLogin. HG Friends object permissions work.
| * HG Friends working to some extent: friendships offered and accepted ↵Diva Canto2011-05-191-2/+2
| | | | | | | | correctly handled. Friends list showing correct foreign names. TODO: GrantRights.
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-04-171-3/+3
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| * minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2011-04-121-3/+3
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* | Merge branch 'master' into careminster-presence-refactorMelanie2011-04-062-0/+150
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| * * Bugfix - Compile NullEstateData implement public List<int> ↵Teravus Ovares (Dan Olivares)2011-04-041-0/+10
| | | | | | | | IEstateDataStore.GetEstatesByOwner(UUID)
| * Updates NullStorage plugin.Mic Bowman2011-04-042-0/+140
| | | | | | | | Thanks MisterBlue...
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-03-101-14/+51
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| * Simplify TestLoadIarV0_1AbsentUsers() to use common IAR test setup. Make ↵Justin Clark-Casey (justincc)2011-03-091-14/+51
| | | | | | | | static dictionaries on NullUserAccountData instance instead to stop user accounts being carried over between tests
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-02-241-10/+38
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| * GetRegion(s)ByName with SQLite behaves like it does with other databases.Marck2011-02-221-10/+38
| | | | | | | | The in-memory storage of region data that is used by default with SQLite now handles wildcards in region names in the same way as SQL queries do with other databases.
* | Add the ability for gods to impersonate users. For this, bit 6 needs to beMelanie2010-11-251-0/+5
|/ | | | | | set in the target's UserFlags and the impersonator must have UserLevel 200 or above. The user can then log in using the target's name and their own password.
* Add lsClearWindlightScene() to the lightshare module to remove WL settingsMelanie2010-11-031-0/+3
| | | | from a region and allow normal day cycles to be reestablished
* Add copyright headers.Jeff Ames2010-09-121-1/+28
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* Changed all string references of "IRegionDataStore" to "ISimulationDataStore"John Hurliman2010-09-111-1/+0
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* Fixed the naming mess around data connectors for simulation dataJohn Hurliman2010-09-111-1/+1
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* Add distance sort for null, tooMelanie2010-08-081-2/+5
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* White space from previous commit.Diva Canto2010-07-311-29/+29
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* Implemented console command "show hyperlinks".Marck2010-07-311-31/+30
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* get TestSaveIarV0_1() working again by setting up an ↵Justin Clark-Casey (justincc)2010-06-042-3/+2
| | | | | | OpenSim.Data.Null.UserAuthenticationData plugin additional tweaks to get this working properly
* * Fixed spamming the assets table with map tiles. The tile image ID is now ↵Diva Canto2010-05-091-3/+5
| | | | | | stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. * Fixed small bug with map search where the local sim regions weren't found.
* GridUserService in place. Replaces the contrived concept of storing user's ↵Diva Canto2010-05-071-60/+2
| | | | | | home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. BTW, the Meshing files want to be committed too -- EOFs.
* Expose Delete at IUserAccountData interface. It was there already. No ↵Diva Canto2010-04-161-0/+21
| | | | changes in IUserAccountService, just the data layer.
* Added NullInventoryData for unit tests and quick try-outs of the services in ↵Diva Canto2010-04-061-0/+193
| | | | 64-bit machines (no SQLite).
* Committing the LightShare code, which was developed by TomMeta of Meta7.Melanie2010-03-311-1/+10
| | | | | This allows scripts to set WindLight parameters for clients connecting to a region. Currently, this is only supported by the Meta7 viewer.
* replace recent IModule.GetGroup() with better GetGroupRecord(string name)Justin Clark-Casey (justincc)2010-03-261-2/+2
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* Formatting cleanup. Add copyright notices.Jeff Ames2010-03-101-8/+8
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* Fix LocalPresenceServiceConnector test now that the hardcoded test data has ↵Justin Clark-Casey (justincc)2010-03-051-9/+0
| | | | | | | | been removed from Data.Null.NullPresenceData Unfortunately, this meant publicly exposing the underlying service for the connector. The other solution would be to create alternative initializers for services and connectors where objects could be given directly rather than loaded indirectly through config. Unfortunately, this would require a lot of work in this case but might be the better way forward.
* minor: comment out a forgotton debug log lineJustin Clark-Casey (justincc)2010-03-041-1/+1
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* remove test presence from NullPresenceData since this appears to stop ↵Justin Clark-Casey (justincc)2010-03-041-9/+42
| | | | | | | existing sessions with home locations from being picked up only tested for a single user so this may still fail for multiple users this may well be all academic anyway since standalone need to persistently store home location in presence data in some way
* Added FriendsData to both Null storage and SQLite. Untested.Diva Canto2010-02-281-0/+92
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* Small bug fixes for making tests work.Diva Canto2010-02-211-8/+12
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* Added UserAccount, Avatar and Authentication to Data.Null, so that OpenSim ↵Diva Canto2010-02-143-0/+313
| | | | can run out-of-the-box. #WaitingForSQLite
* Convert null presence data to a singleton as well. Standalone logins now workMelanie2010-02-081-0/+34
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* Convert NullRegionData to a singleton pattern, since that is requiredMelanie2010-02-081-2/+53
| | | | for a standalone