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path: root/OpenSim/Data/Null/NullEstateData.cs (follow)
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* Remove useless executable bit that Windows adds.onefang2019-05-191-0/+0
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* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-191-3/+3
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* Fix file execute permissions, coz Windows.David Walter Seikel2016-11-071-0/+0
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* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-031-7/+21
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* Reattaching a region was failing if the estate name had not changed (issue ↵Kevin Houlihan2011-09-161-0/+5
| | | | | | 5035). Using the RemoteAdmin API to close then recreate a region would fail if the estate name had not changed. If the estate name /was/ changed then the existing estate would be renamed rather than a new one being created. The problem really arose from a lack of distinction in the data storage layer between creating new estates and loading existing ones.
* minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2011-04-121-3/+3
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* * Bugfix - Compile NullEstateData implement public List<int> ↵Teravus Ovares (Dan Olivares)2011-04-041-0/+10
| | | | IEstateDataStore.GetEstatesByOwner(UUID)
* Updates NullStorage plugin.Mic Bowman2011-04-041-0/+123
Thanks MisterBlue...