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author | Diva Canto | 2011-05-22 16:51:03 -0700 |
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committer | Diva Canto | 2011-05-22 16:51:03 -0700 |
commit | 336665e03532cf9d7a1ad65d5071e7050bf6ecd0 (patch) | |
tree | 45c7c1145de1b5af3ff198bcb29564a2547e4575 /OpenSim/Data/Null | |
parent | File to be removed (diff) | |
download | opensim-SC_OLD-336665e03532cf9d7a1ad65d5071e7050bf6ecd0.zip opensim-SC_OLD-336665e03532cf9d7a1ad65d5071e7050bf6ecd0.tar.gz opensim-SC_OLD-336665e03532cf9d7a1ad65d5071e7050bf6ecd0.tar.bz2 opensim-SC_OLD-336665e03532cf9d7a1ad65d5071e7050bf6ecd0.tar.xz |
More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
Diffstat (limited to 'OpenSim/Data/Null')
-rw-r--r-- | OpenSim/Data/Null/NullFriendsData.cs | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Data/Null/NullFriendsData.cs b/OpenSim/Data/Null/NullFriendsData.cs index 2bfdc7a..d90788a 100644 --- a/OpenSim/Data/Null/NullFriendsData.cs +++ b/OpenSim/Data/Null/NullFriendsData.cs | |||
@@ -77,7 +77,12 @@ namespace OpenSim.Data.Null | |||
77 | return true; | 77 | return true; |
78 | } | 78 | } |
79 | 79 | ||
80 | public bool Delete(UUID userID, string friendID) | 80 | public bool Delete(UUID principalID, string friend) |
81 | { | ||
82 | return Delete(principalID.ToString(), friend); | ||
83 | } | ||
84 | |||
85 | public bool Delete(string userID, string friendID) | ||
81 | { | 86 | { |
82 | List<FriendsData> lst = m_Data.FindAll(delegate(FriendsData fdata) { return fdata.PrincipalID == userID.ToString(); }); | 87 | List<FriendsData> lst = m_Data.FindAll(delegate(FriendsData fdata) { return fdata.PrincipalID == userID.ToString(); }); |
83 | if (lst != null) | 88 | if (lst != null) |