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path: root/OpenSim/Data/MySQL/MySQLSimulationData.cs (follow)
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* Bring us up to date.Tom2011-09-141-1/+0
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| * Save the default terrain texture UUIDs for a new region instead of leaving th...Justin Clark-Casey (justincc)2011-09-091-1/+0
* | Resolve merge commits, stage 1Tom2011-09-041-17/+0
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| * Remove code which was automatically deleting non-root prims from scene object...Justin Clark-Casey (justincc)2011-09-011-17/+0
* | Don't store the default WL profile. This will prevent "valid" from beingMelanie2011-07-051-1/+1
* | Add some flags to control content in search betterMelanie2011-06-201-2/+7
* | Add a missing virtual keywordMelanie2011-05-201-1/+1
* | Make public interface methods in MySQLSimulation data virtual so the CMMelanie2011-05-201-14/+14
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* Pull up Assembly of the MySQL classes as a protected property, so that it can...Diva Canto2011-03-081-2/+6
* Added creator info across the board -- TaskInventoryItems and InventoryItems ...Diva Canto2010-11-211-2/+2
* Global creator information working on MySQL DB and on load/save OARs. Creator...Diva Canto2010-11-211-2/+2
* Add lsClearWindlightScene() to the lightshare module to remove WL settingsMelanie2010-11-031-0/+15
* When LightShare is enabled, the standard day cycle is bypassed and replaced byMelanie2010-11-031-0/+1
* UPdated the MySql driver to 6.2.4. Also established a much larger MySqlComman...Diva Canto2010-10-151-0/+1
* Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman2010-09-161-1/+1
* MergedJohn Hurliman2010-09-121-11/+11
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| * Formatting cleanup.Jeff Ames2010-09-121-11/+11
* | * Added ISimulationDataService and IEstateDataServiceJohn Hurliman2010-09-121-0/+9
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* Fixed the naming mess around data connectors for simulation dataJohn Hurliman2010-09-111-0/+1820